[Intel-gfx] [PATCH 17/37] drm/i915: Test partial mappings
Matthew Auld
matthew.william.auld at gmail.com
Mon Jan 16 22:05:21 UTC 2017
On 11 January 2017 at 21:09, Chris Wilson <chris at chris-wilson.co.uk> wrote:
> Create partial mappings to cover a large object, investigating tiling
> (fenced regions) and VMA reuse.
>
> Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
> ---
> drivers/gpu/drm/i915/selftests/i915_gem_object.c | 252 +++++++++++++++++++++++
> 1 file changed, 252 insertions(+)
>
> diff --git a/drivers/gpu/drm/i915/selftests/i915_gem_object.c b/drivers/gpu/drm/i915/selftests/i915_gem_object.c
> index 08e6b49b1e77..df3625f551aa 100644
> --- a/drivers/gpu/drm/i915/selftests/i915_gem_object.c
> +++ b/drivers/gpu/drm/i915/selftests/i915_gem_object.c
> @@ -132,6 +132,257 @@ static int igt_gem_huge(void *arg)
> return err;
> }
>
> +struct tile {
> + unsigned int width;
> + unsigned int height;
> + unsigned int stride;
> + unsigned int size;
> + unsigned int tiling;
> + unsigned int swizzle;
> +};
> +
> +static u64 swizzle_bit(unsigned bit, u64 offset)
> +{
> + return (offset & BIT_ULL(bit)) >> (bit - 6);
> +}
> +
> +static u64 tiled_offset(const struct tile *tile, u64 v)
> +{
> + u64 x, y;
> +
> + if (tile->tiling == I915_TILING_NONE)
> + return v;
> +
> + switch (tile->swizzle) {
> + case I915_BIT_6_SWIZZLE_9:
> + v ^= swizzle_bit(9, v);
> + break;
> + case I915_BIT_6_SWIZZLE_9_10:
> + v ^= swizzle_bit(9, v) ^ swizzle_bit(10, v);
> + break;
> + case I915_BIT_6_SWIZZLE_9_11:
> + v ^= swizzle_bit(9, v) ^ swizzle_bit(11, v);
> + break;
> + case I915_BIT_6_SWIZZLE_9_10_11:
> + v ^= swizzle_bit(9, v) ^ swizzle_bit(10, v) ^ swizzle_bit(11, v);
> + break;
> + }
> +
> + y = div64_u64_rem(v, tile->stride, &x);
> + v = div64_u64_rem(y, tile->height, &y) * tile->stride * tile->height;
> +
> + if (tile->tiling == I915_TILING_X) {
> + v += y * tile->width;
> + v += div64_u64_rem(x, tile->width, &x) << tile->size;
> + v += x;
> + } else {
> + const unsigned int ytile_span = 16;
> + const unsigned int ytile_height = 32 * ytile_span;
I don't follow this part, is this a smaller tile within a tile ?
More information about the Intel-gfx
mailing list