[Intel-gfx] [PATCH 2/5] drm/i915/gt: Push engine stopping into reset-prepare
Chris Wilson
chris at chris-wilson.co.uk
Wed Jul 17 13:08:39 UTC 2019
Quoting Tvrtko Ursulin (2019-07-17 14:04:34)
>
> On 16/07/2019 13:49, Chris Wilson wrote:
> > Push the engine stop into the back reset_prepare (where it already was!)
> > This allows us to avoid dangerously setting the RING registers to 0 for
> > logical contexts. If we clear the register on a live context, those
> > invalid register values are recorded in the logical context state and
> > replayed (with hilarious results).
>
> So essentially statement is gen3_stop_engine is not needed and even
> dangerous with execlists?
Yes. It has been a nuisance in the past, which is why we try to avoid
it. I have come to conclusion that it serves no purpose for execlists
and only makes recovery worse.
>
> >
> > Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
> > ---
> > drivers/gpu/drm/i915/gt/intel_lrc.c | 16 +++++-
> > drivers/gpu/drm/i915/gt/intel_reset.c | 58 ----------------------
> > drivers/gpu/drm/i915/gt/intel_ringbuffer.c | 40 ++++++++++++++-
> > 3 files changed, 53 insertions(+), 61 deletions(-)
> >
> > diff --git a/drivers/gpu/drm/i915/gt/intel_lrc.c b/drivers/gpu/drm/i915/gt/intel_lrc.c
> > index 9e0992498087..9b87a2fc186c 100644
> > --- a/drivers/gpu/drm/i915/gt/intel_lrc.c
> > +++ b/drivers/gpu/drm/i915/gt/intel_lrc.c
> > @@ -2173,11 +2173,23 @@ static void execlists_reset_prepare(struct intel_engine_cs *engine)
> > __tasklet_disable_sync_once(&execlists->tasklet);
> > GEM_BUG_ON(!reset_in_progress(execlists));
> >
> > - intel_engine_stop_cs(engine);
> > -
> > /* And flush any current direct submission. */
> > spin_lock_irqsave(&engine->active.lock, flags);
> > spin_unlock_irqrestore(&engine->active.lock, flags);
> > +
> > + /*
> > + * We stop engines, otherwise we might get failed reset and a
> > + * dead gpu (on elk). Also as modern gpu as kbl can suffer
> > + * from system hang if batchbuffer is progressing when
> > + * the reset is issued, regardless of READY_TO_RESET ack.
> > + * Thus assume it is best to stop engines on all gens
> > + * where we have a gpu reset.
> > + *
> > + * WaKBLVECSSemaphoreWaitPoll:kbl (on ALL_ENGINES)
> > + *
> > + * FIXME: Wa for more modern gens needs to be validated
> > + */
> > + intel_engine_stop_cs(engine);
> > }
> >
> > static void reset_csb_pointers(struct intel_engine_cs *engine)
> > diff --git a/drivers/gpu/drm/i915/gt/intel_reset.c b/drivers/gpu/drm/i915/gt/intel_reset.c
> > index 7ddedfb16aa2..55e2ddcbd215 100644
> > --- a/drivers/gpu/drm/i915/gt/intel_reset.c
> > +++ b/drivers/gpu/drm/i915/gt/intel_reset.c
> > @@ -135,47 +135,6 @@ void __i915_request_reset(struct i915_request *rq, bool guilty)
> > }
> > }
> >
> > -static void gen3_stop_engine(struct intel_engine_cs *engine)
> > -{
> > - struct intel_uncore *uncore = engine->uncore;
> > - const u32 base = engine->mmio_base;
> > -
> > - GEM_TRACE("%s\n", engine->name);
> > -
> > - if (intel_engine_stop_cs(engine))
> > - GEM_TRACE("%s: timed out on STOP_RING\n", engine->name);
> > -
> > - intel_uncore_write_fw(uncore,
> > - RING_HEAD(base),
> > - intel_uncore_read_fw(uncore, RING_TAIL(base)));
> > - intel_uncore_posting_read_fw(uncore, RING_HEAD(base)); /* paranoia */
> > -
> > - intel_uncore_write_fw(uncore, RING_HEAD(base), 0);
> > - intel_uncore_write_fw(uncore, RING_TAIL(base), 0);
> > - intel_uncore_posting_read_fw(uncore, RING_TAIL(base));
> > -
> > - /* The ring must be empty before it is disabled */
> > - intel_uncore_write_fw(uncore, RING_CTL(base), 0);
> > -
> > - /* Check acts as a post */
> > - if (intel_uncore_read_fw(uncore, RING_HEAD(base)))
> > - GEM_TRACE("%s: ring head [%x] not parked\n",
> > - engine->name,
> > - intel_uncore_read_fw(uncore, RING_HEAD(base)));
> > -}
> > -
> > -static void stop_engines(struct intel_gt *gt, intel_engine_mask_t engine_mask)
> > -{
> > - struct intel_engine_cs *engine;
> > - intel_engine_mask_t tmp;
> > -
> > - if (INTEL_GEN(gt->i915) < 3)
> > - return;
> > -
> > - for_each_engine_masked(engine, gt->i915, engine_mask, tmp)
> > - gen3_stop_engine(engine);
> > -}
> > -
> > static bool i915_in_reset(struct pci_dev *pdev)
> > {
> > u8 gdrst;
> > @@ -607,23 +566,6 @@ int __intel_gt_reset(struct intel_gt *gt, intel_engine_mask_t engine_mask)
> > */
> > intel_uncore_forcewake_get(gt->uncore, FORCEWAKE_ALL);
> > for (retry = 0; ret == -ETIMEDOUT && retry < retries; retry++) {
> > - /*
> > - * We stop engines, otherwise we might get failed reset and a
> > - * dead gpu (on elk). Also as modern gpu as kbl can suffer
> > - * from system hang if batchbuffer is progressing when
> > - * the reset is issued, regardless of READY_TO_RESET ack.
> > - * Thus assume it is best to stop engines on all gens
> > - * where we have a gpu reset.
> > - *
> > - * WaKBLVECSSemaphoreWaitPoll:kbl (on ALL_ENGINES)
> > - *
> > - * WaMediaResetMainRingCleanup:ctg,elk (presumably)
> > - *
> > - * FIXME: Wa for more modern gens needs to be validated
> > - */
> > - if (retry)
> > - stop_engines(gt, engine_mask);
> > -
>
> Only other functional change I see is that we stop retrying to stop the
> engines before reset attempts. I don't know if that is a concern or not.
Ah, but we do stop the engine before resets in *reset_prepare. The other
path to arrive is in sanitize where we don't know enough state to safely
tweak the engines. For those, I claim it shouldn't matter as the engines
should be idle and we only need the reset to clear stale context state.
-Chris
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