[Intel-gfx] [RESEND] drm/i915: Interactive RPS mode

Ville Syrjälä ville.syrjala at linux.intel.com
Fri Jul 20 14:19:20 UTC 2018


On Fri, Jul 20, 2018 at 03:03:09PM +0100, Chris Wilson wrote:
> Quoting Ville Syrjälä (2018-07-20 14:50:25)
> > On Fri, Jul 20, 2018 at 02:38:32PM +0100, Chris Wilson wrote:
> > > Quoting Ville Syrjälä (2018-07-20 14:32:40)
> > > > Another question is what happens where there are parallel flips
> > > > happening? One could undo the boost from the other AFAICS. But maybe
> > > > we don't care enough to protect against that?
> > > 
> > > It's a counter, so the "interactive" mode remains high until all
> > > concurrent flips are completed.
> > 
> > Ah. I guess the bool in the atomic state threw me off. I suppose that
> > one is just an optimization to avoid calling the function more than
> > once?
> 
> Yes, it's that I caught the RPS counter going negative. We have more
> cleanup_plane than we prepared.... I believe that's from
> find_initial_plane.

Hmm. I don't quite see how that could happen. I believe
prepare_fb/cleanup_fb should be fully paired up within a single commit.

-- 
Ville Syrjälä
Intel


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