[Intel-gfx] [PATCH i-g-t 1/2] headers: bump

Tvrtko Ursulin tvrtko.ursulin at linux.intel.com
Wed May 1 11:42:58 UTC 2019


From: Tvrtko Ursulin <tvrtko.ursulin at intel.com>

Catch up to drm-tip headers.

Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
---
 include/drm-uapi/amdgpu_drm.h   |  52 +++++++++-
 include/drm-uapi/drm.h          |  36 +++++++
 include/drm-uapi/drm_mode.h     |   4 +-
 include/drm-uapi/i915_drm.h     |  42 ++++++++
 include/drm-uapi/lima_drm.h     | 169 ++++++++++++++++++++++++++++++++
 include/drm-uapi/msm_drm.h      |  14 +++
 include/drm-uapi/nouveau_drm.h  |  51 ++++++++++
 include/drm-uapi/panfrost_drm.h | 142 +++++++++++++++++++++++++++
 include/drm-uapi/v3d_drm.h      |  28 ++++++
 9 files changed, 535 insertions(+), 3 deletions(-)
 create mode 100644 include/drm-uapi/lima_drm.h
 create mode 100644 include/drm-uapi/panfrost_drm.h

diff --git a/include/drm-uapi/amdgpu_drm.h b/include/drm-uapi/amdgpu_drm.h
index be84e43c1e19..4788730dbe78 100644
--- a/include/drm-uapi/amdgpu_drm.h
+++ b/include/drm-uapi/amdgpu_drm.h
@@ -210,6 +210,9 @@ union drm_amdgpu_bo_list {
 #define AMDGPU_CTX_QUERY2_FLAGS_VRAMLOST (1<<1)
 /* indicate some job from this context once cause gpu hang */
 #define AMDGPU_CTX_QUERY2_FLAGS_GUILTY   (1<<2)
+/* indicate some errors are detected by RAS */
+#define AMDGPU_CTX_QUERY2_FLAGS_RAS_CE   (1<<3)
+#define AMDGPU_CTX_QUERY2_FLAGS_RAS_UE   (1<<4)
 
 /* Context priority level */
 #define AMDGPU_CTX_PRIORITY_UNSET       -2048
@@ -272,13 +275,14 @@ union drm_amdgpu_vm {
 
 /* sched ioctl */
 #define AMDGPU_SCHED_OP_PROCESS_PRIORITY_OVERRIDE	1
+#define AMDGPU_SCHED_OP_CONTEXT_PRIORITY_OVERRIDE	2
 
 struct drm_amdgpu_sched_in {
 	/* AMDGPU_SCHED_OP_* */
 	__u32	op;
 	__u32	fd;
 	__s32	priority;
-	__u32	flags;
+	__u32   ctx_id;
 };
 
 union drm_amdgpu_sched {
@@ -523,6 +527,9 @@ struct drm_amdgpu_gem_va {
 #define AMDGPU_CHUNK_ID_SYNCOBJ_IN      0x04
 #define AMDGPU_CHUNK_ID_SYNCOBJ_OUT     0x05
 #define AMDGPU_CHUNK_ID_BO_HANDLES      0x06
+#define AMDGPU_CHUNK_ID_SCHEDULED_DEPENDENCIES	0x07
+#define AMDGPU_CHUNK_ID_SYNCOBJ_TIMELINE_WAIT    0x08
+#define AMDGPU_CHUNK_ID_SYNCOBJ_TIMELINE_SIGNAL  0x09
 
 struct drm_amdgpu_cs_chunk {
 	__u32		chunk_id;
@@ -565,6 +572,11 @@ union drm_amdgpu_cs {
  * caches (L2/vL1/sL1/I$). */
 #define AMDGPU_IB_FLAG_TC_WB_NOT_INVALIDATE (1 << 3)
 
+/* Set GDS_COMPUTE_MAX_WAVE_ID = DEFAULT before PACKET3_INDIRECT_BUFFER.
+ * This will reset wave ID counters for the IB.
+ */
+#define AMDGPU_IB_FLAG_RESET_GDS_MAX_WAVE_ID (1 << 4)
+
 struct drm_amdgpu_cs_chunk_ib {
 	__u32 _pad;
 	/** AMDGPU_IB_FLAG_* */
@@ -598,6 +610,12 @@ struct drm_amdgpu_cs_chunk_sem {
 	__u32 handle;
 };
 
+struct drm_amdgpu_cs_chunk_syncobj {
+       __u32 handle;
+       __u32 flags;
+       __u64 point;
+};
+
 #define AMDGPU_FENCE_TO_HANDLE_GET_SYNCOBJ	0
 #define AMDGPU_FENCE_TO_HANDLE_GET_SYNCOBJ_FD	1
 #define AMDGPU_FENCE_TO_HANDLE_GET_SYNC_FILE_FD	2
@@ -673,6 +691,7 @@ struct drm_amdgpu_cs_chunk_data {
 	#define AMDGPU_INFO_FW_GFX_RLC_RESTORE_LIST_SRM_MEM 0x11
 	/* Subquery id: Query DMCU firmware version */
 	#define AMDGPU_INFO_FW_DMCU		0x12
+	#define AMDGPU_INFO_FW_TA		0x13
 /* number of bytes moved for TTM migration */
 #define AMDGPU_INFO_NUM_BYTES_MOVED		0x0f
 /* the used VRAM size */
@@ -726,6 +745,37 @@ struct drm_amdgpu_cs_chunk_data {
 /* Number of VRAM page faults on CPU access. */
 #define AMDGPU_INFO_NUM_VRAM_CPU_PAGE_FAULTS	0x1E
 #define AMDGPU_INFO_VRAM_LOST_COUNTER		0x1F
+/* query ras mask of enabled features*/
+#define AMDGPU_INFO_RAS_ENABLED_FEATURES	0x20
+
+/* RAS MASK: UMC (VRAM) */
+#define AMDGPU_INFO_RAS_ENABLED_UMC			(1 << 0)
+/* RAS MASK: SDMA */
+#define AMDGPU_INFO_RAS_ENABLED_SDMA			(1 << 1)
+/* RAS MASK: GFX */
+#define AMDGPU_INFO_RAS_ENABLED_GFX			(1 << 2)
+/* RAS MASK: MMHUB */
+#define AMDGPU_INFO_RAS_ENABLED_MMHUB			(1 << 3)
+/* RAS MASK: ATHUB */
+#define AMDGPU_INFO_RAS_ENABLED_ATHUB			(1 << 4)
+/* RAS MASK: PCIE */
+#define AMDGPU_INFO_RAS_ENABLED_PCIE			(1 << 5)
+/* RAS MASK: HDP */
+#define AMDGPU_INFO_RAS_ENABLED_HDP			(1 << 6)
+/* RAS MASK: XGMI */
+#define AMDGPU_INFO_RAS_ENABLED_XGMI			(1 << 7)
+/* RAS MASK: DF */
+#define AMDGPU_INFO_RAS_ENABLED_DF			(1 << 8)
+/* RAS MASK: SMN */
+#define AMDGPU_INFO_RAS_ENABLED_SMN			(1 << 9)
+/* RAS MASK: SEM */
+#define AMDGPU_INFO_RAS_ENABLED_SEM			(1 << 10)
+/* RAS MASK: MP0 */
+#define AMDGPU_INFO_RAS_ENABLED_MP0			(1 << 11)
+/* RAS MASK: MP1 */
+#define AMDGPU_INFO_RAS_ENABLED_MP1			(1 << 12)
+/* RAS MASK: FUSE */
+#define AMDGPU_INFO_RAS_ENABLED_FUSE			(1 << 13)
 
 #define AMDGPU_INFO_MMR_SE_INDEX_SHIFT	0
 #define AMDGPU_INFO_MMR_SE_INDEX_MASK	0xff
diff --git a/include/drm-uapi/drm.h b/include/drm-uapi/drm.h
index 85c685a2075e..c893f3b4a895 100644
--- a/include/drm-uapi/drm.h
+++ b/include/drm-uapi/drm.h
@@ -729,8 +729,18 @@ struct drm_syncobj_handle {
 	__u32 pad;
 };
 
+struct drm_syncobj_transfer {
+	__u32 src_handle;
+	__u32 dst_handle;
+	__u64 src_point;
+	__u64 dst_point;
+	__u32 flags;
+	__u32 pad;
+};
+
 #define DRM_SYNCOBJ_WAIT_FLAGS_WAIT_ALL (1 << 0)
 #define DRM_SYNCOBJ_WAIT_FLAGS_WAIT_FOR_SUBMIT (1 << 1)
+#define DRM_SYNCOBJ_WAIT_FLAGS_WAIT_AVAILABLE (1 << 2) /* wait for time point to become available */
 struct drm_syncobj_wait {
 	__u64 handles;
 	/* absolute timeout */
@@ -741,12 +751,33 @@ struct drm_syncobj_wait {
 	__u32 pad;
 };
 
+struct drm_syncobj_timeline_wait {
+	__u64 handles;
+	/* wait on specific timeline point for every handles*/
+	__u64 points;
+	/* absolute timeout */
+	__s64 timeout_nsec;
+	__u32 count_handles;
+	__u32 flags;
+	__u32 first_signaled; /* only valid when not waiting all */
+	__u32 pad;
+};
+
+
 struct drm_syncobj_array {
 	__u64 handles;
 	__u32 count_handles;
 	__u32 pad;
 };
 
+struct drm_syncobj_timeline_array {
+	__u64 handles;
+	__u64 points;
+	__u32 count_handles;
+	__u32 pad;
+};
+
+
 /* Query current scanout sequence number */
 struct drm_crtc_get_sequence {
 	__u32 crtc_id;		/* requested crtc_id */
@@ -903,6 +934,11 @@ extern "C" {
 #define DRM_IOCTL_MODE_GET_LEASE	DRM_IOWR(0xC8, struct drm_mode_get_lease)
 #define DRM_IOCTL_MODE_REVOKE_LEASE	DRM_IOWR(0xC9, struct drm_mode_revoke_lease)
 
+#define DRM_IOCTL_SYNCOBJ_TIMELINE_WAIT	DRM_IOWR(0xCA, struct drm_syncobj_timeline_wait)
+#define DRM_IOCTL_SYNCOBJ_QUERY		DRM_IOWR(0xCB, struct drm_syncobj_timeline_array)
+#define DRM_IOCTL_SYNCOBJ_TRANSFER	DRM_IOWR(0xCC, struct drm_syncobj_transfer)
+#define DRM_IOCTL_SYNCOBJ_TIMELINE_SIGNAL	DRM_IOWR(0xCD, struct drm_syncobj_timeline_array)
+
 /**
  * Device specific ioctls should only be in their respective headers
  * The device specific ioctl range is from 0x40 to 0x9f.
diff --git a/include/drm-uapi/drm_mode.h b/include/drm-uapi/drm_mode.h
index a439c2e67896..83cd1636b9be 100644
--- a/include/drm-uapi/drm_mode.h
+++ b/include/drm-uapi/drm_mode.h
@@ -33,7 +33,6 @@
 extern "C" {
 #endif
 
-#define DRM_DISPLAY_INFO_LEN	32
 #define DRM_CONNECTOR_NAME_LEN	32
 #define DRM_DISPLAY_MODE_LEN	32
 #define DRM_PROP_NAME_LEN	32
@@ -622,7 +621,8 @@ struct drm_color_ctm {
 
 struct drm_color_lut {
 	/*
-	 * Data is U0.16 fixed point format.
+	 * Values are mapped linearly to 0.0 - 1.0 range, with 0x0 == 0.0 and
+	 * 0xffff == 1.0.
 	 */
 	__u16 red;
 	__u16 green;
diff --git a/include/drm-uapi/i915_drm.h b/include/drm-uapi/i915_drm.h
index e01b3e1fd6d6..dff8504a4e1b 100644
--- a/include/drm-uapi/i915_drm.h
+++ b/include/drm-uapi/i915_drm.h
@@ -1821,6 +1821,7 @@ struct drm_i915_perf_oa_config {
 struct drm_i915_query_item {
 	__u64 query_id;
 #define DRM_I915_QUERY_TOPOLOGY_INFO    1
+#define DRM_I915_QUERY_ENGINE_INFO	2
 /* Must be kept compact -- no holes and well documented */
 
 	/*
@@ -1919,6 +1920,47 @@ struct drm_i915_query_topology_info {
 	__u8 data[];
 };
 
+/**
+ * struct drm_i915_engine_info
+ *
+ * Describes one engine and it's capabilities as known to the driver.
+ */
+struct drm_i915_engine_info {
+	/** Engine class and instance. */
+	struct i915_engine_class_instance engine;
+
+	/** Reserved field. */
+	__u32 rsvd0;
+
+	/** Engine flags. */
+	__u64 flags;
+
+	/** Capabilities of this engine. */
+	__u64 capabilities;
+#define I915_VIDEO_CLASS_CAPABILITY_HEVC		(1 << 0)
+#define I915_VIDEO_AND_ENHANCE_CLASS_CAPABILITY_SFC	(1 << 1)
+
+	/** Reserved fields. */
+	__u64 rsvd1[4];
+};
+
+/**
+ * struct drm_i915_query_engine_info
+ *
+ * Engine info query enumerates all engines known to the driver by filling in
+ * an array of struct drm_i915_engine_info structures.
+ */
+struct drm_i915_query_engine_info {
+	/** Number of struct drm_i915_engine_info structs following. */
+	__u32 num_engines;
+
+	/** MBZ */
+	__u32 rsvd[3];
+
+	/** Marker for drm_i915_engine_info structures. */
+	struct drm_i915_engine_info engines[];
+};
+
 #if defined(__cplusplus)
 }
 #endif
diff --git a/include/drm-uapi/lima_drm.h b/include/drm-uapi/lima_drm.h
new file mode 100644
index 000000000000..95a00fb867e6
--- /dev/null
+++ b/include/drm-uapi/lima_drm.h
@@ -0,0 +1,169 @@
+/* SPDX-License-Identifier: (GPL-2.0 WITH Linux-syscall-note) OR MIT */
+/* Copyright 2017-2018 Qiang Yu <yuq825 at gmail.com> */
+
+#ifndef __LIMA_DRM_H__
+#define __LIMA_DRM_H__
+
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+enum drm_lima_param_gpu_id {
+	DRM_LIMA_PARAM_GPU_ID_UNKNOWN,
+	DRM_LIMA_PARAM_GPU_ID_MALI400,
+	DRM_LIMA_PARAM_GPU_ID_MALI450,
+};
+
+enum drm_lima_param {
+	DRM_LIMA_PARAM_GPU_ID,
+	DRM_LIMA_PARAM_NUM_PP,
+	DRM_LIMA_PARAM_GP_VERSION,
+	DRM_LIMA_PARAM_PP_VERSION,
+};
+
+/**
+ * get various information of the GPU
+ */
+struct drm_lima_get_param {
+	__u32 param; /* in, value in enum drm_lima_param */
+	__u32 pad;   /* pad, must be zero */
+	__u64 value; /* out, parameter value */
+};
+
+/**
+ * create a buffer for used by GPU
+ */
+struct drm_lima_gem_create {
+	__u32 size;    /* in, buffer size */
+	__u32 flags;   /* in, currently no flags, must be zero */
+	__u32 handle;  /* out, GEM buffer handle */
+	__u32 pad;     /* pad, must be zero */
+};
+
+/**
+ * get information of a buffer
+ */
+struct drm_lima_gem_info {
+	__u32 handle;  /* in, GEM buffer handle */
+	__u32 va;      /* out, virtual address mapped into GPU MMU */
+	__u64 offset;  /* out, used to mmap this buffer to CPU */
+};
+
+#define LIMA_SUBMIT_BO_READ   0x01
+#define LIMA_SUBMIT_BO_WRITE  0x02
+
+/* buffer information used by one task */
+struct drm_lima_gem_submit_bo {
+	__u32 handle;  /* in, GEM buffer handle */
+	__u32 flags;   /* in, buffer read/write by GPU */
+};
+
+#define LIMA_GP_FRAME_REG_NUM 6
+
+/* frame used to setup GP for each task */
+struct drm_lima_gp_frame {
+	__u32 frame[LIMA_GP_FRAME_REG_NUM];
+};
+
+#define LIMA_PP_FRAME_REG_NUM 23
+#define LIMA_PP_WB_REG_NUM 12
+
+/* frame used to setup mali400 GPU PP for each task */
+struct drm_lima_m400_pp_frame {
+	__u32 frame[LIMA_PP_FRAME_REG_NUM];
+	__u32 num_pp;
+	__u32 wb[3 * LIMA_PP_WB_REG_NUM];
+	__u32 plbu_array_address[4];
+	__u32 fragment_stack_address[4];
+};
+
+/* frame used to setup mali450 GPU PP for each task */
+struct drm_lima_m450_pp_frame {
+	__u32 frame[LIMA_PP_FRAME_REG_NUM];
+	__u32 num_pp;
+	__u32 wb[3 * LIMA_PP_WB_REG_NUM];
+	__u32 use_dlbu;
+	__u32 _pad;
+	union {
+		__u32 plbu_array_address[8];
+		__u32 dlbu_regs[4];
+	};
+	__u32 fragment_stack_address[8];
+};
+
+#define LIMA_PIPE_GP  0x00
+#define LIMA_PIPE_PP  0x01
+
+#define LIMA_SUBMIT_FLAG_EXPLICIT_FENCE (1 << 0)
+
+/**
+ * submit a task to GPU
+ *
+ * User can always merge multi sync_file and drm_syncobj
+ * into one drm_syncobj as in_sync[0], but we reserve
+ * in_sync[1] for another task's out_sync to avoid the
+ * export/import/merge pass when explicit sync.
+ */
+struct drm_lima_gem_submit {
+	__u32 ctx;         /* in, context handle task is submitted to */
+	__u32 pipe;        /* in, which pipe to use, GP/PP */
+	__u32 nr_bos;      /* in, array length of bos field */
+	__u32 frame_size;  /* in, size of frame field */
+	__u64 bos;         /* in, array of drm_lima_gem_submit_bo */
+	__u64 frame;       /* in, GP/PP frame */
+	__u32 flags;       /* in, submit flags */
+	__u32 out_sync;    /* in, drm_syncobj handle used to wait task finish after submission */
+	__u32 in_sync[2];  /* in, drm_syncobj handle used to wait before start this task */
+};
+
+#define LIMA_GEM_WAIT_READ   0x01
+#define LIMA_GEM_WAIT_WRITE  0x02
+
+/**
+ * wait pending GPU task finish of a buffer
+ */
+struct drm_lima_gem_wait {
+	__u32 handle;      /* in, GEM buffer handle */
+	__u32 op;          /* in, CPU want to read/write this buffer */
+	__s64 timeout_ns;  /* in, wait timeout in absulute time */
+};
+
+/**
+ * create a context
+ */
+struct drm_lima_ctx_create {
+	__u32 id;          /* out, context handle */
+	__u32 _pad;        /* pad, must be zero */
+};
+
+/**
+ * free a context
+ */
+struct drm_lima_ctx_free {
+	__u32 id;          /* in, context handle */
+	__u32 _pad;        /* pad, must be zero */
+};
+
+#define DRM_LIMA_GET_PARAM   0x00
+#define DRM_LIMA_GEM_CREATE  0x01
+#define DRM_LIMA_GEM_INFO    0x02
+#define DRM_LIMA_GEM_SUBMIT  0x03
+#define DRM_LIMA_GEM_WAIT    0x04
+#define DRM_LIMA_CTX_CREATE  0x05
+#define DRM_LIMA_CTX_FREE    0x06
+
+#define DRM_IOCTL_LIMA_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_LIMA_GET_PARAM, struct drm_lima_get_param)
+#define DRM_IOCTL_LIMA_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_LIMA_GEM_CREATE, struct drm_lima_gem_create)
+#define DRM_IOCTL_LIMA_GEM_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_LIMA_GEM_INFO, struct drm_lima_gem_info)
+#define DRM_IOCTL_LIMA_GEM_SUBMIT DRM_IOW(DRM_COMMAND_BASE + DRM_LIMA_GEM_SUBMIT, struct drm_lima_gem_submit)
+#define DRM_IOCTL_LIMA_GEM_WAIT DRM_IOW(DRM_COMMAND_BASE + DRM_LIMA_GEM_WAIT, struct drm_lima_gem_wait)
+#define DRM_IOCTL_LIMA_CTX_CREATE DRM_IOR(DRM_COMMAND_BASE + DRM_LIMA_CTX_CREATE, struct drm_lima_ctx_create)
+#define DRM_IOCTL_LIMA_CTX_FREE DRM_IOW(DRM_COMMAND_BASE + DRM_LIMA_CTX_FREE, struct drm_lima_ctx_free)
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* __LIMA_DRM_H__ */
diff --git a/include/drm-uapi/msm_drm.h b/include/drm-uapi/msm_drm.h
index 91a16b333c69..0b85ed6a3710 100644
--- a/include/drm-uapi/msm_drm.h
+++ b/include/drm-uapi/msm_drm.h
@@ -74,6 +74,8 @@ struct drm_msm_timespec {
 #define MSM_PARAM_TIMESTAMP  0x05
 #define MSM_PARAM_GMEM_BASE  0x06
 #define MSM_PARAM_NR_RINGS   0x07
+#define MSM_PARAM_PP_PGTABLE 0x08  /* => 1 for per-process pagetables, else 0 */
+#define MSM_PARAM_FAULTS     0x09
 
 struct drm_msm_param {
 	__u32 pipe;           /* in, MSM_PIPE_x */
@@ -286,6 +288,16 @@ struct drm_msm_submitqueue {
 	__u32 id;      /* out, identifier */
 };
 
+#define MSM_SUBMITQUEUE_PARAM_FAULTS   0
+
+struct drm_msm_submitqueue_query {
+	__u64 data;
+	__u32 id;
+	__u32 param;
+	__u32 len;
+	__u32 pad;
+};
+
 #define DRM_MSM_GET_PARAM              0x00
 /* placeholder:
 #define DRM_MSM_SET_PARAM              0x01
@@ -302,6 +314,7 @@ struct drm_msm_submitqueue {
  */
 #define DRM_MSM_SUBMITQUEUE_NEW        0x0A
 #define DRM_MSM_SUBMITQUEUE_CLOSE      0x0B
+#define DRM_MSM_SUBMITQUEUE_QUERY      0x0C
 
 #define DRM_IOCTL_MSM_GET_PARAM        DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param)
 #define DRM_IOCTL_MSM_GEM_NEW          DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new)
@@ -313,6 +326,7 @@ struct drm_msm_submitqueue {
 #define DRM_IOCTL_MSM_GEM_MADVISE      DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_MADVISE, struct drm_msm_gem_madvise)
 #define DRM_IOCTL_MSM_SUBMITQUEUE_NEW    DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_NEW, struct drm_msm_submitqueue)
 #define DRM_IOCTL_MSM_SUBMITQUEUE_CLOSE  DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_CLOSE, __u32)
+#define DRM_IOCTL_MSM_SUBMITQUEUE_QUERY  DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_QUERY, struct drm_msm_submitqueue_query)
 
 #if defined(__cplusplus)
 }
diff --git a/include/drm-uapi/nouveau_drm.h b/include/drm-uapi/nouveau_drm.h
index 259588a4b61b..9459a6e3bc1f 100644
--- a/include/drm-uapi/nouveau_drm.h
+++ b/include/drm-uapi/nouveau_drm.h
@@ -133,12 +133,63 @@ struct drm_nouveau_gem_cpu_fini {
 #define DRM_NOUVEAU_NOTIFIEROBJ_ALLOC  0x05 /* deprecated */
 #define DRM_NOUVEAU_GPUOBJ_FREE        0x06 /* deprecated */
 #define DRM_NOUVEAU_NVIF               0x07
+#define DRM_NOUVEAU_SVM_INIT           0x08
+#define DRM_NOUVEAU_SVM_BIND           0x09
 #define DRM_NOUVEAU_GEM_NEW            0x40
 #define DRM_NOUVEAU_GEM_PUSHBUF        0x41
 #define DRM_NOUVEAU_GEM_CPU_PREP       0x42
 #define DRM_NOUVEAU_GEM_CPU_FINI       0x43
 #define DRM_NOUVEAU_GEM_INFO           0x44
 
+struct drm_nouveau_svm_init {
+	__u64 unmanaged_addr;
+	__u64 unmanaged_size;
+};
+
+struct drm_nouveau_svm_bind {
+	__u64 header;
+	__u64 va_start;
+	__u64 va_end;
+	__u64 npages;
+	__u64 stride;
+	__u64 result;
+	__u64 reserved0;
+	__u64 reserved1;
+};
+
+#define NOUVEAU_SVM_BIND_COMMAND_SHIFT          0
+#define NOUVEAU_SVM_BIND_COMMAND_BITS           8
+#define NOUVEAU_SVM_BIND_COMMAND_MASK           ((1 << 8) - 1)
+#define NOUVEAU_SVM_BIND_PRIORITY_SHIFT         8
+#define NOUVEAU_SVM_BIND_PRIORITY_BITS          8
+#define NOUVEAU_SVM_BIND_PRIORITY_MASK          ((1 << 8) - 1)
+#define NOUVEAU_SVM_BIND_TARGET_SHIFT           16
+#define NOUVEAU_SVM_BIND_TARGET_BITS            32
+#define NOUVEAU_SVM_BIND_TARGET_MASK            0xffffffff
+
+/*
+ * Below is use to validate ioctl argument, userspace can also use it to make
+ * sure that no bit are set beyond known fields for a given kernel version.
+ */
+#define NOUVEAU_SVM_BIND_VALID_BITS     48
+#define NOUVEAU_SVM_BIND_VALID_MASK     ((1ULL << NOUVEAU_SVM_BIND_VALID_BITS) - 1)
+
+
+/*
+ * NOUVEAU_BIND_COMMAND__MIGRATE: synchronous migrate to target memory.
+ * result: number of page successfuly migrate to the target memory.
+ */
+#define NOUVEAU_SVM_BIND_COMMAND__MIGRATE               0
+
+/*
+ * NOUVEAU_SVM_BIND_HEADER_TARGET__GPU_VRAM: target the GPU VRAM memory.
+ */
+#define NOUVEAU_SVM_BIND_TARGET__GPU_VRAM               (1UL << 31)
+
+
+#define DRM_IOCTL_NOUVEAU_SVM_INIT           DRM_IOWR(DRM_COMMAND_BASE + DRM_NOUVEAU_SVM_INIT, struct drm_nouveau_svm_init)
+#define DRM_IOCTL_NOUVEAU_SVM_BIND           DRM_IOWR(DRM_COMMAND_BASE + DRM_NOUVEAU_SVM_BIND, struct drm_nouveau_svm_bind)
+
 #define DRM_IOCTL_NOUVEAU_GEM_NEW            DRM_IOWR(DRM_COMMAND_BASE + DRM_NOUVEAU_GEM_NEW, struct drm_nouveau_gem_new)
 #define DRM_IOCTL_NOUVEAU_GEM_PUSHBUF        DRM_IOWR(DRM_COMMAND_BASE + DRM_NOUVEAU_GEM_PUSHBUF, struct drm_nouveau_gem_pushbuf)
 #define DRM_IOCTL_NOUVEAU_GEM_CPU_PREP       DRM_IOW (DRM_COMMAND_BASE + DRM_NOUVEAU_GEM_CPU_PREP, struct drm_nouveau_gem_cpu_prep)
diff --git a/include/drm-uapi/panfrost_drm.h b/include/drm-uapi/panfrost_drm.h
new file mode 100644
index 000000000000..a52e0283b90d
--- /dev/null
+++ b/include/drm-uapi/panfrost_drm.h
@@ -0,0 +1,142 @@
+/* SPDX-License-Identifier: MIT */
+/*
+ * Copyright © 2014-2018 Broadcom
+ * Copyright © 2019 Collabora ltd.
+ */
+#ifndef _PANFROST_DRM_H_
+#define _PANFROST_DRM_H_
+
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+#define DRM_PANFROST_SUBMIT			0x00
+#define DRM_PANFROST_WAIT_BO			0x01
+#define DRM_PANFROST_CREATE_BO			0x02
+#define DRM_PANFROST_MMAP_BO			0x03
+#define DRM_PANFROST_GET_PARAM			0x04
+#define DRM_PANFROST_GET_BO_OFFSET		0x05
+
+#define DRM_IOCTL_PANFROST_SUBMIT		DRM_IOW(DRM_COMMAND_BASE + DRM_PANFROST_SUBMIT, struct drm_panfrost_submit)
+#define DRM_IOCTL_PANFROST_WAIT_BO		DRM_IOW(DRM_COMMAND_BASE + DRM_PANFROST_WAIT_BO, struct drm_panfrost_wait_bo)
+#define DRM_IOCTL_PANFROST_CREATE_BO		DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_CREATE_BO, struct drm_panfrost_create_bo)
+#define DRM_IOCTL_PANFROST_MMAP_BO		DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_MMAP_BO, struct drm_panfrost_mmap_bo)
+#define DRM_IOCTL_PANFROST_GET_PARAM		DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_GET_PARAM, struct drm_panfrost_get_param)
+#define DRM_IOCTL_PANFROST_GET_BO_OFFSET	DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_GET_BO_OFFSET, struct drm_panfrost_get_bo_offset)
+
+#define PANFROST_JD_REQ_FS (1 << 0)
+/**
+ * struct drm_panfrost_submit - ioctl argument for submitting commands to the 3D
+ * engine.
+ *
+ * This asks the kernel to have the GPU execute a render command list.
+ */
+struct drm_panfrost_submit {
+
+	/** Address to GPU mapping of job descriptor */
+	__u64 jc;
+
+	/** An optional array of sync objects to wait on before starting this job. */
+	__u64 in_syncs;
+
+	/** Number of sync objects to wait on before starting this job. */
+	__u32 in_sync_count;
+
+	/** An optional sync object to place the completion fence in. */
+	__u32 out_sync;
+
+	/** Pointer to a u32 array of the BOs that are referenced by the job. */
+	__u64 bo_handles;
+
+	/** Number of BO handles passed in (size is that times 4). */
+	__u32 bo_handle_count;
+
+	/** A combination of PANFROST_JD_REQ_* */
+	__u32 requirements;
+};
+
+/**
+ * struct drm_panfrost_wait_bo - ioctl argument for waiting for
+ * completion of the last DRM_PANFROST_SUBMIT on a BO.
+ *
+ * This is useful for cases where multiple processes might be
+ * rendering to a BO and you want to wait for all rendering to be
+ * completed.
+ */
+struct drm_panfrost_wait_bo {
+	__u32 handle;
+	__u32 pad;
+	__s64 timeout_ns;	/* absolute */
+};
+
+/**
+ * struct drm_panfrost_create_bo - ioctl argument for creating Panfrost BOs.
+ *
+ * There are currently no values for the flags argument, but it may be
+ * used in a future extension.
+ */
+struct drm_panfrost_create_bo {
+	__u32 size;
+	__u32 flags;
+	/** Returned GEM handle for the BO. */
+	__u32 handle;
+	/* Pad, must be zero-filled. */
+	__u32 pad;
+	/**
+	 * Returned offset for the BO in the GPU address space.  This offset
+	 * is private to the DRM fd and is valid for the lifetime of the GEM
+	 * handle.
+	 *
+	 * This offset value will always be nonzero, since various HW
+	 * units treat 0 specially.
+	 */
+	__u64 offset;
+};
+
+/**
+ * struct drm_panfrost_mmap_bo - ioctl argument for mapping Panfrost BOs.
+ *
+ * This doesn't actually perform an mmap.  Instead, it returns the
+ * offset you need to use in an mmap on the DRM device node.  This
+ * means that tools like valgrind end up knowing about the mapped
+ * memory.
+ *
+ * There are currently no values for the flags argument, but it may be
+ * used in a future extension.
+ */
+struct drm_panfrost_mmap_bo {
+	/** Handle for the object being mapped. */
+	__u32 handle;
+	__u32 flags;
+	/** offset into the drm node to use for subsequent mmap call. */
+	__u64 offset;
+};
+
+enum drm_panfrost_param {
+	DRM_PANFROST_PARAM_GPU_PROD_ID,
+};
+
+struct drm_panfrost_get_param {
+	__u32 param;
+	__u32 pad;
+	__u64 value;
+};
+
+/**
+ * Returns the offset for the BO in the GPU address space for this DRM fd.
+ * This is the same value returned by drm_panfrost_create_bo, if that was called
+ * from this DRM fd.
+ */
+struct drm_panfrost_get_bo_offset {
+	__u32 handle;
+	__u32 pad;
+	__u64 offset;
+};
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* _PANFROST_DRM_H_ */
diff --git a/include/drm-uapi/v3d_drm.h b/include/drm-uapi/v3d_drm.h
index ea70669d2138..58fbe48c91e9 100644
--- a/include/drm-uapi/v3d_drm.h
+++ b/include/drm-uapi/v3d_drm.h
@@ -37,6 +37,7 @@ extern "C" {
 #define DRM_V3D_GET_PARAM                         0x04
 #define DRM_V3D_GET_BO_OFFSET                     0x05
 #define DRM_V3D_SUBMIT_TFU                        0x06
+#define DRM_V3D_SUBMIT_CSD                        0x07
 
 #define DRM_IOCTL_V3D_SUBMIT_CL           DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CL, struct drm_v3d_submit_cl)
 #define DRM_IOCTL_V3D_WAIT_BO             DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_WAIT_BO, struct drm_v3d_wait_bo)
@@ -45,6 +46,7 @@ extern "C" {
 #define DRM_IOCTL_V3D_GET_PARAM           DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_GET_PARAM, struct drm_v3d_get_param)
 #define DRM_IOCTL_V3D_GET_BO_OFFSET       DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_GET_BO_OFFSET, struct drm_v3d_get_bo_offset)
 #define DRM_IOCTL_V3D_SUBMIT_TFU          DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_TFU, struct drm_v3d_submit_tfu)
+#define DRM_IOCTL_V3D_SUBMIT_CSD          DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CSD, struct drm_v3d_submit_csd)
 
 /**
  * struct drm_v3d_submit_cl - ioctl argument for submitting commands to the 3D
@@ -190,6 +192,7 @@ enum drm_v3d_param {
 	DRM_V3D_PARAM_V3D_CORE0_IDENT1,
 	DRM_V3D_PARAM_V3D_CORE0_IDENT2,
 	DRM_V3D_PARAM_SUPPORTS_TFU,
+	DRM_V3D_PARAM_SUPPORTS_CSD,
 };
 
 struct drm_v3d_get_param {
@@ -230,6 +233,31 @@ struct drm_v3d_submit_tfu {
 	__u32 out_sync;
 };
 
+/* Submits a compute shader for dispatch.  This job will block on any
+ * previous compute shaders submitted on this fd, and any other
+ * synchronization must be performed with in_sync/out_sync.
+ */
+struct drm_v3d_submit_csd {
+	__u32 cfg[7];
+	__u32 coef[4];
+
+	/* Pointer to a u32 array of the BOs that are referenced by the job.
+	 */
+	__u64 bo_handles;
+
+	/* Number of BO handles passed in (size is that times 4). */
+	__u32 bo_handle_count;
+
+	/* sync object to block on before running the CSD job.  Each
+	 * CSD job will execute in the order submitted to its FD.
+	 * Synchronization against rendering/TFU jobs or CSD from
+	 * other fds requires using sync objects.
+	 */
+	__u32 in_sync;
+	/* Sync object to signal when the CSD job is done. */
+	__u32 out_sync;
+};
+
 #if defined(__cplusplus)
 }
 #endif
-- 
2.19.1



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