[Intel-gfx] [PATCH igt 1/2] lib: Refactor igt_wait() to use library timers

Antonio Argenziano antonio.argenziano at intel.com
Fri Jan 26 16:50:15 UTC 2018



On 25/01/18 13:28, Chris Wilson wrote:
> Use the timer routines for computing elapsed time from igt_core for
> smaller code.
> 
> Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
> ---
>   lib/igt_aux.h | 25 +++++++++++--------------
>   1 file changed, 11 insertions(+), 14 deletions(-)
> 
> diff --git a/lib/igt_aux.h b/lib/igt_aux.h
> index 02e70126c..48ba7970f 100644
> --- a/lib/igt_aux.h
> +++ b/lib/igt_aux.h
> @@ -29,6 +29,7 @@
>   #define IGT_AUX_H
>   
>   #include <intel_bufmgr.h>
> +#include <inttypes.h>
>   #include <stdbool.h>
>   #include <stddef.h>
>   #include <sys/time.h>
> @@ -251,28 +252,24 @@ void igt_unlock_mem(void);
>    * True of COND evaluated to true, false otherwise.
>    */
>   #define igt_wait(COND, timeout_ms, interval_ms) ({			\
> -	struct timeval start_, end_, diff_;				\
> -	int elapsed_ms_;						\
> -	bool ret_ = false;						\
> +	struct timespec tv = {};					\
> +	bool ret_;							\
>   									\
> -	igt_assert(gettimeofday(&start_, NULL) == 0);			\
>   	do {								\
> +		uint64_t elapsed = igt_nsec_elapsed(&tv) >> 20;		\

Maybe tv_ and elapsed_ just for consistency.

Reviewed-by: Antonio Argenziano <antonio.argenziano at intel.com>

> +									\
>   		if (COND) {						\
> +			igt_debug("%s took %"PRIu64"ms\n", #COND, elapsed); \
>   			ret_ = true;					\
>   			break;						\
> +		}							\
> +		if (elapsed > timeout_ms) {				\
> +			ret_ = false;					\
> +			break;						\
>   		}							\
>   									\
>   		usleep(interval_ms * 1000);				\
> -									\
> -		igt_assert(gettimeofday(&end_, NULL) == 0);		\
> -		timersub(&end_, &start_, &diff_);			\
> -									\
> -		elapsed_ms_ = diff_.tv_sec * 1000 +			\
> -			      diff_.tv_usec / 1000;			\
> -	} while (elapsed_ms_ < timeout_ms);				\
> -									\
> -	if (!ret_ && (COND))						\
> -		ret_ = true;						\
> +	} while (1);							\
>   									\
>   	ret_;								\
>   })
> 


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