[Intel-gfx] [PATCH v3 0/7] Hexdump Enhancements

Joe Perches joe at perches.com
Thu Jun 20 00:35:01 UTC 2019


On Thu, 2019-06-20 at 09:15 +1000, Alastair D'Silva wrote:
> On Wed, 2019-06-19 at 09:31 -0700, Joe Perches wrote:
> > On Mon, 2019-06-17 at 12:04 +1000, Alastair D'Silva wrote:
> > > From: Alastair D'Silva <alastair at d-silva.org>
> > > 
> > > Apologies for the large CC list, it's a heads up for those
> > > responsible
> > > for subsystems where a prototype change in generic code causes a
> > > change
> > > in those subsystems.
> > > 
> > > This series enhances hexdump.
> > 
> > Still not a fan of these patches.
> 
> I'm afraid there's not too much action I can take on that, I'm happy to
> address specific issues though.
> 
> > > These improve the readability of the dumped data in certain
> > > situations
> > > (eg. wide terminals are available, many lines of empty bytes exist,
> > > etc).

I think it's generally overkill for the desired uses.

> > Changing hexdump's last argument from bool to int is odd.
> > 
> 
> Think of it as replacing a single boolean with many booleans.

I understand it.  It's odd.

I would rather not have a mixture of true, false, and apparently
random collections of bitfields like 0xd or 0b1011 or their
equivalent or'd defines.


> There's only a handful of consumers, I don't think there is a value-add 
> in creating more wrappers vs updating the existing callers.

Perhaps more reason not to modify the existing api.




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