[Intel-gfx] [PATCH v4 4/8] drm/i915: Overcome display engine stride limits via GTT remapping
Ville Syrjälä
ville.syrjala at linux.intel.com
Wed Jan 30 20:59:04 UTC 2019
On Wed, Jan 30, 2019 at 08:01:21PM +0100, Daniel Vetter wrote:
> On Thu, Jan 24, 2019 at 08:58:49PM +0200, Ville Syrjala wrote:
> > From: Ville Syrjälä <ville.syrjala at linux.intel.com>
> >
> > The display engine stride limits are getting in our way. On SKL+
> > we are limited to 8k pixels, which is easily exceeded with three
> > 4k displays. To overcome this limitation we can remap the pages
> > in the GTT to provide the display engine with a view of memory
> > with a smaller stride.
> >
> > The code is mostly already there as We already play tricks with
> > the plane surface address and x/y offsets.
> >
> > A few caveats apply:
> > * linear buffers need the fb stride to be page aligned, as
> > otherwise the remapped lines wouldn't start at the same
> > spot
> > * compressed buffers can't be remapped due to the new
> > ccs hash mode causing the virtual address of the pages
> > to affect the interpretation of the compressed data. IIRC
> > the old hash was limited to the low 12 bits so if we were
> > using that mode we could remap. As it stands we just refuse
> > to remapp with compressed fbs.
> > * no remapping gen2/3 as we'd need a fence for the remapped
> > vma, which we currently don't have. Need to deal with the
> > fence POT requirements, and do something about the gen2
> > gtt page size vs tile size difference
> >
> > v2: Rebase due to is_ccs_modifier()
> > Fix up the skl+ stride_mult mess
> > memset() the gtt_view because otherwise we could leave
> > junk in plane[1] when going from 2 plane to 1 plane format
> > v3: intel_check_plane_stride() was split out
> > v4: Drop the aligned viewport stuff, it was meant for ccs which
> > can't be remapped anyway
> > v5: Introduce intel_plane_can_remap()
> > Reorder the code so that plane_state->view gets filled
> > even for invisible planes, otherwise we'd keep using
> > stale values and could explode during remapping. The new
> > logic never remaps invisible planes since we don't have
> > a viewport, and instead pins the full fb instead
> >
> > Signed-off-by: Ville Syrjälä <ville.syrjala at linux.intel.com>
> > ---
> > drivers/gpu/drm/i915/intel_display.c | 393 +++++++++++++++++++++------
> > drivers/gpu/drm/i915/intel_drv.h | 1 +
> > drivers/gpu/drm/i915/intel_sprite.c | 34 ++-
> > 3 files changed, 334 insertions(+), 94 deletions(-)
> >
> > diff --git a/drivers/gpu/drm/i915/intel_display.c b/drivers/gpu/drm/i915/intel_display.c
> > index 17c7edee9584..3713b6f1796e 100644
> > --- a/drivers/gpu/drm/i915/intel_display.c
> > +++ b/drivers/gpu/drm/i915/intel_display.c
> > @@ -1865,7 +1865,7 @@ intel_tile_width_bytes(const struct drm_framebuffer *fb, int color_plane)
> >
> > switch (fb->modifier) {
> > case DRM_FORMAT_MOD_LINEAR:
> > - return cpp;
> > + return intel_tile_size(dev_priv);
> > case I915_FORMAT_MOD_X_TILED:
> > if (IS_GEN(dev_priv, 2))
> > return 128;
> > @@ -1908,11 +1908,8 @@ intel_tile_width_bytes(const struct drm_framebuffer *fb, int color_plane)
> > static unsigned int
> > intel_tile_height(const struct drm_framebuffer *fb, int color_plane)
> > {
> > - if (fb->modifier == DRM_FORMAT_MOD_LINEAR)
> > - return 1;
> > - else
> > - return intel_tile_size(to_i915(fb->dev)) /
> > - intel_tile_width_bytes(fb, color_plane);
> > + return intel_tile_size(to_i915(fb->dev)) /
> > + intel_tile_width_bytes(fb, color_plane);
> > }
> >
> > /* Return the tile dimensions in pixel units */
> > @@ -2170,16 +2167,8 @@ void intel_add_fb_offsets(int *x, int *y,
> > int color_plane)
> >
> > {
> > - const struct intel_framebuffer *intel_fb = to_intel_framebuffer(state->base.fb);
> > - unsigned int rotation = state->base.rotation;
> > -
> > - if (drm_rotation_90_or_270(rotation)) {
> > - *x += intel_fb->rotated[color_plane].x;
> > - *y += intel_fb->rotated[color_plane].y;
> > - } else {
> > - *x += intel_fb->normal[color_plane].x;
> > - *y += intel_fb->normal[color_plane].y;
> > - }
> > + *x += state->color_plane[color_plane].x;
> > + *y += state->color_plane[color_plane].y;
> > }
> >
> > static u32 intel_adjust_tile_offset(int *x, int *y,
> > @@ -2459,6 +2448,119 @@ bool is_ccs_modifier(u64 modifier)
> > modifier == I915_FORMAT_MOD_Yf_TILED_CCS;
> > }
> >
> > +static
> > +u32 intel_plane_fb_max_stride(struct drm_i915_private *dev_priv,
> > + u32 pixel_format, u64 modifier)
> > +{
> > + struct intel_crtc *crtc;
> > + struct intel_plane *plane;
> > +
> > + /*
> > + * We assume the primary plane for pipe A has
> > + * the highest stride limits of them all.
> > + */
> > + crtc = intel_get_crtc_for_pipe(dev_priv, PIPE_A);
> > + plane = to_intel_plane(crtc->base.primary);
> > +
> > + return plane->max_stride(plane, pixel_format, modifier,
> > + DRM_MODE_ROTATE_0);
> > +}
> > +
> > +static
> > +u32 intel_fb_max_stride(struct drm_i915_private *dev_priv,
> > + u32 pixel_format, u64 modifier)
> > +{
> > + return intel_plane_fb_max_stride(dev_priv, pixel_format, modifier);
> > +}
> > +
> > +static u32
> > +intel_fb_stride_alignment(const struct drm_framebuffer *fb, int color_plane)
> > +{
> > + struct drm_i915_private *dev_priv = to_i915(fb->dev);
> > +
> > + if (fb->modifier == DRM_FORMAT_MOD_LINEAR) {
> > + u32 max_stride = intel_plane_fb_max_stride(dev_priv,
> > + fb->format->format,
> > + fb->modifier);
> > +
> > + /*
> > + * To make remapping with linear generally feasible
> > + * we need the stride to be page aligned.
> > + */
> > + if (fb->pitches[color_plane] > max_stride)
> > + return intel_tile_size(dev_priv);
> > + else
> > + return 64;
> > + } else {
> > + return intel_tile_width_bytes(fb, color_plane);
> > + }
> > +}
> > +
> > +bool intel_plane_can_remap(const struct intel_plane_state *plane_state)
> > +{
> > + struct intel_plane *plane = to_intel_plane(plane_state->base.plane);
> > + struct drm_i915_private *dev_priv = to_i915(plane->base.dev);
> > + const struct drm_framebuffer *fb = plane_state->base.fb;
> > + int i;
> > +
> > + /* We don't want to deal with remapping with cursors */
> > + if (plane->id == PLANE_CURSOR)
> > + return false;
>
> They should be caught in the stride check below anyway ... why special
> case?
I guess we could just drop this. Hmm, yeah even i845/i865 with
their max cursor stride of 2k should get rejected later.
>
> > +
> > + /*
> > + * The dsplay engine limits already match the render
> > + * engine limits, so not much point in remapping.
> > + * Would also need to deal with the fence POT alignment
> > + * and gen2 2KiB GTT tile size.
> > + */
> > + if (INTEL_GEN(dev_priv) < 4)
> > + return false;
> > +
> > + /*
> > + * The new CCS hash mode isn't compatible with remapping as
> > + * the virtual address of the pages affects the compressed data.
> > + */
> > + if (is_ccs_modifier(fb->modifier))
> > + return false;
> > +
> > + /* Linear needs a page aligned stride for remapping */
> > + if (fb->modifier == DRM_FORMAT_MOD_LINEAR) {
>
> Not sure whether cramming linear formats into the same macheniry is really
> clever in a good way or bad way (because too tricky). I guess it works,
> and this is not something that's well explaing in some comments sprinkled
> all over.
>
> *shrug*
>
> > + unsigned int alignment = intel_tile_size(dev_priv) - 1;
> > +
> > + for (i = 0; i < fb->format->num_planes; i++) {
> > + if (fb->pitches[i] & alignment)
> > + return false;
> > + }
> > + }
> > +
> > + return true;
> > +}
> > +
> > +static bool intel_plane_needs_remap(const struct intel_plane_state *plane_state)
> > +{
> > + struct intel_plane *plane = to_intel_plane(plane_state->base.plane);
> > + const struct drm_framebuffer *fb = plane_state->base.fb;
> > + unsigned int rotation = plane_state->base.rotation;
> > + u32 stride, max_stride;
> > +
> > + /*
> > + * No remapping for invisible planes since we don't have
> > + * an actual source viewport to remap.
> > + */
> > + if (!plane_state->base.visible)
> > + return false;
> > +
> > + if (!intel_plane_can_remap(plane_state))
> > + return false;
> > +
> > + /* FIXME other color planes? */
>
> Should be simple to fix if we do a similar loop like in can_remap above.
> Just true if any of them are bigger than max stride.
That's assuming the max stride for each plane is the same. Which
it might not be. IIRC the skl+ docs didn't really say what the max
aux stride is.
>
> > + stride = intel_fb_pitch(fb, 0, rotation);
> > + max_stride = plane->max_stride(plane, fb->format->format,
> > + fb->modifier, rotation);
> > +
> > + return stride > max_stride;
> > +}
> > +
> > static int
> > intel_fill_fb_info(struct drm_i915_private *dev_priv,
> > struct drm_framebuffer *fb)
> > @@ -2624,6 +2726,172 @@ intel_fill_fb_info(struct drm_i915_private *dev_priv,
> > return 0;
> > }
> >
> > +static void
> > +intel_plane_remap_gtt(struct intel_plane_state *plane_state)
> > +{
> > + struct drm_i915_private *dev_priv =
> > + to_i915(plane_state->base.plane->dev);
> > + struct drm_framebuffer *fb = plane_state->base.fb;
> > + struct intel_framebuffer *intel_fb = to_intel_framebuffer(fb);
> > + struct intel_rotation_info *info = &plane_state->view.rotated;
> > + unsigned int rotation = plane_state->base.rotation;
> > + int i, num_planes = fb->format->num_planes;
> > + unsigned int tile_size = intel_tile_size(dev_priv);
> > + unsigned int src_x, src_y;
> > + unsigned int src_w, src_h;
> > + u32 gtt_offset = 0;
> > +
> > + memset(&plane_state->view, 0, sizeof(plane_state->view));
> > + plane_state->view.type = drm_rotation_90_or_270(rotation) ?
> > + I915_GGTT_VIEW_ROTATED : I915_GGTT_VIEW_REMAPPED;
> > +
> > + src_x = plane_state->base.src.x1 >> 16;
> > + src_y = plane_state->base.src.y1 >> 16;
> > + src_w = drm_rect_width(&plane_state->base.src) >> 16;
> > + src_h = drm_rect_height(&plane_state->base.src) >> 16;
> > +
> > + WARN_ON(is_ccs_modifier(fb->modifier));
> > +
> > + /* Make src coordinates relative to the viewport */
> > + drm_rect_translate(&plane_state->base.src,
> > + -(src_x << 16), -(src_y << 16));
> > +
> > + /* Rotate src coordinates to match rotated GTT view */
> > + if (drm_rotation_90_or_270(rotation))
> > + drm_rect_rotate(&plane_state->base.src,
> > + src_w << 16, src_h << 16,
> > + DRM_MODE_ROTATE_270);
> > +
> > + for (i = 0; i < num_planes; i++) {
> > + unsigned int hsub = i ? fb->format->hsub : 1;
> > + unsigned int vsub = i ? fb->format->vsub : 1;
> > + unsigned int cpp = fb->format->cpp[i];
> > + unsigned int tile_width, tile_height;
> > + unsigned int width, height;
> > + unsigned int pitch_tiles;
> > + unsigned int x, y;
> > + u32 offset;
> > +
> > + intel_tile_dims(fb, i, &tile_width, &tile_height);
> > +
> > + x = src_x / hsub;
> > + y = src_y / vsub;
> > + width = src_w / hsub;
> > + height = src_h / vsub;
> > +
> > + /*
> > + * First pixel of the src viewport from the
> > + * start of the normal gtt mapping.
> > + */
> > + x += intel_fb->normal[i].x;
> > + y += intel_fb->normal[i].y;
> > +
> > + offset = intel_compute_aligned_offset(dev_priv, &x, &y,
> > + fb, i, fb->pitches[i],
> > + DRM_MODE_ROTATE_0, tile_size);
> > + offset /= tile_size;
> > +
> > + info->plane[i].offset = offset;
> > + info->plane[i].stride = DIV_ROUND_UP(fb->pitches[i],
> > + tile_width * cpp);
> > + info->plane[i].width = DIV_ROUND_UP(x + width, tile_width);
> > + info->plane[i].height = DIV_ROUND_UP(y + height, tile_height);
> > +
> > + if (drm_rotation_90_or_270(rotation)) {
> > + struct drm_rect r;
> > +
> > + /* rotate the x/y offsets to match the GTT view */
> > + r.x1 = x;
> > + r.y1 = y;
> > + r.x2 = x + width;
> > + r.y2 = y + height;
> > + drm_rect_rotate(&r,
> > + info->plane[i].width * tile_width,
> > + info->plane[i].height * tile_height,
> > + DRM_MODE_ROTATE_270);
> > + x = r.x1;
> > + y = r.y1;
> > +
> > + pitch_tiles = info->plane[i].height;
> > + plane_state->color_plane[i].stride = pitch_tiles * tile_height;
> > +
> > + /* rotate the tile dimensions to match the GTT view */
> > + swap(tile_width, tile_height);
> > + } else {
> > + pitch_tiles = info->plane[i].width;
> > + plane_state->color_plane[i].stride = pitch_tiles * tile_width * cpp;
> > + }
> > +
> > + /*
> > + * We only keep the x/y offsets, so push all of the
> > + * gtt offset into the x/y offsets.
> > + */
> > + intel_adjust_tile_offset(&x, &y,
> > + tile_width, tile_height,
> > + tile_size, pitch_tiles,
> > + gtt_offset * tile_size, 0);
> > +
> > + gtt_offset += info->plane[i].width * info->plane[i].height;
> > +
> > + plane_state->color_plane[i].offset = 0;
> > + plane_state->color_plane[i].x = x;
> > + plane_state->color_plane[i].y = y;
> > + }
> > +}
>
> Validating this freaks me out. Keeping it working freaks me out even more,
> there's pretty much a guarantee that we don't.
>
> Also, I'm not sure CI exercises this much even with your hacks. Most of
> our kms tests use single-crtc buffers, so no massive overallocation, so no
> real need for views. The selftests are good, but they don't cover the
> massive pile of pixel/coordination frobbing above.
>
> I think only thing that can validate this is:
> - a pile of igts that make sure we overallocate plentiful, while still
> exercising all the major fb layouts (rotated, all the different cpp,
> tiling formats, and throw in a ccs for lols to make sure nothing blows
> up).
> - kernel patch to prefer remmaped over normal. Don't move your buffers
> around too much though :-)
>
> Now the second part isn't really a real world thing, since even with
> y-tiled that means remapping the view every 32 pixels (on average, worse
> if your edges aren't aligned to 32 pixels, then it's twice as much).
>
> So I think the only thing that works for validating this beast is a pile
> of new igts that allocate dumb&tiled buffers at the size limit, and do all
> the rotations/scaling/moving tests we already have.
>
> Yes this is painful.
One test that I did write was kms_big_fb, which allocates a huge fb and
pans around it with all rotations and modifiers. But the version I
posted was pretty old and I need to look into cleaning up any later
changes I had. The other annoying thing is that generating that huge
fb is pretty slow. Should maybe look into minimizing the stuff we render
to it to speed it up.
>
> > +
> > +static int
> > +intel_plane_compute_gtt(struct intel_plane_state *plane_state)
> > +{
> > + const struct intel_framebuffer *fb =
> > + to_intel_framebuffer(plane_state->base.fb);
> > + unsigned int rotation = plane_state->base.rotation;
> > + int i, num_planes;
> > + int ret;
> > +
> > + if (!fb)
> > + return 0;
> > +
> > + num_planes = fb->base.format->num_planes;
> > +
> > + if (intel_plane_needs_remap(plane_state)) {
> > + intel_plane_remap_gtt(plane_state);
> > +
> > + /* Remapping should take care of this always */
> > + ret = intel_plane_check_stride(plane_state);
> > + if (WARN_ON(ret))
> > + return ret;
> > +
> > + return 0;
> > + }
> > +
> > + intel_fill_fb_ggtt_view(&plane_state->view, &fb->base, rotation);
> > +
> > + for (i = 0; i < num_planes; i++) {
> > + plane_state->color_plane[i].stride = intel_fb_pitch(&fb->base, i, rotation);
> > + plane_state->color_plane[i].offset = 0;
> > +
> > + if (drm_rotation_90_or_270(rotation)) {
> > + plane_state->color_plane[i].x = fb->rotated[i].x;
> > + plane_state->color_plane[i].y = fb->rotated[i].y;
> > + } else {
> > + plane_state->color_plane[i].x = fb->normal[i].x;
> > + plane_state->color_plane[i].y = fb->normal[i].y;
> > + }
> > + }
> > +
> > + /* Rotate src coordinates to match rotated GTT view */
> > + if (drm_rotation_90_or_270(rotation))
> > + drm_rect_rotate(&plane_state->base.src,
> > + fb->base.width << 16, fb->base.height << 16,
> > + DRM_MODE_ROTATE_270);
> > +
> > + ret = intel_plane_check_stride(plane_state);
> > + if (ret)
> > + return ret;
> > +
> > + return 0;
> > +}
>
> Splitting the refactoring from the actual feature adding would be nice.
Aye. This patch did end up accumulating a bit too many changes.
>
> > +
> > static int i9xx_format_to_fourcc(int format)
> > {
> > switch (format) {
> > @@ -3127,26 +3395,15 @@ static int skl_check_ccs_aux_surface(struct intel_plane_state *plane_state)
> > int skl_check_plane_surface(struct intel_plane_state *plane_state)
> > {
> > const struct drm_framebuffer *fb = plane_state->base.fb;
> > - unsigned int rotation = plane_state->base.rotation;
> > int ret;
> >
> > - intel_fill_fb_ggtt_view(&plane_state->view, fb, rotation);
> > - plane_state->color_plane[0].stride = intel_fb_pitch(fb, 0, rotation);
> > - plane_state->color_plane[1].stride = intel_fb_pitch(fb, 1, rotation);
> > -
> > - ret = intel_plane_check_stride(plane_state);
> > + ret = intel_plane_compute_gtt(plane_state);
> > if (ret)
> > return ret;
> >
> > if (!plane_state->base.visible)
> > return 0;
> >
> > - /* Rotate src coordinates to match rotated GTT view */
> > - if (drm_rotation_90_or_270(rotation))
> > - drm_rect_rotate(&plane_state->base.src,
> > - fb->width << 16, fb->height << 16,
> > - DRM_MODE_ROTATE_270);
> > -
> > /*
> > * Handle the AUX surface first since
> > * the main surface setup depends on it.
> > @@ -3265,20 +3522,20 @@ int i9xx_check_plane_surface(struct intel_plane_state *plane_state)
> > {
> > struct drm_i915_private *dev_priv =
> > to_i915(plane_state->base.plane->dev);
> > - const struct drm_framebuffer *fb = plane_state->base.fb;
> > - unsigned int rotation = plane_state->base.rotation;
> > - int src_x = plane_state->base.src.x1 >> 16;
> > - int src_y = plane_state->base.src.y1 >> 16;
> > + int src_x, src_y;
> > u32 offset;
> > int ret;
> >
> > - intel_fill_fb_ggtt_view(&plane_state->view, fb, rotation);
> > - plane_state->color_plane[0].stride = intel_fb_pitch(fb, 0, rotation);
> > -
> > - ret = intel_plane_check_stride(plane_state);
> > + ret = intel_plane_compute_gtt(plane_state);
> > if (ret)
> > return ret;
> >
> > + if (!plane_state->base.visible)
> > + return 0;
> > +
> > + src_x = plane_state->base.src.x1 >> 16;
> > + src_y = plane_state->base.src.y1 >> 16;
> > +
> > intel_add_fb_offsets(&src_x, &src_y, plane_state, 0);
> >
> > if (INTEL_GEN(dev_priv) >= 4)
> > @@ -3289,6 +3546,7 @@ int i9xx_check_plane_surface(struct intel_plane_state *plane_state)
> >
> > /* HSW/BDW do this automagically in hardware */
> > if (!IS_HASWELL(dev_priv) && !IS_BROADWELL(dev_priv)) {
> > + unsigned int rotation = plane_state->base.rotation;
> > int src_w = drm_rect_width(&plane_state->base.src) >> 16;
> > int src_h = drm_rect_height(&plane_state->base.src) >> 16;
> >
> > @@ -3325,6 +3583,10 @@ i9xx_plane_check(struct intel_crtc_state *crtc_state,
> > if (ret)
> > return ret;
> >
> > + ret = i9xx_check_plane_surface(plane_state);
> > + if (ret)
> > + return ret;
> > +
> > if (!plane_state->base.visible)
> > return 0;
> >
> > @@ -3332,10 +3594,6 @@ i9xx_plane_check(struct intel_crtc_state *crtc_state,
> > if (ret)
> > return ret;
> >
> > - ret = i9xx_check_plane_surface(plane_state);
> > - if (ret)
> > - return ret;
> > -
> > plane_state->ctl = i9xx_plane_ctl(crtc_state, plane_state);
> >
> > return 0;
> > @@ -3459,15 +3717,6 @@ static bool i9xx_plane_get_hw_state(struct intel_plane *plane,
> > return ret;
> > }
> >
> > -static u32
> > -intel_fb_stride_alignment(const struct drm_framebuffer *fb, int color_plane)
> > -{
> > - if (fb->modifier == DRM_FORMAT_MOD_LINEAR)
> > - return 64;
> > - else
> > - return intel_tile_width_bytes(fb, color_plane);
> > -}
> > -
> > static void skl_detach_scaler(struct intel_crtc *intel_crtc, int id)
> > {
> > struct drm_device *dev = intel_crtc->base.dev;
> > @@ -9830,19 +10079,17 @@ static bool intel_cursor_size_ok(const struct intel_plane_state *plane_state)
> >
> > static int intel_cursor_check_surface(struct intel_plane_state *plane_state)
> > {
> > - const struct drm_framebuffer *fb = plane_state->base.fb;
> > - unsigned int rotation = plane_state->base.rotation;
> > int src_x, src_y;
> > u32 offset;
> > int ret;
> >
> > - intel_fill_fb_ggtt_view(&plane_state->view, fb, rotation);
> > - plane_state->color_plane[0].stride = intel_fb_pitch(fb, 0, rotation);
> > -
> > - ret = intel_plane_check_stride(plane_state);
> > + ret = intel_plane_compute_gtt(plane_state);
> > if (ret)
> > return ret;
> >
> > + if (!plane_state->base.visible)
> > + return 0;
> > +
> > src_x = plane_state->base.src_x >> 16;
> > src_y = plane_state->base.src_y >> 16;
> >
> > @@ -9879,6 +10126,10 @@ static int intel_check_cursor(struct intel_crtc_state *crtc_state,
> > if (ret)
> > return ret;
> >
> > + ret = intel_cursor_check_surface(plane_state);
> > + if (ret)
> > + return ret;
> > +
> > if (!plane_state->base.visible)
> > return 0;
> >
> > @@ -9886,10 +10137,6 @@ static int intel_check_cursor(struct intel_crtc_state *crtc_state,
> > if (ret)
> > return ret;
> >
> > - ret = intel_cursor_check_surface(plane_state);
> > - if (ret)
> > - return ret;
> > -
> > return 0;
> > }
> >
> > @@ -14591,31 +14838,13 @@ static const struct drm_framebuffer_funcs intel_fb_funcs = {
> > .dirty = intel_user_framebuffer_dirty,
> > };
> >
> > -static
> > -u32 intel_fb_pitch_limit(struct drm_i915_private *dev_priv,
> > - u32 pixel_format, u64 fb_modifier)
> > -{
> > - struct intel_crtc *crtc;
> > - struct intel_plane *plane;
> > -
> > - /*
> > - * We assume the primary plane for pipe A has
> > - * the highest stride limits of them all.
> > - */
> > - crtc = intel_get_crtc_for_pipe(dev_priv, PIPE_A);
> > - plane = to_intel_plane(crtc->base.primary);
> > -
> > - return plane->max_stride(plane, pixel_format, fb_modifier,
> > - DRM_MODE_ROTATE_0);
> > -}
> > -
> > static int intel_framebuffer_init(struct intel_framebuffer *intel_fb,
> > struct drm_i915_gem_object *obj,
> > struct drm_mode_fb_cmd2 *mode_cmd)
> > {
> > struct drm_i915_private *dev_priv = to_i915(obj->base.dev);
> > struct drm_framebuffer *fb = &intel_fb->base;
> > - u32 pitch_limit;
> > + u32 max_stride;
> > unsigned int tiling, stride;
> > int ret = -EINVAL;
> > int i;
> > @@ -14667,13 +14896,13 @@ static int intel_framebuffer_init(struct intel_framebuffer *intel_fb,
> > goto err;
> > }
> >
> > - pitch_limit = intel_fb_pitch_limit(dev_priv, mode_cmd->pixel_format,
> > - mode_cmd->modifier[0]);
> > - if (mode_cmd->pitches[0] > pitch_limit) {
> > + max_stride = intel_fb_max_stride(dev_priv, mode_cmd->pixel_format,
> > + mode_cmd->modifier[0]);
> > + if (mode_cmd->pitches[0] > max_stride) {
> > DRM_DEBUG_KMS("%s pitch (%u) must be at most %d\n",
> > mode_cmd->modifier[0] != DRM_FORMAT_MOD_LINEAR ?
> > "tiled" : "linear",
> > - mode_cmd->pitches[0], pitch_limit);
> > + mode_cmd->pitches[0], max_stride);
> > goto err;
> > }
> >
>
> We need an intel_framebuffer|plane.c. And a metric pile of other extracted
> files, probably also per major platforms and stuff like that :-/
Yeah, I've been thinking about skl_universal_plane.c + i9xx_plane.c +
maybe intel_plane.c for generic stuff for a while now. Also maybe
intel_cursor.c. But I've been putting it off to avoid rebase pain.
But I think we're probably in a good enough state now that it should
be fine to take the plunge.
>
> > diff --git a/drivers/gpu/drm/i915/intel_drv.h b/drivers/gpu/drm/i915/intel_drv.h
> > index 813626322fa3..0ee73f9dea7c 100644
> > --- a/drivers/gpu/drm/i915/intel_drv.h
> > +++ b/drivers/gpu/drm/i915/intel_drv.h
> > @@ -1586,6 +1586,7 @@ void intel_dump_cdclk_state(const struct intel_cdclk_state *cdclk_state,
> > const char *context);
> >
> > /* intel_display.c */
> > +bool intel_plane_can_remap(const struct intel_plane_state *plane_state);
> > void i830_enable_pipe(struct drm_i915_private *dev_priv, enum pipe pipe);
> > void i830_disable_pipe(struct drm_i915_private *dev_priv, enum pipe pipe);
> > enum pipe intel_crtc_pch_transcoder(struct intel_crtc *crtc);
> > diff --git a/drivers/gpu/drm/i915/intel_sprite.c b/drivers/gpu/drm/i915/intel_sprite.c
> > index b02d3d9809e3..517747d08962 100644
> > --- a/drivers/gpu/drm/i915/intel_sprite.c
> > +++ b/drivers/gpu/drm/i915/intel_sprite.c
> > @@ -237,6 +237,16 @@ int intel_plane_check_stride(const struct intel_plane_state *plane_state)
> > unsigned int rotation = plane_state->base.rotation;
> > u32 stride, max_stride;
> >
> > + /*
> > + * We ignore stride for all invisible planes that
> > + * can be remapped. Otherwise we could end up
> > + * with a false positive when the remapping didn't
> > + * kick in due the plane being invisible.
> > + */
> > + if (intel_plane_can_remap(plane_state) &&
> > + !plane_state->base.visible)
> > + return 0;
> > +
> > /* FIXME other color planes? */
> > stride = plane_state->color_plane[0].stride;
> > max_stride = plane->max_stride(plane, fb->format->format,
> > @@ -1341,6 +1351,10 @@ g4x_sprite_check(struct intel_crtc_state *crtc_state,
> > if (ret)
> > return ret;
> >
> > + ret = i9xx_check_plane_surface(plane_state);
> > + if (ret)
> > + return ret;
> > +
> > if (!plane_state->base.visible)
> > return 0;
> >
> > @@ -1352,10 +1366,6 @@ g4x_sprite_check(struct intel_crtc_state *crtc_state,
> > if (ret)
> > return ret;
> >
> > - ret = i9xx_check_plane_surface(plane_state);
> > - if (ret)
> > - return ret;
> > -
> > if (INTEL_GEN(dev_priv) >= 7)
> > plane_state->ctl = ivb_sprite_ctl(crtc_state, plane_state);
> > else
> > @@ -1399,6 +1409,10 @@ vlv_sprite_check(struct intel_crtc_state *crtc_state,
> > if (ret)
> > return ret;
> >
> > + ret = i9xx_check_plane_surface(plane_state);
> > + if (ret)
> > + return ret;
> > +
> > if (!plane_state->base.visible)
> > return 0;
> >
> > @@ -1406,10 +1420,6 @@ vlv_sprite_check(struct intel_crtc_state *crtc_state,
> > if (ret)
> > return ret;
> >
> > - ret = i9xx_check_plane_surface(plane_state);
> > - if (ret)
> > - return ret;
> > -
> > plane_state->ctl = vlv_sprite_ctl(crtc_state, plane_state);
> >
> > return 0;
> > @@ -1556,6 +1566,10 @@ static int skl_plane_check(struct intel_crtc_state *crtc_state,
> > if (ret)
> > return ret;
> >
> > + ret = skl_check_plane_surface(plane_state);
> > + if (ret)
> > + return ret;
> > +
> > if (!plane_state->base.visible)
> > return 0;
> >
> > @@ -1571,10 +1585,6 @@ static int skl_plane_check(struct intel_crtc_state *crtc_state,
> > if (ret)
> > return ret;
> >
> > - ret = skl_check_plane_surface(plane_state);
> > - if (ret)
> > - return ret;
> > -
> > /* HW only has 8 bits pixel precision, disable plane if invisible */
> > if (!(plane_state->base.alpha >> 8))
> > plane_state->base.visible = false;
>
> Code looks good, but the testing freaks me out. Needs lots of igt, I'd say
> at least similar amounts to what we've all added for the original
> kms_rotation tests.
> -Daniel
> --
> Daniel Vetter
> Software Engineer, Intel Corporation
> http://blog.ffwll.ch
--
Ville Syrjälä
Intel
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