[Intel-gfx] [PATCH xf86-video-intel 2/4] sna/video/sprite: Allow sprite Xv with depth 8 and depth 30
Ville Syrjala
ville.syrjala at linux.intel.com
Mon Oct 22 13:59:27 UTC 2018
From: Ville Syrjälä <ville.syrjala at linux.intel.com>
With the colorkey setup fixed the sprite Xv adaptor works just
fine with depth 30.
With depth 8 there is one remaining problem with the usage of
the LUT for gamma vs. C8, but that is purely a kernel issue.
Let's allow both depth 8 and depth 30 with the sprite Xv
adaptor.
Signed-off-by: Ville Syrjälä <ville.syrjala at linux.intel.com>
---
src/sna/sna_video_sprite.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/sna/sna_video_sprite.c b/src/sna/sna_video_sprite.c
index bb7b200b4dcc..d3d722d4d77c 100644
--- a/src/sna/sna_video_sprite.c
+++ b/src/sna/sna_video_sprite.c
@@ -72,7 +72,7 @@ struct local_mode_set_plane {
static Atom xvColorKey, xvAlwaysOnTop, xvSyncToVblank, xvColorspace;
-static XvFormatRec formats[] = { {15}, {16}, {24} };
+static XvFormatRec formats[] = { {8}, {15}, {16}, {24}, {30} };
static const XvImageRec images[] = { XVIMAGE_YUY2, XVIMAGE_UYVY,
XVMC_RGB888 };
static const XvImageRec images_rgb565[] = { XVIMAGE_YUY2, XVIMAGE_UYVY,
--
2.18.1
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