[Intel-gfx] [PATCH 32/33] fbcon: Document what I learned about fbcon locking
Daniel Vetter
daniel.vetter at ffwll.ch
Mon May 20 08:22:15 UTC 2019
It's not pretty.
Signed-off-by: Daniel Vetter <daniel.vetter at intel.com>
Cc: Daniel Vetter <daniel.vetter at ffwll.ch>
Cc: Bartlomiej Zolnierkiewicz <b.zolnierkie at samsung.com>
Cc: Hans de Goede <hdegoede at redhat.com>
Cc: Yisheng Xie <ysxie at foxmail.com>
---
drivers/video/fbdev/core/fbcon.c | 19 +++++++++++++++++++
1 file changed, 19 insertions(+)
diff --git a/drivers/video/fbdev/core/fbcon.c b/drivers/video/fbdev/core/fbcon.c
index b40b56702c61..cbbcf7a795f2 100644
--- a/drivers/video/fbdev/core/fbcon.c
+++ b/drivers/video/fbdev/core/fbcon.c
@@ -87,6 +87,25 @@
# define DPRINTK(fmt, args...)
#endif
+/*
+ * FIXME: Locking
+ *
+ * - fbcon state itself is protected by the console_lock, and the code does a
+ * pretty good job at making sure that lock is held everywhere it's needed.
+ *
+ * - access to the registered_fb array is entirely unprotected. This should use
+ * proper object lifetime handling, i.e. get/put_fb_info. This also means
+ * switching from indices to proper pointers for fb_info everywhere.
+ *
+ * - fbcon doesn't bother with fb_lock/unlock at all. This is buggy, since it
+ * means concurrent access to the same fbdev from both fbcon and userspace
+ * will blow up. To fix this all fbcon calls from fbmem.c need to be moved out
+ * of fb_lock/unlock protected sections, since otherwise we'll recurse and
+ * deadlock eventually. Aside: Due to these deadlock issues the fbdev code in
+ * fbmem.c cannot use locking asserts, and there's lots of callers which get
+ * the rules wrong, e.g. fbsysfs.c entirely missed fb_lock/unlock calls too.
+ */
+
enum {
FBCON_LOGO_CANSHOW = -1, /* the logo can be shown */
FBCON_LOGO_DRAW = -2, /* draw the logo to a console */
--
2.20.1
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