[Intel-gfx] [PATCH v6 14/99] xarray: Add xa_destroy

Matthew Wilcox willy at infradead.org
Wed Jan 17 20:20:38 UTC 2018


From: Matthew Wilcox <mawilcox at microsoft.com>

This function frees all the internal memory allocated to the xarray
and reinitialises it to be empty.

Signed-off-by: Matthew Wilcox <mawilcox at microsoft.com>
---
 include/linux/xarray.h |  1 +
 lib/xarray.c           | 26 ++++++++++++++++++++++++++
 2 files changed, 27 insertions(+)

diff --git a/include/linux/xarray.h b/include/linux/xarray.h
index d79fd48e4957..d106b2fe4cec 100644
--- a/include/linux/xarray.h
+++ b/include/linux/xarray.h
@@ -221,6 +221,7 @@ void *xa_find_after(struct xarray *xa, unsigned long *index,
 		unsigned long max, xa_tag_t) __attribute__((nonnull(2)));
 unsigned int xa_extract(struct xarray *, void **dst, unsigned long start,
 		unsigned long max, unsigned int n, xa_tag_t);
+void xa_destroy(struct xarray *);
 
 /**
  * xa_init() - Initialise an empty XArray.
diff --git a/lib/xarray.c b/lib/xarray.c
index be276618f81b..af81d4bf9ae1 100644
--- a/lib/xarray.c
+++ b/lib/xarray.c
@@ -1448,6 +1448,32 @@ unsigned int xa_extract(struct xarray *xa, void **dst, unsigned long start,
 }
 EXPORT_SYMBOL(xa_extract);
 
+/**
+ * xa_destroy() - Free all internal data structures.
+ * @xa: XArray.
+ *
+ * After calling this function, the XArray is empty and has freed all memory
+ * allocated for its internal data structures.  You are responsible for
+ * freeing the objects referenced by the XArray.
+ */
+void xa_destroy(struct xarray *xa)
+{
+	XA_STATE(xas, xa, 0);
+	unsigned long flags;
+	void *entry;
+
+	xas.xa_node = NULL;
+	xas_lock_irqsave(&xas, flags);
+	entry = xa_head_locked(xa);
+	RCU_INIT_POINTER(xa->xa_head, NULL);
+	xas_init_tags(&xas);
+	/* lockdep checks we're still holding the lock in xas_free_nodes() */
+	if (xa_is_node(entry))
+		xas_free_nodes(&xas, xa_to_node(entry));
+	xas_unlock_irqrestore(&xas, flags);
+}
+EXPORT_SYMBOL(xa_destroy);
+
 #ifdef XA_DEBUG
 void xa_dump_node(const struct xa_node *node)
 {
-- 
2.15.1



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