[Intel-gfx] [PATCH 4/5] drm/vgem: Remove unecessary dma_fence_ops

Chris Wilson chris at chris-wilson.co.uk
Thu Aug 9 08:38:09 UTC 2018


Quoting Daniel Vetter (2018-08-09 09:33:49)
> On Wed, Jul 04, 2018 at 11:29:08AM +0200, Daniel Vetter wrote:
> >  static void vgem_fence_release(struct dma_fence *base)
> >  {
> >       struct vgem_fence *fence = container_of(base, typeof(*fence), base);
> > @@ -76,11 +66,7 @@ static void vgem_fence_timeline_value_str(struct dma_fence *fence, char *str,
> >  static const struct dma_fence_ops vgem_fence_ops = {
> >       .get_driver_name = vgem_fence_get_driver_name,
> >       .get_timeline_name = vgem_fence_get_timeline_name,
> > -     .enable_signaling = vgem_fence_enable_signaling,
> > -     .signaled = vgem_fence_signaled,
> > -     .wait = dma_fence_default_wait,
> >       .release = vgem_fence_release,
> > -

That space was to separate the interesting ops from the debug!
-Chris

> >       .fence_value_str = vgem_fence_value_str,
> >       .timeline_value_str = vgem_fence_timeline_value_str,
> >  };


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