[Intel-gfx] [PATCH i-g-t 1/4] headers: bump
Tvrtko Ursulin
tvrtko.ursulin at linux.intel.com
Thu Dec 13 12:06:33 UTC 2018
From: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
---
include/drm-uapi/drm_mode.h | 19 ++++++++++++++++
include/drm-uapi/i915_drm.h | 43 +++++++++++++++++++++++++++++++++++++
include/drm-uapi/msm_drm.h | 25 +++++++++++++++------
include/drm-uapi/v3d_drm.h | 33 ++++++++++++++++++++++++++++
4 files changed, 114 insertions(+), 6 deletions(-)
diff --git a/include/drm-uapi/drm_mode.h b/include/drm-uapi/drm_mode.h
index d3e0fe31efc5..a439c2e67896 100644
--- a/include/drm-uapi/drm_mode.h
+++ b/include/drm-uapi/drm_mode.h
@@ -888,6 +888,25 @@ struct drm_mode_revoke_lease {
__u32 lessee_id;
};
+/**
+ * struct drm_mode_rect - Two dimensional rectangle.
+ * @x1: Horizontal starting coordinate (inclusive).
+ * @y1: Vertical starting coordinate (inclusive).
+ * @x2: Horizontal ending coordinate (exclusive).
+ * @y2: Vertical ending coordinate (exclusive).
+ *
+ * With drm subsystem using struct drm_rect to manage rectangular area this
+ * export it to user-space.
+ *
+ * Currently used by drm_mode_atomic blob property FB_DAMAGE_CLIPS.
+ */
+struct drm_mode_rect {
+ __s32 x1;
+ __s32 y1;
+ __s32 x2;
+ __s32 y2;
+};
+
#if defined(__cplusplus)
}
#endif
diff --git a/include/drm-uapi/i915_drm.h b/include/drm-uapi/i915_drm.h
index e39b26d4bb3d..6b43c34bc436 100644
--- a/include/drm-uapi/i915_drm.h
+++ b/include/drm-uapi/i915_drm.h
@@ -1486,9 +1486,52 @@ struct drm_i915_gem_context_param {
#define I915_CONTEXT_MAX_USER_PRIORITY 1023 /* inclusive */
#define I915_CONTEXT_DEFAULT_PRIORITY 0
#define I915_CONTEXT_MIN_USER_PRIORITY -1023 /* inclusive */
+ /*
+ * When using the following param, value should be a pointer to
+ * drm_i915_gem_context_param_sseu.
+ */
+#define I915_CONTEXT_PARAM_SSEU 0x7
__u64 value;
};
+struct drm_i915_gem_context_param_sseu {
+ /*
+ * Engine class & instance to be configured or queried.
+ */
+ __u16 class;
+ __u16 instance;
+
+ /*
+ * Unused for now. Must be cleared to zero.
+ */
+ __u32 rsvd1;
+
+ /*
+ * Mask of slices to enable for the context. Valid values are a subset
+ * of the bitmask value returned for I915_PARAM_SLICE_MASK.
+ */
+ __u64 slice_mask;
+
+ /*
+ * Mask of subslices to enable for the context. Valid values are a
+ * subset of the bitmask value return by I915_PARAM_SUBSLICE_MASK.
+ */
+ __u64 subslice_mask;
+
+ /*
+ * Minimum/Maximum number of EUs to enable per subslice for the
+ * context. min_eus_per_subslice must be inferior or equal to
+ * max_eus_per_subslice.
+ */
+ __u16 min_eus_per_subslice;
+ __u16 max_eus_per_subslice;
+
+ /*
+ * Unused for now. Must be cleared to zero.
+ */
+ __u32 rsvd2;
+};
+
enum drm_i915_oa_format {
I915_OA_FORMAT_A13 = 1, /* HSW only */
I915_OA_FORMAT_A29, /* HSW only */
diff --git a/include/drm-uapi/msm_drm.h b/include/drm-uapi/msm_drm.h
index c06d0a5bdd80..91a16b333c69 100644
--- a/include/drm-uapi/msm_drm.h
+++ b/include/drm-uapi/msm_drm.h
@@ -105,14 +105,24 @@ struct drm_msm_gem_new {
__u32 handle; /* out */
};
-#define MSM_INFO_IOVA 0x01
-
-#define MSM_INFO_FLAGS (MSM_INFO_IOVA)
+/* Get or set GEM buffer info. The requested value can be passed
+ * directly in 'value', or for data larger than 64b 'value' is a
+ * pointer to userspace buffer, with 'len' specifying the number of
+ * bytes copied into that buffer. For info returned by pointer,
+ * calling the GEM_INFO ioctl with null 'value' will return the
+ * required buffer size in 'len'
+ */
+#define MSM_INFO_GET_OFFSET 0x00 /* get mmap() offset, returned by value */
+#define MSM_INFO_GET_IOVA 0x01 /* get iova, returned by value */
+#define MSM_INFO_SET_NAME 0x02 /* set the debug name (by pointer) */
+#define MSM_INFO_GET_NAME 0x03 /* get debug name, returned by pointer */
struct drm_msm_gem_info {
__u32 handle; /* in */
- __u32 flags; /* in - combination of MSM_INFO_* flags */
- __u64 offset; /* out, mmap() offset or iova */
+ __u32 info; /* in - one of MSM_INFO_* */
+ __u64 value; /* in or out */
+ __u32 len; /* in or out */
+ __u32 pad;
};
#define MSM_PREP_READ 0x01
@@ -188,8 +198,11 @@ struct drm_msm_gem_submit_cmd {
*/
#define MSM_SUBMIT_BO_READ 0x0001
#define MSM_SUBMIT_BO_WRITE 0x0002
+#define MSM_SUBMIT_BO_DUMP 0x0004
-#define MSM_SUBMIT_BO_FLAGS (MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE)
+#define MSM_SUBMIT_BO_FLAGS (MSM_SUBMIT_BO_READ | \
+ MSM_SUBMIT_BO_WRITE | \
+ MSM_SUBMIT_BO_DUMP)
struct drm_msm_gem_submit_bo {
__u32 flags; /* in, mask of MSM_SUBMIT_BO_x */
diff --git a/include/drm-uapi/v3d_drm.h b/include/drm-uapi/v3d_drm.h
index b1e5de076b0f..ea70669d2138 100644
--- a/include/drm-uapi/v3d_drm.h
+++ b/include/drm-uapi/v3d_drm.h
@@ -36,6 +36,7 @@ extern "C" {
#define DRM_V3D_MMAP_BO 0x03
#define DRM_V3D_GET_PARAM 0x04
#define DRM_V3D_GET_BO_OFFSET 0x05
+#define DRM_V3D_SUBMIT_TFU 0x06
#define DRM_IOCTL_V3D_SUBMIT_CL DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CL, struct drm_v3d_submit_cl)
#define DRM_IOCTL_V3D_WAIT_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_WAIT_BO, struct drm_v3d_wait_bo)
@@ -43,6 +44,7 @@ extern "C" {
#define DRM_IOCTL_V3D_MMAP_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_MMAP_BO, struct drm_v3d_mmap_bo)
#define DRM_IOCTL_V3D_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_GET_PARAM, struct drm_v3d_get_param)
#define DRM_IOCTL_V3D_GET_BO_OFFSET DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_GET_BO_OFFSET, struct drm_v3d_get_bo_offset)
+#define DRM_IOCTL_V3D_SUBMIT_TFU DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_TFU, struct drm_v3d_submit_tfu)
/**
* struct drm_v3d_submit_cl - ioctl argument for submitting commands to the 3D
@@ -50,6 +52,14 @@ extern "C" {
*
* This asks the kernel to have the GPU execute an optional binner
* command list, and a render command list.
+ *
+ * The L1T, slice, L2C, L2T, and GCA caches will be flushed before
+ * each CL executes. The VCD cache should be flushed (if necessary)
+ * by the submitted CLs. The TLB writes are guaranteed to have been
+ * flushed by the time the render done IRQ happens, which is the
+ * trigger for out_sync. Any dirtying of cachelines by the job (only
+ * possible using TMU writes) must be flushed by the caller using the
+ * CL's cache flush commands.
*/
struct drm_v3d_submit_cl {
/* Pointer to the binner command list.
@@ -179,6 +189,7 @@ enum drm_v3d_param {
DRM_V3D_PARAM_V3D_CORE0_IDENT0,
DRM_V3D_PARAM_V3D_CORE0_IDENT1,
DRM_V3D_PARAM_V3D_CORE0_IDENT2,
+ DRM_V3D_PARAM_SUPPORTS_TFU,
};
struct drm_v3d_get_param {
@@ -197,6 +208,28 @@ struct drm_v3d_get_bo_offset {
__u32 offset;
};
+struct drm_v3d_submit_tfu {
+ __u32 icfg;
+ __u32 iia;
+ __u32 iis;
+ __u32 ica;
+ __u32 iua;
+ __u32 ioa;
+ __u32 ios;
+ __u32 coef[4];
+ /* First handle is the output BO, following are other inputs.
+ * 0 for unused.
+ */
+ __u32 bo_handles[4];
+ /* sync object to block on before running the TFU job. Each TFU
+ * job will execute in the order submitted to its FD. Synchronization
+ * against rendering jobs requires using sync objects.
+ */
+ __u32 in_sync;
+ /* Sync object to signal when the TFU job is done. */
+ __u32 out_sync;
+};
+
#if defined(__cplusplus)
}
#endif
--
2.19.1
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