[Intel-gfx] [PATCH 31/33] fbcon: Document what I learned about fbcon locking

Daniel Vetter daniel.vetter at ffwll.ch
Fri May 24 08:53:52 UTC 2019


It's not pretty.

Signed-off-by: Daniel Vetter <daniel.vetter at intel.com>
Cc: Daniel Vetter <daniel.vetter at ffwll.ch>
Cc: Bartlomiej Zolnierkiewicz <b.zolnierkie at samsung.com>
Cc: Hans de Goede <hdegoede at redhat.com>
Cc: Yisheng Xie <ysxie at foxmail.com>
---
 drivers/video/fbdev/core/fbcon.c | 19 +++++++++++++++++++
 1 file changed, 19 insertions(+)

diff --git a/drivers/video/fbdev/core/fbcon.c b/drivers/video/fbdev/core/fbcon.c
index 6a4bbb8407c0..8444d5151c2d 100644
--- a/drivers/video/fbdev/core/fbcon.c
+++ b/drivers/video/fbdev/core/fbcon.c
@@ -88,6 +88,25 @@
 #  define DPRINTK(fmt, args...)
 #endif
 
+/*
+ * FIXME: Locking
+ *
+ * - fbcon state itself is protected by the console_lock, and the code does a
+ *   pretty good job at making sure that lock is held everywhere it's needed.
+ *
+ * - access to the registered_fb array is entirely unprotected. This should use
+ *   proper object lifetime handling, i.e. get/put_fb_info. This also means
+ *   switching from indices to proper pointers for fb_info everywhere.
+ *
+ * - fbcon doesn't bother with fb_lock/unlock at all. This is buggy, since it
+ *   means concurrent access to the same fbdev from both fbcon and userspace
+ *   will blow up. To fix this all fbcon calls from fbmem.c need to be moved out
+ *   of fb_lock/unlock protected sections, since otherwise we'll recurse and
+ *   deadlock eventually. Aside: Due to these deadlock issues the fbdev code in
+ *   fbmem.c cannot use locking asserts, and there's lots of callers which get
+ *   the rules wrong, e.g. fbsysfs.c entirely missed fb_lock/unlock calls too.
+ */
+
 enum {
 	FBCON_LOGO_CANSHOW	= -1,	/* the logo can be shown */
 	FBCON_LOGO_DRAW		= -2,	/* draw the logo to a console */
-- 
2.20.1



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