[Intel-gfx] [PATCH] drm/i915: Disable atomics in L3 for gen9

Chris Wilson chris at chris-wilson.co.uk
Tue Jul 23 11:55:31 UTC 2019


Quoting Tvrtko Ursulin (2019-07-22 12:41:36)
> 
> On 20/07/2019 15:31, Chris Wilson wrote:
> > Enabling atomic operations in L3 leads to unrecoverable GPU hangs, as
> > the machine stops responding milliseconds after receipt of the reset
> > request [GDRT]. By disabling the cached atomics, the hang do not occur
> > and we presume the GPU would reset normally for similar hangs.
> > 
> > Reported-by: Jason Ekstrand <jason at jlekstrand.net>
> > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110998
> > Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
> > Cc: Jason Ekstrand <jason at jlekstrand.net>
> > Cc: Mika Kuoppala <mika.kuoppala at linux.intel.com>
> > Cc: Tvrtko Ursulin <tvrtko.ursulin at linux.intel.com>
> > ---
> > Jason reports that Windows is not clearing L3SQCREG4:22 and does not
> > suffer the same GPU hang so it is likely some other w/a that interacts
> > badly. Fwiw, these 3 are the only registers I could find that mention
> > atomic ops (and appear to be part of the same chain for memory access).
> 
> Bit-toggling itself looks fine to me and matches what I could find in 
> the docs. (All three bits across three registers should be equal.)
> 
> What I am curious about is what are the other consequences of disabling 
> L3 atomics? Performance drop somewhere?

The test I have where it goes from dead to passing, that's a considerable
performance improvement ;)

I imagine not being able to use L3 for atomics is pretty dire, whether that
has any impact, I have no clue.

It is still very likely that we see this because we are doing something
wrong elsewhere.
-Chris


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