[Intel-gfx] [PATCH] drm/i915: Fix waiting for engines to idle

Chris Wilson chris at chris-wilson.co.uk
Tue May 23 10:09:17 UTC 2017


On Tue, May 23, 2017 at 10:36:34AM +0100, Chris Wilson wrote:
> On Tue, May 23, 2017 at 10:19:31AM +0100, Tvrtko Ursulin wrote:
> > From: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
> > 
> > Waiting for engines needs to happen even in the non-debug builds
> > so it is incorrect to wrap it in a GEM_WARN_ON.
> > 
> > Call it unconditionally and add GEM_WARN so that the debug
> > warning can still be emitted when things go bad.
> > 
> > Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
> > Fixes: 25112b64b3d2 ("drm/i915: Wait for all engines to be idle as part of i915_gem_wait_for_idle()")
> 
> I would also say 
> Fixes: 7a453fb82f86 ("drm/i915: Remove redudant wait for each engine to idle from seqno wrap")
> as that's the patch that assumes wait_for_idle included the wait on
> engines.

Hmm, actually that was only to prevent a DEBUG_GEM failure so not a
relevant citation for fixes?
-Chris

-- 
Chris Wilson, Intel Open Source Technology Centre


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