[Intel-gfx] [PATCH 3/3] drm/ttm: remove ttm_bo_wait_unreserved

Thomas Hellström (VMware) thomas_os at shipmail.org
Wed Aug 21 15:19:46 UTC 2019


On 8/21/19 5:14 PM, Daniel Vetter wrote:
> On Wed, Aug 21, 2019 at 5:03 PM Thomas Hellström (VMware)
> <thomas_os at shipmail.org> wrote:
>> On 8/21/19 4:47 PM, Daniel Vetter wrote:
>>> On Wed, Aug 21, 2019 at 4:27 PM Thomas Hellström (VMware)
>>> <thomas_os at shipmail.org> wrote:
>>>> On 8/21/19 4:09 PM, Daniel Vetter wrote:
>>>>> On Wed, Aug 21, 2019 at 2:47 PM Thomas Hellström (VMware)
>>>>> <thomas_os at shipmail.org> wrote:
>>>>>> On 8/21/19 2:40 PM, Thomas Hellström (VMware) wrote:
>>>>>>> On 8/20/19 4:53 PM, Daniel Vetter wrote:
>>>>>>>> With nouveau fixed all ttm-using drives have the correct nesting of
>>>>>>>> mmap_sem vs dma_resv, and we can just lock the buffer.
>>>>>>>>
>>>>>>>> Assuming I didn't screw up anything with my audit of course.
>>>>>>>>
>>>>>>>> Signed-off-by: Daniel Vetter <daniel.vetter at intel.com>
>>>>>>>> Cc: Christian Koenig <christian.koenig at amd.com>
>>>>>>>> Cc: Huang Rui <ray.huang at amd.com>
>>>>>>>> Cc: Gerd Hoffmann <kraxel at redhat.com>
>>>>>>>> Cc: "VMware Graphics" <linux-graphics-maintainer at vmware.com>
>>>>>>>> Cc: Thomas Hellstrom <thellstrom at vmware.com>
>>>>>>>> ---
>>>>>>>>      drivers/gpu/drm/ttm/ttm_bo.c    | 34 ---------------------------------
>>>>>>>>      drivers/gpu/drm/ttm/ttm_bo_vm.c | 26 +------------------------
>>>>>>>>      include/drm/ttm/ttm_bo_api.h    |  1 -
>>>>>>>>      3 files changed, 1 insertion(+), 60 deletions(-)
>>>>>>>>
>>>>>>>> diff --git a/drivers/gpu/drm/ttm/ttm_bo.c b/drivers/gpu/drm/ttm/ttm_bo.c
>>>>>>>> index 20ff56f27aa4..a952dd624b06 100644
>>>>>>>> --- a/drivers/gpu/drm/ttm/ttm_bo.c
>>>>>>>> +++ b/drivers/gpu/drm/ttm/ttm_bo.c
>>>>>>>> @@ -1954,37 +1954,3 @@ void ttm_bo_swapout_all(struct ttm_bo_device
>>>>>>>> *bdev)
>>>>>>>>              ;
>>>>>>>>      }
>>>>>>>>      EXPORT_SYMBOL(ttm_bo_swapout_all);
>>>>>>>> -
>>>>>>>> -/**
>>>>>>>> - * ttm_bo_wait_unreserved - interruptible wait for a buffer object
>>>>>>>> to become
>>>>>>>> - * unreserved
>>>>>>>> - *
>>>>>>>> - * @bo: Pointer to buffer
>>>>>>>> - */
>>>>>>>> -int ttm_bo_wait_unreserved(struct ttm_buffer_object *bo)
>>>>>>>> -{
>>>>>>>> -    int ret;
>>>>>>>> -
>>>>>>>> -    /*
>>>>>>>> -     * In the absense of a wait_unlocked API,
>>>>>>>> -     * Use the bo::wu_mutex to avoid triggering livelocks due to
>>>>>>>> -     * concurrent use of this function. Note that this use of
>>>>>>>> -     * bo::wu_mutex can go away if we change locking order to
>>>>>>>> -     * mmap_sem -> bo::reserve.
>>>>>>>> -     */
>>>>>>>> -    ret = mutex_lock_interruptible(&bo->wu_mutex);
>>>>>>>> -    if (unlikely(ret != 0))
>>>>>>>> -        return -ERESTARTSYS;
>>>>>>>> -    if (!dma_resv_is_locked(bo->base.resv))
>>>>>>>> -        goto out_unlock;
>>>>>>>> -    ret = dma_resv_lock_interruptible(bo->base.resv, NULL);
>>>>>>>> -    if (ret == -EINTR)
>>>>>>>> -        ret = -ERESTARTSYS;
>>>>>>>> -    if (unlikely(ret != 0))
>>>>>>>> -        goto out_unlock;
>>>>>>>> -    dma_resv_unlock(bo->base.resv);
>>>>>>>> -
>>>>>>>> -out_unlock:
>>>>>>>> -    mutex_unlock(&bo->wu_mutex);
>>>>>>>> -    return ret;
>>>>>>>> -}
>>>>>>>> diff --git a/drivers/gpu/drm/ttm/ttm_bo_vm.c
>>>>>>>> b/drivers/gpu/drm/ttm/ttm_bo_vm.c
>>>>>>>> index 76eedb963693..505e1787aeea 100644
>>>>>>>> --- a/drivers/gpu/drm/ttm/ttm_bo_vm.c
>>>>>>>> +++ b/drivers/gpu/drm/ttm/ttm_bo_vm.c
>>>>>>>> @@ -125,31 +125,7 @@ static vm_fault_t ttm_bo_vm_fault(struct
>>>>>>>> vm_fault *vmf)
>>>>>>>>              &bdev->man[bo->mem.mem_type];
>>>>>>>>          struct vm_area_struct cvma;
>>>>>>>>      -    /*
>>>>>>>> -     * Work around locking order reversal in fault / nopfn
>>>>>>>> -     * between mmap_sem and bo_reserve: Perform a trylock operation
>>>>>>>> -     * for reserve, and if it fails, retry the fault after waiting
>>>>>>>> -     * for the buffer to become unreserved.
>>>>>>>> -     */
>>>>>>>> -    if (unlikely(!dma_resv_trylock(bo->base.resv))) {
>>>>>>>> -        if (vmf->flags & FAULT_FLAG_ALLOW_RETRY) {
>>>>>>>> -            if (!(vmf->flags & FAULT_FLAG_RETRY_NOWAIT)) {
>>>>>>>> -                ttm_bo_get(bo);
>>>>>>>> - up_read(&vmf->vma->vm_mm->mmap_sem);
>>>>>>>> -                (void) ttm_bo_wait_unreserved(bo);
>>>>>>>> -                ttm_bo_put(bo);
>>>>>>>> -            }
>>>>>>>> -
>>>>>>>> -            return VM_FAULT_RETRY;
>>>>>>>> -        }
>>>>>>>> -
>>>>>>>> -        /*
>>>>>>>> -         * If we'd want to change locking order to
>>>>>>>> -         * mmap_sem -> bo::reserve, we'd use a blocking reserve here
>>>>>>>> -         * instead of retrying the fault...
>>>>>>>> -         */
>>>>>>> I think you should justify why the above code is removed, since the
>>>>>>> comments actually outlines what to do if we change locking order.
>>>>>>>
>>>>>>> The code that's removed above is not for adjusting locking orders but
>>>>>>> to decrease the mm latency by releasing the mmap_sem while waiting for
>>>>>>> bo reserve which in turn might be waiting for GPU. At a minimum we
>>>>>>> should have a separate patch with justification.
>>>>>>>
>>>>>>> Note that the caller here ensures locking progress by adjusting the
>>>>>>> RETRY flags after a retry.
>>>>> That would be patches 1&2 in this series.
>>>>>
>>>> Hmm? Those seem to touch only dma-buf and nouveau not ttm?  I mean this
>>>> patch should look along the lines of (based on an older tree) to
>>>> implement the new locking-order mmap_sem->reservation,
>>> Only nouveau was breaking was doing copy_*_user or get_user_pages
>>> while holding dma_resv locks, no one else. So nothing else needed to
>>> be changed. But patch 1 contains the full audit. I might have missed
>>> something.
>>>
>>>> but to keep the mm latency optimization using the RETRY functionality:
>>> Still no idea why this is needed? All the comments here and the code
>>> and history seem like they've been about the mmap_sem vs dma_resv
>>> inversion between driver ioctls and fault handling here. Once that's
>>> officially fixed there's no reason to play games here and retry loops
>>> - previously that was necessary because the old ttm_bo_vm_fault had a
>>> busy spin and that's definitely not nice. If it's needed I think it
>>> should be a second patch on top, to keep this all clear. I had to
>>> audit an enormous amount of code, I'd like to make sure I didn't miss
>>> anything before we start to make this super fancy again. Further
>>> patches on top is obviously all fine with me.
>>> -Daniel
>> Yes, but there are two different things you remove here. One is the
>> workaround for the locking reversal, which is obviously correct.
>>
>> One is TTM's implementation of the mmap_sem latency optimization, which
>> looks like an oversight.
>>
>> That optimization is why the VM_FAULT_RETRY functionality was added to
>> mm in the first place and is intended to be used when drivers expect a
>> substantial sleep to avoid keeping the pretty globalish mmap_sem held
>> while that sleep is taking place. We do exactly the same while waiting
>> for move-fences (ttm_bo_vm_fault_idle) and other drivers that expect
>> long waits in the fault handler do the same.
> Hm, are we guaranteed that core mm will only call us once with
> ALLOW_RETRY?

Last time I looked in the implementation, yes. The ALLOW_RETRY was there 
to specifically
allow making progress in the locking.

>   Just to make sure that we're not live-locking here. I'd
> also like to get rid of the wu_mutex, that just looks really strange
> (and I thought it was to duct-tape over the inversion, not as an
> optimization). If the livelock due to locking inversion is gone I have
> no idea anymore why we even needs the wu_mutex.

Yes, my interpretation of this is that wu_mutex definitely can be ditched.

/Thomas




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