[Intel-gfx] [PATCH] drm/i915: Remove src adjustment in intel_check_sprite_plane.

Ville Syrjälä ville.syrjala at linux.intel.com
Mon Apr 23 14:30:04 UTC 2018


On Mon, Apr 23, 2018 at 12:49:22PM +0200, Maarten Lankhorst wrote:
> The rounding can cause a perfectly normal 16x16 src to full-screen
> dst to be rounded down, even without clipping involved. Because of
> this we should just remove the adjustment, as no other driver or plane
> does it.
> 
> Signed-off-by: Maarten Lankhorst <maarten.lankhorst at linux.intel.com>
> ---
>  drivers/gpu/drm/i915/intel_sprite.c | 5 -----
>  1 file changed, 5 deletions(-)
> 
> diff --git a/drivers/gpu/drm/i915/intel_sprite.c b/drivers/gpu/drm/i915/intel_sprite.c
> index a1d048af0261..203ca8b362a5 100644
> --- a/drivers/gpu/drm/i915/intel_sprite.c
> +++ b/drivers/gpu/drm/i915/intel_sprite.c
> @@ -996,11 +996,6 @@ intel_check_sprite_plane(struct intel_plane *plane,
>  			return vscale;
>  		}
>  
> -		/* Make the source viewport size an exact multiple of the scaling factors. */
> -		drm_rect_adjust_size(src,
> -				     drm_rect_width(dst) * hscale - drm_rect_width(src),
> -				     drm_rect_height(dst) * vscale - drm_rect_height(src));
> -

This makes the scaling factor checks a slightly incorrect. Ie. we might
exceed the max h/vscale a bit without realizing it. It's a shame the
hardware doesn't let us actually program the scaling factors/increments
and starting phases anymore :( Also we don't actually know how the
hardware calculates that stuff (assuming it has such things internally),
so I'm not actually sure how we should be checking the max limit so
that we actually check what the hardware will use.

Without a more detailed study of the hardware behaviour I'm thinking
we should perhaps just check the final src vs. dst coordinates like so:
if (src > dst*max)
	fail;
as that would avoid the precision issues with the .16 scaling factors.

Another option could be to round h/vscale up. That should guarantee
that we never exceed the max.

>  		drm_rect_rotate_inv(src, fb->width << 16, fb->height << 16,
>  				    state->base.rotation);
>  
> -- 
> 2.17.0
> 
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-- 
Ville Syrjälä
Intel


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