[Intel-gfx] [PATCH 02/46] drm/i915: Revoke mmaps and prevent access to fence registers across reset

Rodrigo Vivi rodrigo.vivi at intel.com
Tue Feb 26 19:53:47 UTC 2019


On Wed, Feb 06, 2019 at 01:03:12PM +0000, Chris Wilson wrote:
> Previously, we were able to rely on the recursive properties of
> struct_mutex to allow us to serialise revoking mmaps and reacquiring the
> FENCE registers with them being clobbered over a global device reset.
> I then proceeded to throw out the baby with the bath water in order to
> pursue a struct_mutex-less reset.
> 
> Perusing LWN for alternative strategies, the dilemma on how to serialise
> access to a global resource on one side was answered by
> https://lwn.net/Articles/202847/ -- Sleepable RCU:
> 
>     1  int readside(void) {
>     2      int idx;
>     3      rcu_read_lock();
>     4	   if (nomoresrcu) {
>     5          rcu_read_unlock();
>     6	       return -EINVAL;
>     7      }
>     8	   idx = srcu_read_lock(&ss);
>     9	   rcu_read_unlock();
>     10	   /* SRCU read-side critical section. */
>     11	   srcu_read_unlock(&ss, idx);
>     12	   return 0;
>     13 }
>     14
>     15 void cleanup(void)
>     16 {
>     17     nomoresrcu = 1;
>     18     synchronize_rcu();
>     19     synchronize_srcu(&ss);
>     20     cleanup_srcu_struct(&ss);
>     21 }
> 
> No more worrying about stop_machine, just an uber-complex mutex,
> optimised for reads, with the overhead pushed to the rare reset path.
> 
> However, we do run the risk of a deadlock as we allocate underneath the
> SRCU read lock, and the allocation may require a GPU reset, causing a
> dependency cycle via the in-flight requests. We resolve that by declaring
> the driver wedged and cancelling all in-flight rendering.
> 
> v2: Use expedited rcu barriers to match our earlier timing
> characteristics.
> v3: Try to annotate locking contexts for sparse
> v4: Reduce selftest lock duration to avoid a reset deadlock with fences
> v5: s/srcu/reset_backoff_srcu/
> 
> Testcase: igt/gem_mmap_gtt/hang
> Fixes: eb8d0f5af4ec ("drm/i915: Remove GPU reset dependence on struct_mutex")

Hi Chris,

this patch didn't applied cleanly on dinf
so I noticed that I could also get

115ff80a97cf ("drm/i915: Defer removing fence register tracking to rpm wakeup")

so that applies, but then I noticed that there's a Fixes of
this patch here:

de3a87cf6352 ("drm/i915: Recursive i915_reset_trylock() verboten")

It seems sane to pick 3 of them, but I'd like to confirm with you first.

Thoughts?

Thanks in advance,
Rodrigo.

> Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
> Cc: Mika Kuoppala <mika.kuoppala at intel.com>
> ---
>  drivers/gpu/drm/i915/i915_debugfs.c           |  12 +-
>  drivers/gpu/drm/i915/i915_drv.h               |  18 +--
>  drivers/gpu/drm/i915/i915_gem.c               |  56 +++------
>  drivers/gpu/drm/i915/i915_gem_fence_reg.c     |  31 +----
>  drivers/gpu/drm/i915/i915_gpu_error.h         |  12 +-
>  drivers/gpu/drm/i915/i915_reset.c             | 109 +++++++++++-------
>  drivers/gpu/drm/i915/i915_reset.h             |   4 +
>  .../gpu/drm/i915/selftests/intel_hangcheck.c  |   5 +-
>  .../gpu/drm/i915/selftests/mock_gem_device.c  |   1 +
>  9 files changed, 109 insertions(+), 139 deletions(-)
> 
> diff --git a/drivers/gpu/drm/i915/i915_debugfs.c b/drivers/gpu/drm/i915/i915_debugfs.c
> index 0bd890c04fe4..a6fd157b1637 100644
> --- a/drivers/gpu/drm/i915/i915_debugfs.c
> +++ b/drivers/gpu/drm/i915/i915_debugfs.c
> @@ -1281,14 +1281,11 @@ static int i915_hangcheck_info(struct seq_file *m, void *unused)
>  	intel_wakeref_t wakeref;
>  	enum intel_engine_id id;
>  
> +	seq_printf(m, "Reset flags: %lx\n", dev_priv->gpu_error.flags);
>  	if (test_bit(I915_WEDGED, &dev_priv->gpu_error.flags))
> -		seq_puts(m, "Wedged\n");
> +		seq_puts(m, "\tWedged\n");
>  	if (test_bit(I915_RESET_BACKOFF, &dev_priv->gpu_error.flags))
> -		seq_puts(m, "Reset in progress: struct_mutex backoff\n");
> -	if (waitqueue_active(&dev_priv->gpu_error.wait_queue))
> -		seq_puts(m, "Waiter holding struct mutex\n");
> -	if (waitqueue_active(&dev_priv->gpu_error.reset_queue))
> -		seq_puts(m, "struct_mutex blocked for reset\n");
> +		seq_puts(m, "\tDevice (global) reset in progress\n");
>  
>  	if (!i915_modparams.enable_hangcheck) {
>  		seq_puts(m, "Hangcheck disabled\n");
> @@ -3885,9 +3882,6 @@ i915_wedged_set(void *data, u64 val)
>  	 * while it is writing to 'i915_wedged'
>  	 */
>  
> -	if (i915_reset_backoff(&i915->gpu_error))
> -		return -EAGAIN;
> -
>  	i915_handle_error(i915, val, I915_ERROR_CAPTURE,
>  			  "Manually set wedged engine mask = %llx", val);
>  	return 0;
> diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
> index a2293152cb6a..37230ae7fbe6 100644
> --- a/drivers/gpu/drm/i915/i915_drv.h
> +++ b/drivers/gpu/drm/i915/i915_drv.h
> @@ -2989,7 +2989,12 @@ i915_gem_obj_finish_shmem_access(struct drm_i915_gem_object *obj)
>  	i915_gem_object_unpin_pages(obj);
>  }
>  
> -int __must_check i915_mutex_lock_interruptible(struct drm_device *dev);
> +static inline int __must_check
> +i915_mutex_lock_interruptible(struct drm_device *dev)
> +{
> +	return mutex_lock_interruptible(&dev->struct_mutex);
> +}
> +
>  int i915_gem_dumb_create(struct drm_file *file_priv,
>  			 struct drm_device *dev,
>  			 struct drm_mode_create_dumb *args);
> @@ -3006,21 +3011,11 @@ int __must_check i915_gem_set_global_seqno(struct drm_device *dev, u32 seqno);
>  struct i915_request *
>  i915_gem_find_active_request(struct intel_engine_cs *engine);
>  
> -static inline bool i915_reset_backoff(struct i915_gpu_error *error)
> -{
> -	return unlikely(test_bit(I915_RESET_BACKOFF, &error->flags));
> -}
> -
>  static inline bool i915_terminally_wedged(struct i915_gpu_error *error)
>  {
>  	return unlikely(test_bit(I915_WEDGED, &error->flags));
>  }
>  
> -static inline bool i915_reset_backoff_or_wedged(struct i915_gpu_error *error)
> -{
> -	return i915_reset_backoff(error) | i915_terminally_wedged(error);
> -}
> -
>  static inline u32 i915_reset_count(struct i915_gpu_error *error)
>  {
>  	return READ_ONCE(error->reset_count);
> @@ -3093,7 +3088,6 @@ struct drm_i915_fence_reg *
>  i915_reserve_fence(struct drm_i915_private *dev_priv);
>  void i915_unreserve_fence(struct drm_i915_fence_reg *fence);
>  
> -void i915_gem_revoke_fences(struct drm_i915_private *dev_priv);
>  void i915_gem_restore_fences(struct drm_i915_private *dev_priv);
>  
>  void i915_gem_detect_bit_6_swizzle(struct drm_i915_private *dev_priv);
> diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c
> index 05ce9176ac4e..1eb3a5f8654c 100644
> --- a/drivers/gpu/drm/i915/i915_gem.c
> +++ b/drivers/gpu/drm/i915/i915_gem.c
> @@ -100,47 +100,6 @@ static void i915_gem_info_remove_obj(struct drm_i915_private *dev_priv,
>  	spin_unlock(&dev_priv->mm.object_stat_lock);
>  }
>  
> -static int
> -i915_gem_wait_for_error(struct i915_gpu_error *error)
> -{
> -	int ret;
> -
> -	might_sleep();
> -
> -	/*
> -	 * Only wait 10 seconds for the gpu reset to complete to avoid hanging
> -	 * userspace. If it takes that long something really bad is going on and
> -	 * we should simply try to bail out and fail as gracefully as possible.
> -	 */
> -	ret = wait_event_interruptible_timeout(error->reset_queue,
> -					       !i915_reset_backoff(error),
> -					       I915_RESET_TIMEOUT);
> -	if (ret == 0) {
> -		DRM_ERROR("Timed out waiting for the gpu reset to complete\n");
> -		return -EIO;
> -	} else if (ret < 0) {
> -		return ret;
> -	} else {
> -		return 0;
> -	}
> -}
> -
> -int i915_mutex_lock_interruptible(struct drm_device *dev)
> -{
> -	struct drm_i915_private *dev_priv = to_i915(dev);
> -	int ret;
> -
> -	ret = i915_gem_wait_for_error(&dev_priv->gpu_error);
> -	if (ret)
> -		return ret;
> -
> -	ret = mutex_lock_interruptible(&dev->struct_mutex);
> -	if (ret)
> -		return ret;
> -
> -	return 0;
> -}
> -
>  static u32 __i915_gem_park(struct drm_i915_private *i915)
>  {
>  	intel_wakeref_t wakeref;
> @@ -1869,6 +1828,7 @@ vm_fault_t i915_gem_fault(struct vm_fault *vmf)
>  	intel_wakeref_t wakeref;
>  	struct i915_vma *vma;
>  	pgoff_t page_offset;
> +	int srcu;
>  	int ret;
>  
>  	/* Sanity check that we allow writing into this object */
> @@ -1908,7 +1868,6 @@ vm_fault_t i915_gem_fault(struct vm_fault *vmf)
>  		goto err_unlock;
>  	}
>  
> -
>  	/* Now pin it into the GTT as needed */
>  	vma = i915_gem_object_ggtt_pin(obj, NULL, 0, 0,
>  				       PIN_MAPPABLE |
> @@ -1946,9 +1905,15 @@ vm_fault_t i915_gem_fault(struct vm_fault *vmf)
>  	if (ret)
>  		goto err_unpin;
>  
> +	srcu = i915_reset_trylock(dev_priv);
> +	if (srcu < 0) {
> +		ret = srcu;
> +		goto err_unpin;
> +	}
> +
>  	ret = i915_vma_pin_fence(vma);
>  	if (ret)
> -		goto err_unpin;
> +		goto err_reset;
>  
>  	/* Finally, remap it using the new GTT offset */
>  	ret = remap_io_mapping(area,
> @@ -1969,6 +1934,8 @@ vm_fault_t i915_gem_fault(struct vm_fault *vmf)
>  
>  err_fence:
>  	i915_vma_unpin_fence(vma);
> +err_reset:
> +	i915_reset_unlock(dev_priv, srcu);
>  err_unpin:
>  	__i915_vma_unpin(vma);
>  err_unlock:
> @@ -5326,6 +5293,7 @@ int i915_gem_init_early(struct drm_i915_private *dev_priv)
>  	init_waitqueue_head(&dev_priv->gpu_error.wait_queue);
>  	init_waitqueue_head(&dev_priv->gpu_error.reset_queue);
>  	mutex_init(&dev_priv->gpu_error.wedge_mutex);
> +	init_srcu_struct(&dev_priv->gpu_error.reset_backoff_srcu);
>  
>  	atomic_set(&dev_priv->mm.bsd_engine_dispatch_index, 0);
>  
> @@ -5358,6 +5326,8 @@ void i915_gem_cleanup_early(struct drm_i915_private *dev_priv)
>  	GEM_BUG_ON(atomic_read(&dev_priv->mm.free_count));
>  	WARN_ON(dev_priv->mm.object_count);
>  
> +	cleanup_srcu_struct(&dev_priv->gpu_error.reset_backoff_srcu);
> +
>  	kmem_cache_destroy(dev_priv->priorities);
>  	kmem_cache_destroy(dev_priv->dependencies);
>  	kmem_cache_destroy(dev_priv->requests);
> diff --git a/drivers/gpu/drm/i915/i915_gem_fence_reg.c b/drivers/gpu/drm/i915/i915_gem_fence_reg.c
> index e037e94792f3..36d548fa3aa2 100644
> --- a/drivers/gpu/drm/i915/i915_gem_fence_reg.c
> +++ b/drivers/gpu/drm/i915/i915_gem_fence_reg.c
> @@ -240,6 +240,10 @@ static int fence_update(struct drm_i915_fence_reg *fence,
>  		i915_vma_flush_writes(old);
>  	}
>  
> +	ret = i915_reset_trylock(fence->i915);
> +	if (ret < 0)
> +		return ret;
> +
>  	if (fence->vma && fence->vma != vma) {
>  		/* Ensure that all userspace CPU access is completed before
>  		 * stealing the fence.
> @@ -272,6 +276,7 @@ static int fence_update(struct drm_i915_fence_reg *fence,
>  		list_move_tail(&fence->link, &fence->i915->mm.fence_list);
>  	}
>  
> +	i915_reset_unlock(fence->i915, ret);
>  	return 0;
>  }
>  
> @@ -435,32 +440,6 @@ void i915_unreserve_fence(struct drm_i915_fence_reg *fence)
>  	list_add(&fence->link, &fence->i915->mm.fence_list);
>  }
>  
> -/**
> - * i915_gem_revoke_fences - revoke fence state
> - * @dev_priv: i915 device private
> - *
> - * Removes all GTT mmappings via the fence registers. This forces any user
> - * of the fence to reacquire that fence before continuing with their access.
> - * One use is during GPU reset where the fence register is lost and we need to
> - * revoke concurrent userspace access via GTT mmaps until the hardware has been
> - * reset and the fence registers have been restored.
> - */
> -void i915_gem_revoke_fences(struct drm_i915_private *dev_priv)
> -{
> -	int i;
> -
> -	lockdep_assert_held(&dev_priv->drm.struct_mutex);
> -
> -	for (i = 0; i < dev_priv->num_fence_regs; i++) {
> -		struct drm_i915_fence_reg *fence = &dev_priv->fence_regs[i];
> -
> -		GEM_BUG_ON(fence->vma && fence->vma->fence != fence);
> -
> -		if (fence->vma)
> -			i915_vma_revoke_mmap(fence->vma);
> -	}
> -}
> -
>  /**
>   * i915_gem_restore_fences - restore fence state
>   * @dev_priv: i915 device private
> diff --git a/drivers/gpu/drm/i915/i915_gpu_error.h b/drivers/gpu/drm/i915/i915_gpu_error.h
> index 53b1f22dd365..d5c58e82508b 100644
> --- a/drivers/gpu/drm/i915/i915_gpu_error.h
> +++ b/drivers/gpu/drm/i915/i915_gpu_error.h
> @@ -231,12 +231,10 @@ struct i915_gpu_error {
>  	/**
>  	 * flags: Control various stages of the GPU reset
>  	 *
> -	 * #I915_RESET_BACKOFF - When we start a reset, we want to stop any
> -	 * other users acquiring the struct_mutex. To do this we set the
> -	 * #I915_RESET_BACKOFF bit in the error flags when we detect a reset
> -	 * and then check for that bit before acquiring the struct_mutex (in
> -	 * i915_mutex_lock_interruptible()?). I915_RESET_BACKOFF serves a
> -	 * secondary role in preventing two concurrent global reset attempts.
> +	 * #I915_RESET_BACKOFF - When we start a global reset, we need to
> +	 * serialise with any other users attempting to do the same, and
> +	 * any global resources that may be clobber by the reset (such as
> +	 * FENCE registers).
>  	 *
>  	 * #I915_RESET_ENGINE[num_engines] - Since the driver doesn't need to
>  	 * acquire the struct_mutex to reset an engine, we need an explicit
> @@ -272,6 +270,8 @@ struct i915_gpu_error {
>  	 */
>  	wait_queue_head_t reset_queue;
>  
> +	struct srcu_struct reset_backoff_srcu;
> +
>  	struct i915_gpu_restart *restart;
>  };
>  
> diff --git a/drivers/gpu/drm/i915/i915_reset.c b/drivers/gpu/drm/i915/i915_reset.c
> index 0e0ddf2e6815..272d00d4b8a3 100644
> --- a/drivers/gpu/drm/i915/i915_reset.c
> +++ b/drivers/gpu/drm/i915/i915_reset.c
> @@ -639,6 +639,31 @@ static void reset_prepare_engine(struct intel_engine_cs *engine)
>  	engine->reset.prepare(engine);
>  }
>  
> +static void revoke_mmaps(struct drm_i915_private *i915)
> +{
> +	int i;
> +
> +	for (i = 0; i < i915->num_fence_regs; i++) {
> +		struct i915_vma *vma = i915->fence_regs[i].vma;
> +		struct drm_vma_offset_node *node;
> +		u64 vma_offset;
> +
> +		if (!vma)
> +			continue;
> +
> +		GEM_BUG_ON(vma->fence != &i915->fence_regs[i]);
> +		if (!i915_vma_has_userfault(vma))
> +			continue;
> +
> +		node = &vma->obj->base.vma_node;
> +		vma_offset = vma->ggtt_view.partial.offset << PAGE_SHIFT;
> +		unmap_mapping_range(i915->drm.anon_inode->i_mapping,
> +				    drm_vma_node_offset_addr(node) + vma_offset,
> +				    vma->size,
> +				    1);
> +	}
> +}
> +
>  static void reset_prepare(struct drm_i915_private *i915)
>  {
>  	struct intel_engine_cs *engine;
> @@ -648,6 +673,7 @@ static void reset_prepare(struct drm_i915_private *i915)
>  		reset_prepare_engine(engine);
>  
>  	intel_uc_sanitize(i915);
> +	revoke_mmaps(i915);
>  }
>  
>  static int gt_reset(struct drm_i915_private *i915, unsigned int stalled_mask)
> @@ -911,50 +937,22 @@ bool i915_gem_unset_wedged(struct drm_i915_private *i915)
>  	return ret;
>  }
>  
> -struct __i915_reset {
> -	struct drm_i915_private *i915;
> -	unsigned int stalled_mask;
> -};
> -
> -static int __i915_reset__BKL(void *data)
> -{
> -	struct __i915_reset *arg = data;
> -	int err;
> -
> -	err = intel_gpu_reset(arg->i915, ALL_ENGINES);
> -	if (err)
> -		return err;
> -
> -	return gt_reset(arg->i915, arg->stalled_mask);
> -}
> -
> -#if RESET_UNDER_STOP_MACHINE
> -/*
> - * XXX An alternative to using stop_machine would be to park only the
> - * processes that have a GGTT mmap. By remote parking the threads (SIGSTOP)
> - * we should be able to prevent their memmory accesses via the lost fence
> - * registers over the course of the reset without the potential recursive
> - * of mutexes between the pagefault handler and reset.
> - *
> - * See igt/gem_mmap_gtt/hang
> - */
> -#define __do_reset(fn, arg) stop_machine(fn, arg, NULL)
> -#else
> -#define __do_reset(fn, arg) fn(arg)
> -#endif
> -
>  static int do_reset(struct drm_i915_private *i915, unsigned int stalled_mask)
>  {
> -	struct __i915_reset arg = { i915, stalled_mask };
>  	int err, i;
>  
> -	err = __do_reset(__i915_reset__BKL, &arg);
> +	/* Flush everyone currently using a resource about to be clobbered */
> +	synchronize_srcu(&i915->gpu_error.reset_backoff_srcu);
> +
> +	err = intel_gpu_reset(i915, ALL_ENGINES);
>  	for (i = 0; err && i < RESET_MAX_RETRIES; i++) {
> -		msleep(100);
> -		err = __do_reset(__i915_reset__BKL, &arg);
> +		msleep(10 * (i + 1));
> +		err = intel_gpu_reset(i915, ALL_ENGINES);
>  	}
> +	if (err)
> +		return err;
>  
> -	return err;
> +	return gt_reset(i915, stalled_mask);
>  }
>  
>  /**
> @@ -966,8 +964,6 @@ static int do_reset(struct drm_i915_private *i915, unsigned int stalled_mask)
>   * Reset the chip.  Useful if a hang is detected. Marks the device as wedged
>   * on failure.
>   *
> - * Caller must hold the struct_mutex.
> - *
>   * Procedure is fairly simple:
>   *   - reset the chip using the reset reg
>   *   - re-init context state
> @@ -1274,9 +1270,12 @@ void i915_handle_error(struct drm_i915_private *i915,
>  		wait_event(i915->gpu_error.reset_queue,
>  			   !test_bit(I915_RESET_BACKOFF,
>  				     &i915->gpu_error.flags));
> -		goto out;
> +		goto out; /* piggy-back on the other reset */
>  	}
>  
> +	/* Make sure i915_reset_trylock() sees the I915_RESET_BACKOFF */
> +	synchronize_rcu_expedited();
> +
>  	/* Prevent any other reset-engine attempt. */
>  	for_each_engine(engine, i915, tmp) {
>  		while (test_and_set_bit(I915_RESET_ENGINE + engine->id,
> @@ -1300,6 +1299,36 @@ void i915_handle_error(struct drm_i915_private *i915,
>  	intel_runtime_pm_put(i915, wakeref);
>  }
>  
> +int i915_reset_trylock(struct drm_i915_private *i915)
> +{
> +	struct i915_gpu_error *error = &i915->gpu_error;
> +	int srcu;
> +
> +	rcu_read_lock();
> +	while (test_bit(I915_RESET_BACKOFF, &error->flags)) {
> +		rcu_read_unlock();
> +
> +		if (wait_event_interruptible(error->reset_queue,
> +					     !test_bit(I915_RESET_BACKOFF,
> +						       &error->flags)))
> +			return -EINTR;
> +
> +		rcu_read_lock();
> +	}
> +	srcu = srcu_read_lock(&error->reset_backoff_srcu);
> +	rcu_read_unlock();
> +
> +	return srcu;
> +}
> +
> +void i915_reset_unlock(struct drm_i915_private *i915, int tag)
> +__releases(&i915->gpu_error.reset_backoff_srcu)
> +{
> +	struct i915_gpu_error *error = &i915->gpu_error;
> +
> +	srcu_read_unlock(&error->reset_backoff_srcu, tag);
> +}
> +
>  bool i915_reset_flush(struct drm_i915_private *i915)
>  {
>  	int err;
> diff --git a/drivers/gpu/drm/i915/i915_reset.h b/drivers/gpu/drm/i915/i915_reset.h
> index f2d347f319df..893c5d1c2eb8 100644
> --- a/drivers/gpu/drm/i915/i915_reset.h
> +++ b/drivers/gpu/drm/i915/i915_reset.h
> @@ -9,6 +9,7 @@
>  
>  #include <linux/compiler.h>
>  #include <linux/types.h>
> +#include <linux/srcu.h>
>  
>  struct drm_i915_private;
>  struct intel_engine_cs;
> @@ -32,6 +33,9 @@ int i915_reset_engine(struct intel_engine_cs *engine,
>  void i915_reset_request(struct i915_request *rq, bool guilty);
>  bool i915_reset_flush(struct drm_i915_private *i915);
>  
> +int __must_check i915_reset_trylock(struct drm_i915_private *i915);
> +void i915_reset_unlock(struct drm_i915_private *i915, int tag);
> +
>  bool intel_has_gpu_reset(struct drm_i915_private *i915);
>  bool intel_has_reset_engine(struct drm_i915_private *i915);
>  
> diff --git a/drivers/gpu/drm/i915/selftests/intel_hangcheck.c b/drivers/gpu/drm/i915/selftests/intel_hangcheck.c
> index 7b6f3bea9ef8..4886fac12628 100644
> --- a/drivers/gpu/drm/i915/selftests/intel_hangcheck.c
> +++ b/drivers/gpu/drm/i915/selftests/intel_hangcheck.c
> @@ -1039,8 +1039,6 @@ static int __igt_reset_evict_vma(struct drm_i915_private *i915,
>  
>  	/* Check that we can recover an unbind stuck on a hanging request */
>  
> -	igt_global_reset_lock(i915);
> -
>  	mutex_lock(&i915->drm.struct_mutex);
>  	err = hang_init(&h, i915);
>  	if (err)
> @@ -1138,7 +1136,9 @@ static int __igt_reset_evict_vma(struct drm_i915_private *i915,
>  	}
>  
>  out_reset:
> +	igt_global_reset_lock(i915);
>  	fake_hangcheck(rq->i915, intel_engine_flag(rq->engine));
> +	igt_global_reset_unlock(i915);
>  
>  	if (tsk) {
>  		struct igt_wedge_me w;
> @@ -1159,7 +1159,6 @@ static int __igt_reset_evict_vma(struct drm_i915_private *i915,
>  	hang_fini(&h);
>  unlock:
>  	mutex_unlock(&i915->drm.struct_mutex);
> -	igt_global_reset_unlock(i915);
>  
>  	if (i915_terminally_wedged(&i915->gpu_error))
>  		return -EIO;
> diff --git a/drivers/gpu/drm/i915/selftests/mock_gem_device.c b/drivers/gpu/drm/i915/selftests/mock_gem_device.c
> index 14ae46fda49f..fc516a2970f4 100644
> --- a/drivers/gpu/drm/i915/selftests/mock_gem_device.c
> +++ b/drivers/gpu/drm/i915/selftests/mock_gem_device.c
> @@ -189,6 +189,7 @@ struct drm_i915_private *mock_gem_device(void)
>  
>  	init_waitqueue_head(&i915->gpu_error.wait_queue);
>  	init_waitqueue_head(&i915->gpu_error.reset_queue);
> +	init_srcu_struct(&i915->gpu_error.reset_backoff_srcu);
>  	mutex_init(&i915->gpu_error.wedge_mutex);
>  
>  	i915->wq = alloc_ordered_workqueue("mock", 0);
> -- 
> 2.20.1
> 
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