[Intel-gfx] [PATCH 07/11] drm/i915: Use subslice stride to set subslices for a given slice

Summers, Stuart stuart.summers at intel.com
Fri Aug 23 15:59:54 UTC 2019


On Thu, 2019-08-22 at 23:43 +0100, Chris Wilson wrote:
> Quoting Stuart Summers (2019-08-22 19:32:09)
> > Add a subslice stride calculation when setting subslices. This
> > aligns more closely with the userspace expectation of the subslice
> > mask structure.
> > 
> > v2: Use local variable for subslice_mask on HSW and
> >     clean up a few other subslice_mask local variable
> >     changes
> > v3: Add GEM_BUG_ON for ss_stride to prevent array overflow (Chris)
> >     Split main set function and refactors in intel_device_info.c
> >     into separate patches (Chris)
> > v4: Reduce ss_stride size check when setting subslices per slice
> >     based on actual expected max stride (Chris)
> >     Move that GEM_BUG_ON check for the ss_stride out to the patch
> >     which adds the ss_stride
> > 
> > Signed-off-by: Stuart Summers <stuart.summers at intel.com>
> > ---
> >  drivers/gpu/drm/i915/gt/intel_sseu.c | 8 ++++++--
> >  drivers/gpu/drm/i915/gt/intel_sseu.h | 2 +-
> >  2 files changed, 7 insertions(+), 3 deletions(-)
> > 
> > diff --git a/drivers/gpu/drm/i915/gt/intel_sseu.c
> > b/drivers/gpu/drm/i915/gt/intel_sseu.c
> > index 3a5db0dbac72..a0d32270248c 100644
> > --- a/drivers/gpu/drm/i915/gt/intel_sseu.c
> > +++ b/drivers/gpu/drm/i915/gt/intel_sseu.c
> > @@ -33,9 +33,13 @@ intel_sseu_subslice_total(const struct
> > sseu_dev_info *sseu)
> >  }
> >  
> >  void intel_sseu_set_subslices(struct sseu_dev_info *sseu, int
> > slice,
> > -                             u8 ss_mask)
> > +                             u32 ss_mask)
> >  {
> > -       sseu->subslice_mask[slice] = ss_mask;
> > +       int i, offset = slice * sseu->ss_stride;
> > +
> > +       for (i = 0; i < sseu->ss_stride; i++)
> > +               sseu->subslice_mask[offset + i] =
> > +                       (ss_mask >> (BITS_PER_BYTE * i)) & 0xff;
> 
> Is it not
> 
> 	memcpy(&sseu->sublice_mask[offset], &ss_mask, sseu->ss_stride);

True.. update coming shortly.

Thanks,
Stuart

> ?
> -Chris
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