[Intel-gfx] [PATCH 11/11] drm/i915: Expand subslice mask
Chris Wilson
chris at chris-wilson.co.uk
Wed Aug 21 22:49:35 UTC 2019
Quoting Stuart Summers (2019-08-21 00:05:44)
> Currently, the subslice_mask runtime parameter is stored as an
> array of subslices per slice. Expand the subslice mask array to
> better match what is presented to userspace through the
> I915_QUERY_TOPOLOGY_INFO ioctl. The index into this array is
> then calculated:
> slice * subslice stride + subslice index / 8
>
> v2: Fix 32-bit build
> v3: Use new helper function in SSEU workaround warning message
>
> Signed-off-by: Stuart Summers <stuart.summers at intel.com>
> ---
> drivers/gpu/drm/i915/gt/intel_sseu.c | 27 ++++++++++++++++++++-
> drivers/gpu/drm/i915/gt/intel_sseu.h | 5 +++-
> drivers/gpu/drm/i915/gt/intel_workarounds.c | 5 ++--
> drivers/gpu/drm/i915/i915_debugfs.c | 5 +++-
> drivers/gpu/drm/i915/intel_device_info.c | 8 +++---
> 5 files changed, 40 insertions(+), 10 deletions(-)
>
> diff --git a/drivers/gpu/drm/i915/gt/intel_sseu.c b/drivers/gpu/drm/i915/gt/intel_sseu.c
> index 5d537ec97fcc..eae1c7b20688 100644
> --- a/drivers/gpu/drm/i915/gt/intel_sseu.c
> +++ b/drivers/gpu/drm/i915/gt/intel_sseu.c
> @@ -30,6 +30,31 @@ intel_sseu_subslice_total(const struct sseu_dev_info *sseu)
> return total;
> }
>
> +u32 intel_sseu_get_subslices(const struct sseu_dev_info *sseu, u8 slice)
> +{
> + int i, offset = slice * sseu->ss_stride;
> + u32 mask = 0;
> +
> + if (slice >= sseu->max_slices) {
> + DRM_ERROR("%s: invalid slice %d, max: %d\n",
> + __func__, slice, sseu->max_slices);
> + return 0;
> + }
That's a programmer error, we only need it during development. I am a
proponent of making it explode as early as possible and make people fix
it rather than ignore it.
> + if (sseu->ss_stride > sizeof(mask)) {
> + DRM_ERROR("%s: invalid subslice stride %d, max: %u\n",
> + __func__, sseu->ss_stride,
> + (unsigned int)sizeof(mask));
> + return 0;
> + }
Put the assertion in the constructor (set_sseu_info or whatever it was
called)
> +
> + for (i = 0; i < sseu->ss_stride; i++)
> + mask |= (u32)sseu->subslice_mask[offset + i] <<
> + i * BITS_PER_BYTE;
Otherwise, the actual conversions look fairly straightforward,
Reviewed-by: Chris Wilson <chris at chris-wilson.co.uk>
-Chris
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