[Intel-gfx] [PATCH 2/3] drm/i915: Per-engine scratch VMA is mandatory
Chris Wilson
chris at chris-wilson.co.uk
Fri Jan 19 10:04:27 UTC 2018
Quoting Tvrtko Ursulin (2018-01-19 10:00:04)
> From: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
>
> We fail engine initialization if the scratch VMA cannot be created so
> there is no point in error handle it later. If the initialization ordering
> gets messed up, we can explode during development just as well.
>
> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
> ---
> drivers/gpu/drm/i915/intel_lrc.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/drivers/gpu/drm/i915/intel_lrc.c b/drivers/gpu/drm/i915/intel_lrc.c
> index 334d44d415ab..74d7989389e1 100644
> --- a/drivers/gpu/drm/i915/intel_lrc.c
> +++ b/drivers/gpu/drm/i915/intel_lrc.c
> @@ -1416,7 +1416,7 @@ static int intel_init_workaround_bb(struct intel_engine_cs *engine)
> unsigned int i;
> int ret;
>
> - if (GEM_WARN_ON(engine->id != RCS || !engine->scratch))
> + if (GEM_WARN_ON(engine->id != RCS))
> return -EINVAL;
I was going to say the same thing on the previous patch! Well I guess
that earns both an
Reviewed-by: Chris Wilson <chris at chris-wilson.co.uk>
-Chris
More information about the Intel-gfx
mailing list