[Intel-gfx] [PATCH v2 1/7] drm: make drm/drm_auth.h self contained
Jani Nikula
jani.nikula at linux.intel.com
Tue May 28 12:54:48 UTC 2019
On Sun, 26 May 2019, Sam Ravnborg <sam at ravnborg.org> wrote:
> Do not require users of include/drm/drm_auth.h to include
> other files just to let it build.
>
> Signed-off-by: Sam Ravnborg <sam at ravnborg.org>
> Cc: Maarten Lankhorst <maarten.lankhorst at linux.intel.com>
> Cc: Maxime Ripard <maxime.ripard at bootlin.com>
> Cc: Sean Paul <sean at poorly.run>
> Cc: David Airlie <airlied at linux.ie>
> Cc: Daniel Vetter <daniel at ffwll.ch>
> ---
> include/drm/drm_auth.h | 11 +++++++++--
> 1 file changed, 9 insertions(+), 2 deletions(-)
>
> diff --git a/include/drm/drm_auth.h b/include/drm/drm_auth.h
> index 871008118bab..6bf8b2b78991 100644
> --- a/include/drm/drm_auth.h
> +++ b/include/drm/drm_auth.h
> @@ -1,3 +1,6 @@
> +#ifndef _DRM_AUTH_H_
> +#define _DRM_AUTH_H_
> +
It's a bit of a bikeshed and this got applied already, but I think the
copyright/license comment should be the first thing in any file, and the
ifdefs should come after that. Using SPDX headers mandate this anyway.
BR,
Jani.
> /*
> * Internal Header for the Direct Rendering Manager
> *
> @@ -25,8 +28,12 @@
> * OTHER DEALINGS IN THE SOFTWARE.
> */
>
> -#ifndef _DRM_AUTH_H_
> -#define _DRM_AUTH_H_
> +#include <linux/idr.h>
> +#include <linux/kref.h>
> +#include <linux/wait.h>
> +
> +struct drm_file;
> +struct drm_hw_lock;
>
> /*
> * Legacy DRI1 locking data structure. Only here instead of in drm_legacy.h for
--
Jani Nikula, Intel Open Source Graphics Center
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