[Intel-gfx] [PATCH v3] drm/i915: Skip object locking around a no-op set-domain ioctl
Chris Wilson
chris at chris-wilson.co.uk
Thu Mar 21 09:35:36 UTC 2019
If we are already in the desired write domain of a set-domain ioctl,
then there is nothing for us to do and we can quickly return back to
userspace, avoiding any lock contention. By recognising that the
write_domain is always a subset of the read_domains, and excluding the
no-op case of requiring 0 read_domains in the ioctl, we can infer if the
current write_domain matches the target read_domains, there is nothing
for us to do.
Secondary aspect of this is that we undo the arbitrary fetching and
potential flushing of all pages for a set-domain(.write=CPU) call on a
fresh object -- which was introduced simply because we do the get-pages
before taking the struct_mutex.
References: 40e62d5d6be8 ("drm/i915: Acquire the backing storage outside of struct_mutex in set-domain")
Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen at linux.intel.com>
Cc: Matthew Auld <matthew.william.auld at gmail.com>
---
drivers/gpu/drm/i915/i915_gem.c | 17 ++++++++++++++---
1 file changed, 14 insertions(+), 3 deletions(-)
diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c
index 1a684b7e8c09..82f0bd316564 100644
--- a/drivers/gpu/drm/i915/i915_gem.c
+++ b/drivers/gpu/drm/i915/i915_gem.c
@@ -1484,17 +1484,28 @@ i915_gem_set_domain_ioctl(struct drm_device *dev, void *data,
if ((write_domain | read_domains) & I915_GEM_GPU_DOMAINS)
return -EINVAL;
- /* Having something in the write domain implies it's in the read
+ /*
+ * Having something in the write domain implies it's in the read
* domain, and only that read domain. Enforce that in the request.
*/
- if (write_domain != 0 && read_domains != write_domain)
+ if (write_domain && read_domains != write_domain)
return -EINVAL;
+ if (!read_domains)
+ return 0;
+
obj = i915_gem_object_lookup(file, args->handle);
if (!obj)
return -ENOENT;
- /* Try to flush the object off the GPU without holding the lock.
+ /* Already in the desired target write domain? Nothing for us to! */
+ if (READ_ONCE(obj->write_domain) == read_domains) {
+ err = 0;
+ goto out;
+ }
+
+ /*
+ * Try to flush the object off the GPU without holding the lock.
* We will repeat the flush holding the lock in the normal manner
* to catch cases where we are gazumped.
*/
--
2.20.1
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