[Intel-gfx] [PATCH i-g-t 1/7] intel-gpu-overlay: Move local perf implementation to a library
Tvrtko Ursulin
tvrtko.ursulin at linux.intel.com
Mon Oct 9 09:54:25 UTC 2017
On 09/10/2017 10:22, Petri Latvala wrote:
> On 10/06/2017 06:25 PM, Tvrtko Ursulin wrote:
>> On 29/09/2017 14:43, Petri Latvala wrote:
>>> On Fri, Sep 29, 2017 at 01:39:33PM +0100, Tvrtko Ursulin wrote:
>>>> From: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
>>>>
>>>> Idea is to avoid duplication across multiple users in
>>>> upcoming patches.
>>>>
>>>> v2: Commit message and use a separate library instead of piggy-
>>>> backing to libintel_tools. (Chris Wilson)
>>>>
>>>> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
>>>> ---
>>>> lib/Makefile.am | 6 +++++-
>>>> overlay/perf.c => lib/igt_perf.c | 2 +-
>>>> overlay/perf.h => lib/igt_perf.h | 2 ++
>>>> overlay/Makefile.am | 6 ++----
>>>> overlay/gem-interrupts.c | 3 ++-
>>>> overlay/gpu-freq.c | 3 ++-
>>>> overlay/gpu-perf.c | 3 ++-
>>>> overlay/gpu-top.c | 3 ++-
>>>> overlay/power.c | 3 ++-
>>>> overlay/rc6.c | 3 ++-
>>>> 10 files changed, 22 insertions(+), 12 deletions(-)
>>>> rename overlay/perf.c => lib/igt_perf.c (94%)
>>>> rename overlay/perf.h => lib/igt_perf.h (99%)
>>>
>>>
>>> This one was more of a doozey to mesonize for a newbie.
>>>
>>> This is ugly but hopefully will make someone more knowledgeable point
>>> out better ways and practices for using build targets vs. just lib
>>> names around...
>>>
>>> (Now sent with X-Patchwork-Hint, hopefully patchwork doesn't get
>>> confused)
>>>
>>> diff --git a/benchmarks/meson.build b/benchmarks/meson.build
>>> index 9ab738f7..9f2672eb 100644
>>> --- a/benchmarks/meson.build
>>> +++ b/benchmarks/meson.build
>>> @@ -31,6 +31,11 @@ endif
>>> foreach prog : benchmark_progs
>>> # FIXME meson doesn't like binaries with the same name
>>> # meanwhile just suffix with _bench
>>> + link = []
>>> + if prog == 'gem_wsim'
>>> + link += lib_igt_perf
>>> + endif
>>> executable(prog + '_bench', prog + '.c',
>>> - dependencies : test_deps)
>>> + dependencies : test_deps,
>>> + link_with : link)
>>> endforeach
>>> diff --git a/lib/meson.build b/lib/meson.build
>>> index 203be520..2c33493d 100644
>>> --- a/lib/meson.build
>>> +++ b/lib/meson.build
>>> @@ -178,4 +178,8 @@ lib_igt = declare_dependency(link_with :
>>> lib_igt_build,
>>> igt_deps = [ lib_igt ] + lib_deps
>>> +lib_igt_perf = static_library('igt_perf',
>>> + ['igt_perf.c']
>>> +)
>>> +
>>> subdir('tests')
>>> diff --git a/overlay/meson.build b/overlay/meson.build
>>> index a92ef895..ffc011cc 100644
>>> --- a/overlay/meson.build
>>> +++ b/overlay/meson.build
>>> @@ -10,7 +10,6 @@ gpu_overlay_src = [
>>> 'gpu-freq.c',
>>> 'igfx.c',
>>> 'overlay.c',
>>> - 'perf.c',
>>> 'power.c',
>>> 'rc6.c',
>>> ]
>>> @@ -56,5 +55,6 @@ if xrandr.found() and cairo.found()
>>> include_directories : inc,
>>> c_args : gpu_overlay_cflags,
>>> dependencies : gpu_overlay_deps,
>>> + link_with : lib_igt_perf,
>>> install : true)
>>> endif
>>
>> Grumble, can we have a switch over day where it all gets converted to
>> meson by the people in the know, and until then not concern ourselves
>> with a two-headed build system?
>>
>> At the moment it is just a distraction and time waste if everybody
>> working on IGT has to test both build systems.
>>
>> I know meson is great and all that by I'd rather focus on the actual
>> work than having to maintain parallel build systems. Especially since
>> I am clueless on it, so it would be one more thing competing for
>> limited brain resources.
>
>
> The whole reason I've been sending meson equivalents for
> autotools-system changes is so that the original author doesn't have to
> do it. I don't expect everyone to test both, or to even make it
> mandatory to have the meson changes included. As for "all gets
> converted", the current state is that meson is able to build everything
> in git.
If it is fine just to copy&paste your snippets in patches blindly I can
do that. Even though I feel uncomfortable doing so (blindly), and at the
same time, as I wrote above, I would prefer we only have to deal with
one build system at a time. Hopefully, when I integrate these snippets
in my patches, someone won't spot a problem in them and ask me to
re-spin. Since that would bring us back to my point of every developer
wasting time on two build system, instead of having a switch over day
and be done with it.
Regards,
Tvrtko
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