[Intel-gfx] [PATCH v2 1/6] drm/i915: Stop tracking timeline->inflight_seqnos

Chris Wilson chris at chris-wilson.co.uk
Tue Apr 24 14:04:47 UTC 2018


Quoting Tvrtko Ursulin (2018-04-24 14:55:51)
> 
> On 24/04/2018 12:28, Chris Wilson wrote:
> > Quoting Tvrtko Ursulin (2018-04-24 12:17:15)
> >>
> >> On 24/04/2018 11:40, Chris Wilson wrote:
> >>> Quoting Tvrtko Ursulin (2018-04-24 11:14:21)
> >>>>
> >>>> On 23/04/2018 19:08, Chris Wilson wrote:
> >>>>> -static int reserve_engine(struct intel_engine_cs *engine)
> >>>>> +static int reserve_gt(struct drm_i915_private *i915)
> >>>>>     {
> >>>>> -     struct drm_i915_private *i915 = engine->i915;
> >>>>> -     u32 active = ++engine->timeline->inflight_seqnos;
> >>>>> -     u32 seqno = engine->timeline->seqno;
> >>>>>         int ret;
> >>>>>     
> >>>>> -     /* Reservation is fine until we need to wrap around */
> >>>>> -     if (unlikely(add_overflows(seqno, active))) {
> >>>>> +     /*
> >>>>> +      * Reservation is fine until we may need to wrap around
> >>>>> +      *
> >>>>> +      * By incrementing the serial for every request, we know that no
> >>>>> +      * individual engine may exceed that serial (as each is reset to 0
> >>>>> +      * on any wrap). This protects even the most pessimistic of migrations
> >>>>> +      * of every request from all engines onto just one.
> >>>>> +      */
> >>>>
> >>>> I didn't really figure out what was wrong with v1? Neither could handle
> >>>> more than four billion of simultaneously active requests - but I thought
> >>>> that should not concern us. :)
> >>>
> >>> It was still using the local engine->timeline.seqno as it's base. If we
> >>> swapped from one at 0 to another at U32_MAX, we would overflow much
> >>> later in submission; after the point of no return.
> >>
> >> By swapped you already refer to engine change? Ok, I can see that yes.
> >> In this case global counter does prevent that.
> >>
> >> In the light of that, what is your current thinking with regards to
> >> mixing engine classes?
> > 
> > That classes are a hw limitation that doesn't impact on balancing itself,
> > just which engines the user is allowed to put into the same group.
> > 
> >> If the thinking is still to only allow within a class then per-class
> >> seqno counter would be an option.
> > 
> > The goal of localising the seqno here was to try and reduce the locking
> > requirements (or at least make it easier to reduce them in future).
> > Whether it's one u32 across all engines, or one u32 across a few isn't
> > enough for me to worry. The breadcrumb tracking should be happy enough
> > (sorted by i915_seqno_passed rather than absolute u32) so the only
> > limitation in wrapping should be gen7 HW semaphores. Hmm, with a bit of
> > thought, I believe we can reduce the wrap logic to simply skip semaphore
> > sync inside the danger zone. Would be worth the effort.
> 
> I was thinking about reducing the number of global seqno resets as much 
> as we can in general. For instance would it be possible to keep using 
> the gt.active_requests together with a new gt.max_engine_seqno? The 
> latter would be the maximum last allocated seqno from the engine 
> timelines. This way reset would be much less frequent if the load is 
> distributed over engines (divided by num engines less frequent).

I win with a divide by 0 with removing the global seqno and wrap. :-p

The frequency we are talking about is a short wrap (will take as long as
the active request takes to sync) approximately every 47 days divided by
N engines. The cost of contention on struct_mutex must surely outweigh
that during those 47/N days...
-Chris


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