[Intel-gfx] [PATCH xf86-video-intel v2] sna: Added AYUV format support for textured and sprite video adapters.
Lisovskiy, Stanislav
stanislav.lisovskiy at intel.com
Fri Oct 5 07:02:24 UTC 2018
On Thu, 2018-10-04 at 16:33 +0100, Chris Wilson wrote:
> Quoting Stanislav Lisovskiy (2018-10-04 13:49:41)
> > diff --git a/src/sna/sna_render.h b/src/sna/sna_render.h
> > index 6669af9d..ef88d1f9 100644
> > --- a/src/sna/sna_render.h
> > +++ b/src/sna/sna_render.h
> > @@ -139,20 +139,25 @@ struct sna_composite_op {
> >
> > struct {
> > uint32_t flags;
> > + uint8_t wm_kernel;
> > } gen6;
> >
> > struct {
> > uint32_t flags;
> > + uint8_t wm_kernel;
> > } gen7;
> >
> > struct {
> > uint32_t flags;
> > + uint8_t wm_kernel;
> > } gen8;
> >
> > struct {
> > uint32_t flags;
> > + uint8_t wm_kernel;
> > } gen9;
> > } u;
> > + unsigned long gen9_kernel;
>
> Still the same problems. Additional *unused* parameters in the common
> which
> are clearly marked as gen specific, and extra unused gen specific
> parameters.
>
> Would it be easier if you split the patch up into functional changes?
> -Chris
Well, I agree, forgot to remove those unneeded gens. Also probably good
idea to split it( I just wonder may be should Ville's initial patch go
first then, as I used it as a base).
--
Best Regards,
Lisovskiy Stanislav
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