[Intel-gfx] [PATCH] drm/i915: use appropriate integer types for flags

Ville Syrjälä ville.syrjala at linux.intel.com
Wed Nov 14 13:22:42 UTC 2018


On Wed, Nov 14, 2018 at 12:08:06PM +0000, Lionel Landwerlin wrote:
> We've been dealing a number of 32/64 bits flags issues lately :
> 
>  - 085603287452fc ("drm/i915: Compare user's 64b GTT offset even on 32b")
>  - c58281056a8b26 ("drm/i915: Mark up GTT sizes as u64")
>  - 83b466b1dc5f0b ("drm/i915: Mark pin flags as u64")
> 
> As userspace and in particular Mesa pulls in the uAPI headers and
> builds up flags using the uAPI defines we should probably make those
> more explicitly 32/64bits aware.
> 
> Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
> ---
>  include/uapi/drm/i915_drm.h | 90 ++++++++++++++++++-------------------
>  1 file changed, 45 insertions(+), 45 deletions(-)
> 
> diff --git a/include/uapi/drm/i915_drm.h b/include/uapi/drm/i915_drm.h
> index e477ef8c644e..f562c4239bd8 100644
> --- a/include/uapi/drm/i915_drm.h
> +++ b/include/uapi/drm/i915_drm.h
> @@ -895,12 +895,12 @@ struct drm_i915_gem_exec_object2 {
>  	 */
>  	__u64 offset;
>  
> -#define EXEC_OBJECT_NEEDS_FENCE		 (1<<0)
> -#define EXEC_OBJECT_NEEDS_GTT		 (1<<1)
> -#define EXEC_OBJECT_WRITE		 (1<<2)
> -#define EXEC_OBJECT_SUPPORTS_48B_ADDRESS (1<<3)
> -#define EXEC_OBJECT_PINNED		 (1<<4)
> -#define EXEC_OBJECT_PAD_TO_SIZE		 (1<<5)
> +#define EXEC_OBJECT_NEEDS_FENCE		 (1ULL<<0)
> +#define EXEC_OBJECT_NEEDS_GTT		 (1ULL<<1)
> +#define EXEC_OBJECT_WRITE		 (1ULL<<2)
> +#define EXEC_OBJECT_SUPPORTS_48B_ADDRESS (1ULL<<3)
> +#define EXEC_OBJECT_PINNED		 (1ULL<<4)
> +#define EXEC_OBJECT_PAD_TO_SIZE		 (1ULL<<5)
>  /* The kernel implicitly tracks GPU activity on all GEM objects, and
>   * synchronises operations with outstanding rendering. This includes
>   * rendering on other devices if exported via dma-buf. However, sometimes
> @@ -921,14 +921,14 @@ struct drm_i915_gem_exec_object2 {
>   * explicit tracking to avoid rendering corruption. See, for example,
>   * I915_PARAM_HAS_EXEC_FENCE to order execbufs and execute them asynchronously.
>   */
> -#define EXEC_OBJECT_ASYNC		(1<<6)
> +#define EXEC_OBJECT_ASYNC		(1ULL<<6)
>  /* Request that the contents of this execobject be copied into the error
>   * state upon a GPU hang involving this batch for post-mortem debugging.
>   * These buffers are recorded in no particular order as "user" in
>   * /sys/class/drm/cardN/error. Query I915_PARAM_HAS_EXEC_CAPTURE to see
>   * if the kernel supports this flag.
>   */
> -#define EXEC_OBJECT_CAPTURE		(1<<7)
> +#define EXEC_OBJECT_CAPTURE		(1ULL<<7)
>  /* All remaining bits are MBZ and RESERVED FOR FUTURE USE */
>  #define __EXEC_OBJECT_UNKNOWN_FLAGS -(EXEC_OBJECT_CAPTURE<<1)
>  	__u64 flags;
> @@ -946,8 +946,8 @@ struct drm_i915_gem_exec_fence {
>  	 */
>  	__u32 handle;
>  
> -#define I915_EXEC_FENCE_WAIT            (1<<0)
> -#define I915_EXEC_FENCE_SIGNAL          (1<<1)
> +#define I915_EXEC_FENCE_WAIT            (1UL<<0)
> +#define I915_EXEC_FENCE_SIGNAL          (1UL<<1)

UL doesn't make much sense to me. It can be 32 or 64 bits depending on
the architecture.

-- 
Ville Syrjälä
Intel


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