[Intel-gfx] [PATCH 69/69] drm/i915/gt: Support virtual engine queues
Chris Wilson
chris at chris-wilson.co.uk
Mon Dec 14 10:09:49 UTC 2020
Allow multiple requests to be queued unto a virtual engine, whereas
before we only allowed a single request to be queued at a time. The
advantage of keeping just one request in the queue was to ensure that we
always decided late which engine to use. However, with the introduction
of the virtual deadline we throttle submission and still only drip one
request into the sibling at a time (unless it is truly empty, but then a
second request will have an earlier deadline than the queued virtual
engine and force itself in front). This also takes advantage that a
virtual engine will remain bound while it is active, i.e. we can not
switch to a second engine until the context is completed -- such that we
cannot be as lazy as lazy can be.
By allowing a full queue, we avoid having to synchronize via the
breadcrumb interrupt everytime, letting the virtual engine reach the
full throughput of the siblings.
Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
---
.../drm/i915/gt/intel_execlists_submission.c | 411 +++++++++---------
drivers/gpu/drm/i915/i915_request.c | 3 +-
drivers/gpu/drm/i915/i915_scheduler.c | 57 ++-
drivers/gpu/drm/i915/i915_scheduler.h | 2 +
4 files changed, 272 insertions(+), 201 deletions(-)
diff --git a/drivers/gpu/drm/i915/gt/intel_execlists_submission.c b/drivers/gpu/drm/i915/gt/intel_execlists_submission.c
index 442621efa2ff..22ac750a32ac 100644
--- a/drivers/gpu/drm/i915/gt/intel_execlists_submission.c
+++ b/drivers/gpu/drm/i915/gt/intel_execlists_submission.c
@@ -162,17 +162,6 @@ struct virtual_engine {
struct intel_context context;
struct rcu_work rcu;
- /*
- * We allow only a single request through the virtual engine at a time
- * (each request in the timeline waits for the completion fence of
- * the previous before being submitted). By restricting ourselves to
- * only submitting a single request, each request is placed on to a
- * physical to maximise load spreading (by virtue of the late greedy
- * scheduling -- each real engine takes the next available request
- * upon idling).
- */
- struct i915_request *request;
-
/*
* We keep a rbtree of available virtual engines inside each physical
* engine, sorted by priority. Here we preallocate the nodes we need
@@ -417,18 +406,49 @@ first_queue_request(struct intel_engine_cs *engine)
} while (1);
}
-static struct i915_request *
-first_virtual_request(const struct intel_engine_cs *engine)
+static struct virtual_engine *
+first_virtual_engine(struct intel_engine_cs *engine)
+{
+ return rb_entry_safe(rb_first_cached(&engine->execlists.virtual),
+ struct virtual_engine,
+ nodes[engine->id].rb);
+}
+
+static struct i915_request *__first_virtual_request(struct virtual_engine *ve)
{
struct rb_node *rb;
- rb = rb_first_cached(&engine->execlists.virtual);
- if (!rb)
- return NULL;
+ while ((rb = rb_first_cached(&ve->base.active.queue))) {
+ struct i915_priolist *p = to_priolist(rb);
- return READ_ONCE(rb_entry(rb,
- struct virtual_engine,
- nodes[engine->id].rb)->request);
+ if (list_empty(&p->requests)) {
+ rb_erase_cached(&p->node, &ve->base.active.queue);
+ i915_priolist_free(p);
+ continue;
+ }
+
+ return list_first_entry(&p->requests,
+ struct i915_request,
+ sched.link);
+ }
+
+ return NULL;
+}
+
+static const struct i915_request *
+first_virtual_request(struct intel_engine_cs *engine)
+{
+ struct i915_request *rq = NULL;
+ struct virtual_engine *ve;
+
+ ve = first_virtual_engine(engine);
+ if (ve) {
+ spin_lock(&ve->base.active.lock);
+ rq = __first_virtual_request(ve);
+ spin_unlock(&ve->base.active.lock);
+ }
+
+ return rq;
}
static const struct i915_request *
@@ -525,7 +545,15 @@ assert_priority_queue(const struct i915_request *prev,
if (i915_request_is_active(prev))
return true;
- return rq_deadline(prev) <= rq_deadline(next);
+ if (rq_deadline(prev) <= rq_deadline(next))
+ return true;
+
+ ENGINE_TRACE(prev->engine,
+ "next %llx:%lld dl %lld is before prev %llx:%lld dl %lld\n",
+ next->fence.context, next->fence.seqno, rq_deadline(next),
+ prev->fence.context, prev->fence.seqno, rq_deadline(prev));
+
+ return false;
}
/*
@@ -1334,7 +1362,7 @@ static inline void execlists_schedule_in(struct i915_request *rq, int idx)
trace_i915_request_in(rq, idx);
old = ce->inflight;
- if (!old)
+ if (!__intel_context_inflight_count(old))
old = __execlists_schedule_in(rq);
WRITE_ONCE(ce->inflight, ptr_inc(old));
@@ -1342,9 +1370,11 @@ static inline void execlists_schedule_in(struct i915_request *rq, int idx)
}
static void
-resubmit_virtual_request(struct i915_request *rq, struct virtual_engine *ve)
+__resubmit_virtual_request(struct i915_request *rq,
+ struct intel_engine_cs *engine,
+ struct virtual_engine *ve)
{
- struct intel_engine_cs *engine = rq->engine;
+ GEM_BUG_ON(rq->engine != engine);
/* Flush concurrent rcu iterators in signal_irq_work */
if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT, &rq->fence.flags)) {
@@ -1361,11 +1391,35 @@ resubmit_virtual_request(struct i915_request *rq, struct virtual_engine *ve)
cpu_relax();
}
+ __i915_request_requeue(rq, &ve->base);
+}
+
+static void
+resubmit_virtual_request(struct i915_request *rq, struct virtual_engine *ve)
+{
+ struct intel_engine_cs *engine = rq->engine;
+ struct intel_timeline *tl = READ_ONCE(rq->timeline);
+ struct i915_request *pos = rq;
+
spin_lock_irq(&engine->active.lock);
- clear_bit(I915_FENCE_FLAG_PQUEUE, &rq->fence.flags);
- WRITE_ONCE(rq->engine, &ve->base);
- ve->base.submit_request(rq);
+ /* Rewind back to the start of this virtual engine queue */
+ list_for_each_entry_continue_reverse(rq, &tl->requests, link) {
+ if (i915_request_completed(rq))
+ break;
+
+ pos = rq;
+ }
+
+ /* Resubmit the queue in execution order */
+ spin_lock(&ve->base.active.lock);
+ list_for_each_entry_from(pos, &tl->requests, link) {
+ if (pos->engine != engine)
+ break;
+
+ __resubmit_virtual_request(pos, engine, ve);
+ }
+ spin_unlock(&ve->base.active.lock);
spin_unlock_irq(&engine->active.lock);
}
@@ -1385,7 +1439,7 @@ static void kick_siblings(struct i915_request *rq, struct intel_context *ce)
rq->execution_mask != engine->mask)
resubmit_virtual_request(rq, ve);
- if (READ_ONCE(ve->request))
+ if (!RB_EMPTY_ROOT(&ve->base.active.queue.rb_root))
i915_sched_kick(&ve->base.active);
}
@@ -1732,10 +1786,16 @@ static bool ctx_single_port_submission(const struct intel_context *ce)
intel_context_force_single_submission(ce));
}
+static bool __can_merge_ctx(const struct intel_context *prev,
+ const struct intel_context *next)
+{
+ return prev == next;
+}
+
static bool can_merge_ctx(const struct intel_context *prev,
const struct intel_context *next)
{
- if (prev != next)
+ if (!__can_merge_ctx(prev, next))
return false;
if (ctx_single_port_submission(prev))
@@ -1790,6 +1850,9 @@ static bool virtual_matches(const struct virtual_engine *ve,
{
const struct intel_engine_cs *inflight;
+ if (!rq)
+ return false;
+
if (!(rq->execution_mask & engine->mask)) /* We peeked too soon! */
return false;
@@ -1809,31 +1872,6 @@ static bool virtual_matches(const struct virtual_engine *ve,
return true;
}
-static struct virtual_engine *
-first_virtual_engine(struct intel_engine_cs *engine)
-{
- struct intel_engine_execlists *el = &engine->execlists;
- struct rb_node *rb = rb_first_cached(&el->virtual);
-
- while (rb) {
- struct virtual_engine *ve =
- rb_entry(rb, typeof(*ve), nodes[engine->id].rb);
- struct i915_request *rq = READ_ONCE(ve->request);
-
- /* lazily cleanup after another engine handled rq */
- if (!rq || !virtual_matches(ve, rq, engine)) {
- rb_erase_cached(rb, &el->virtual);
- RB_CLEAR_NODE(rb);
- rb = rb_first_cached(&el->virtual);
- continue;
- }
-
- return ve;
- }
-
- return NULL;
-}
-
static void virtual_xfer_context(struct virtual_engine *ve,
struct intel_engine_cs *engine)
{
@@ -1993,6 +2031,116 @@ static bool completed(const struct i915_request *rq)
return i915_request_completed(rq);
}
+static void __virtual_dequeue(struct virtual_engine *ve,
+ struct intel_engine_cs *sibling)
+{
+ struct ve_node * const node = &ve->nodes[sibling->id];
+ struct rb_node **parent, *rb;
+ struct i915_request *rq;
+ u64 deadline;
+ bool first;
+
+ rb_erase_cached(&node->rb, &sibling->execlists.virtual);
+ RB_CLEAR_NODE(&node->rb);
+
+ rq = __first_virtual_request(ve);
+ if (!virtual_matches(ve, rq, sibling))
+ return;
+
+ rb = NULL;
+ first = true;
+ parent = &sibling->execlists.virtual.rb_root.rb_node;
+ deadline = rq_deadline(rq);
+ while (*parent) {
+ struct ve_node *other;
+
+ rb = *parent;
+ other = rb_entry(rb, typeof(*other), rb);
+ if (deadline <= other->deadline) {
+ parent = &rb->rb_left;
+ } else {
+ parent = &rb->rb_right;
+ first = false;
+ }
+ }
+
+ rb_link_node(&node->rb, rb, parent);
+ rb_insert_color_cached(&node->rb, &sibling->execlists.virtual, first);
+}
+
+static void virtual_requeue(struct intel_engine_cs *engine,
+ struct i915_request *last)
+{
+ const struct i915_request * const first = first_queue_request(engine);
+ struct virtual_engine *ve;
+
+ while ((ve = first_virtual_engine(engine))) {
+ struct i915_request *rq;
+
+ spin_lock(&ve->base.active.lock);
+
+ rq = __first_virtual_request(ve);
+ if (unlikely(!virtual_matches(ve, rq, engine)))
+ /* lost the race to a sibling */
+ goto unlock;
+
+ GEM_BUG_ON(rq->engine != &ve->base);
+ GEM_BUG_ON(rq->context != &ve->context);
+
+ if (!deadline_before(rq, first)) {
+ spin_unlock(&ve->base.active.lock);
+ break;
+ }
+
+ if (last && !__can_merge_ctx(last->context, rq->context)) {
+ spin_unlock(&ve->base.active.lock);
+ break; /* leave this for another sibling? */
+ }
+
+ ENGINE_TRACE(engine,
+ "virtual rq=%llx:%lld%s, dl %llx, new engine? %s\n",
+ rq->fence.context,
+ rq->fence.seqno,
+ i915_request_completed(rq) ? "!" :
+ i915_request_started(rq) ? "*" :
+ "",
+ rq_deadline(rq),
+ yesno(engine != ve->siblings[0]));
+
+ GEM_BUG_ON(!(rq->execution_mask & engine->mask));
+ if (__i915_request_requeue(rq, engine)) {
+ /*
+ * Only after we confirm that we will submit
+ * this request (i.e. it has not already
+ * completed), do we want to update the context.
+ *
+ * This serves two purposes. It avoids
+ * unnecessary work if we are resubmitting an
+ * already completed request after timeslicing.
+ * But more importantly, it prevents us altering
+ * ve->siblings[] on an idle context, where
+ * we may be using ve->siblings[] in
+ * virtual_context_enter / virtual_context_exit.
+ */
+ virtual_xfer_context(ve, engine);
+
+ /* Bind this ve before we release the lock */
+ if (!ve->context.inflight)
+ WRITE_ONCE(ve->context.inflight, engine);
+
+ GEM_BUG_ON(rq->engine != engine);
+ GEM_BUG_ON(ve->siblings[0] != engine);
+ GEM_BUG_ON(intel_context_inflight(rq->context) != engine);
+
+ last = rq;
+ }
+
+unlock:
+ __virtual_dequeue(ve, engine);
+ spin_unlock(&ve->base.active.lock);
+ }
+}
+
static void execlists_dequeue(struct intel_engine_cs *engine)
{
struct intel_engine_execlists * const execlists = &engine->execlists;
@@ -2000,7 +2148,6 @@ static void execlists_dequeue(struct intel_engine_cs *engine)
struct i915_request ** const last_port = port + execlists->port_mask;
struct i915_request *last, * const *active;
struct list_head *free = NULL;
- struct virtual_engine *ve;
struct rb_node *rb;
bool submit = false;
@@ -2042,6 +2189,8 @@ static void execlists_dequeue(struct intel_engine_cs *engine)
active++;
if (last) {
+ GEM_BUG_ON(!i915_request_is_active(last));
+
if (need_preempt(engine, last)) {
ENGINE_TRACE(engine,
"preempting last=%llx:%llu, dl=%llu, prio=%d\n",
@@ -2116,85 +2265,7 @@ static void execlists_dequeue(struct intel_engine_cs *engine)
}
}
- /* XXX virtual is always taking precedence */
- while ((ve = first_virtual_engine(engine))) {
- struct i915_request *rq;
-
- spin_lock(&ve->base.active.lock);
-
- rq = ve->request;
- if (unlikely(!rq)) /* lost the race to a sibling */
- goto unlock;
-
- GEM_BUG_ON(rq->engine != &ve->base);
- GEM_BUG_ON(rq->context != &ve->context);
-
- if (!deadline_before(rq, first_queue_request(engine))) {
- spin_unlock(&ve->base.active.lock);
- break;
- }
-
- GEM_BUG_ON(!virtual_matches(ve, rq, engine));
-
- if (last && !can_merge_rq(last, rq)) {
- spin_unlock(&ve->base.active.lock);
- spin_unlock(&engine->active.lock);
- return; /* leave this for another sibling */
- }
-
- ENGINE_TRACE(engine,
- "virtual rq=%llx:%lld%s, dl %llx, new engine? %s\n",
- rq->fence.context,
- rq->fence.seqno,
- i915_request_completed(rq) ? "!" :
- i915_request_started(rq) ? "*" :
- "",
- rq_deadline(rq),
- yesno(engine != ve->siblings[0]));
- WRITE_ONCE(ve->request, NULL);
-
- rb = &ve->nodes[engine->id].rb;
- rb_erase_cached(rb, &execlists->virtual);
- RB_CLEAR_NODE(rb);
-
- GEM_BUG_ON(!(rq->execution_mask & engine->mask));
- WRITE_ONCE(rq->engine, engine);
-
- if (__i915_request_submit(rq)) {
- /*
- * Only after we confirm that we will submit
- * this request (i.e. it has not already
- * completed), do we want to update the context.
- *
- * This serves two purposes. It avoids
- * unnecessary work if we are resubmitting an
- * already completed request after timeslicing.
- * But more importantly, it prevents us altering
- * ve->siblings[] on an idle context, where
- * we may be using ve->siblings[] in
- * virtual_context_enter / virtual_context_exit.
- */
- virtual_xfer_context(ve, engine);
- GEM_BUG_ON(ve->siblings[0] != engine);
-
- submit = true;
- last = rq;
- }
-
- i915_request_put(rq);
-unlock:
- spin_unlock(&ve->base.active.lock);
-
- /*
- * Hmm, we have a bunch of virtual engine requests,
- * but the first one was already completed (thanks
- * preempt-to-busy!). Keep looking at the veng queue
- * until we have no more relevant requests (i.e.
- * the normal submit queue has higher priority).
- */
- if (submit)
- break;
- }
+ virtual_requeue(engine, last);
while ((rb = rb_first_cached(&engine->active.queue))) {
struct i915_priolist *p = to_priolist(rb);
@@ -2203,6 +2274,8 @@ static void execlists_dequeue(struct intel_engine_cs *engine)
priolist_for_each_request_consume(rq, rn, p) {
bool merge = true;
+ GEM_BUG_ON(rq->engine != engine);
+
/*
* Can we combine this request with the current port?
* It has to be the same context/ringbuffer and not
@@ -4087,13 +4160,11 @@ static void execlists_reset_cancel(struct intel_engine_cs *engine)
RB_CLEAR_NODE(rb);
spin_lock(&ve->base.active.lock);
- rq = fetch_and_zero(&ve->request);
- if (rq) {
+ while ((rq = __first_virtual_request(ve))) {
mark_eio(rq);
rq->engine = engine;
__i915_request_submit(rq);
- i915_request_put(rq);
}
spin_unlock(&ve->base.active.lock);
}
@@ -4545,11 +4616,6 @@ static int __execlists_context_alloc(struct intel_context *ce,
return ret;
}
-static struct list_head *virtual_queue(struct virtual_engine *ve)
-{
- return &ve->base.active.default_priolist.requests;
-}
-
static void rcu_virtual_context_destroy(struct work_struct *wrk)
{
struct virtual_engine *ve =
@@ -4559,17 +4625,13 @@ static void rcu_virtual_context_destroy(struct work_struct *wrk)
GEM_BUG_ON(ve->context.inflight);
/* Preempt-to-busy may leave a stale request behind. */
- if (unlikely(ve->request)) {
+ if (unlikely(!i915_sched_is_idle(&ve->base.active))) {
struct i915_request *old;
spin_lock_irq(&ve->base.active.lock);
- old = fetch_and_zero(&ve->request);
- if (old) {
- GEM_BUG_ON(!i915_request_completed(old));
+ while ((old = __first_virtual_request(ve)))
__i915_request_submit(old);
- i915_request_put(old);
- }
spin_unlock_irq(&ve->base.active.lock);
}
@@ -4600,7 +4662,6 @@ static void rcu_virtual_context_destroy(struct work_struct *wrk)
spin_unlock_irq(&sibling->active.lock);
}
GEM_BUG_ON(__tasklet_is_scheduled(&ve->base.active.tasklet));
- GEM_BUG_ON(!list_empty(virtual_queue(ve)));
if (ve->context.state)
__execlists_context_fini(&ve->context);
@@ -4713,7 +4774,9 @@ virtual_submission_mask(struct virtual_engine *ve, u64 *deadline)
struct i915_request *rq;
intel_engine_mask_t mask;
- rq = READ_ONCE(ve->request);
+ spin_lock_irq(&ve->base.active.lock);
+ rq = __first_virtual_request(ve);
+ spin_unlock_irq(&ve->base.active.lock);
if (!rq)
return 0;
@@ -4753,9 +4816,6 @@ static void virtual_submission_tasklet(unsigned long data)
struct rb_node **parent, *rb;
bool first;
- if (!READ_ONCE(ve->request))
- break; /* already handled by a sibling's tasklet */
-
spin_lock_irq(&sibling->active.lock);
if (unlikely(!(mask & sibling->mask))) {
@@ -4817,45 +4877,6 @@ static void virtual_submission_tasklet(unsigned long data)
}
}
-static void virtual_submit_request(struct i915_request *rq)
-{
- struct virtual_engine *ve = to_virtual_engine(rq->engine);
- unsigned long flags;
-
- ENGINE_TRACE(&ve->base, "rq=%llx:%lld\n",
- rq->fence.context,
- rq->fence.seqno);
-
- GEM_BUG_ON(ve->base.submit_request != virtual_submit_request);
-
- spin_lock_irqsave(&ve->base.active.lock, flags);
-
- /* By the time we resubmit a request, it may be completed */
- if (i915_request_completed(rq)) {
- __i915_request_submit(rq);
- goto unlock;
- }
-
- if (ve->request) { /* background completion from preempt-to-busy */
- GEM_BUG_ON(!i915_request_completed(ve->request));
- __i915_request_submit(ve->request);
- i915_request_put(ve->request);
- }
-
- rq->sched.deadline =
- min(rq->sched.deadline,
- i915_scheduler_next_virtual_deadline(rq_prio(rq)));
- ve->request = i915_request_get(rq);
-
- GEM_BUG_ON(!list_empty(virtual_queue(ve)));
- list_move_tail(&rq->sched.link, virtual_queue(ve));
-
- tasklet_hi_schedule(&ve->base.active.tasklet);
-
-unlock:
- spin_unlock_irqrestore(&ve->base.active.lock, flags);
-}
-
static struct ve_bond *
virtual_find_bond(struct virtual_engine *ve,
const struct intel_engine_cs *master)
@@ -4928,10 +4949,9 @@ intel_execlists_create_virtual(struct intel_engine_cs **siblings,
ve->base.cops = &virtual_context_ops;
ve->base.request_alloc = execlists_request_alloc;
- ve->base.submit_request = virtual_submit_request;
+ ve->base.submit_request = i915_request_enqueue;
ve->base.bond_execute = virtual_bond_execute;
- INIT_LIST_HEAD(virtual_queue(ve));
tasklet_init(&ve->base.active.tasklet,
virtual_submission_tasklet,
(unsigned long)ve);
@@ -5140,14 +5160,17 @@ void intel_execlists_show_requests(struct intel_engine_cs *engine,
for (rb = rb_first_cached(&execlists->virtual); rb; rb = rb_next(rb)) {
struct virtual_engine *ve =
rb_entry(rb, typeof(*ve), nodes[engine->id].rb);
- struct i915_request *rq = READ_ONCE(ve->request);
+ struct i915_request *rq;
+ spin_lock(&ve->base.active.lock);
+ rq = __first_virtual_request(ve);
if (rq) {
if (count++ < max - 1)
show_request(m, rq, "\t\t", 0);
else
last = rq;
}
+ spin_unlock(&ve->base.active.lock);
}
if (last) {
if (count > max) {
diff --git a/drivers/gpu/drm/i915/i915_request.c b/drivers/gpu/drm/i915/i915_request.c
index d51747c3aedd..6a85ccd73e5a 100644
--- a/drivers/gpu/drm/i915/i915_request.c
+++ b/drivers/gpu/drm/i915/i915_request.c
@@ -1345,6 +1345,7 @@ i915_request_await_request(struct i915_request *to, struct i915_request *from)
GEM_BUG_ON(to == from);
GEM_BUG_ON(to->timeline == from->timeline);
+ GEM_BUG_ON(to->context == from->context);
if (i915_request_completed(from)) {
i915_sw_fence_set_error_once(&to->submit, from->fence.error);
@@ -1530,7 +1531,7 @@ __i915_request_add_to_timeline(struct i915_request *rq)
i915_seqno_passed(prev->fence.seqno,
rq->fence.seqno));
- if (is_power_of_2(READ_ONCE(prev->engine)->mask | rq->engine->mask))
+ if (prev->context == rq->context)
i915_sw_fence_await_sw_fence(&rq->submit,
&prev->submit,
&rq->submitq);
diff --git a/drivers/gpu/drm/i915/i915_scheduler.c b/drivers/gpu/drm/i915/i915_scheduler.c
index f8184c910d73..3f0b8a79f1f9 100644
--- a/drivers/gpu/drm/i915/i915_scheduler.c
+++ b/drivers/gpu/drm/i915/i915_scheduler.c
@@ -721,20 +721,17 @@ bool __intel_engine_queue_request(struct intel_engine_cs *engine,
return set_earliest_deadline(rq, I915_DEADLINE_NEVER);
}
-void __intel_engine_defer_request(struct intel_engine_cs *engine,
- struct i915_request *rq)
+static void __defer_request(struct intel_engine_cs *engine,
+ struct i915_request *rq,
+ u64 deadline)
{
struct list_head *pos = &rq->sched.waiters_list;
struct i915_request *rn;
LIST_HEAD(dfs);
- u64 deadline;
lockdep_assert_held(&engine->active.lock);
GEM_BUG_ON(!test_bit(I915_FENCE_FLAG_PQUEUE, &rq->fence.flags));
- deadline = max(rq_deadline(rq),
- i915_scheduler_next_virtual_deadline(rq_prio(rq)));
-
/*
* When we defer a request, we must maintain its order with respect
* to those that are waiting upon it. So we traverse its chain of
@@ -802,6 +799,14 @@ void __intel_engine_defer_request(struct intel_engine_cs *engine,
}
}
+void __intel_engine_defer_request(struct intel_engine_cs *engine,
+ struct i915_request *rq)
+{
+ __defer_request(engine, rq,
+ max(rq_deadline(rq),
+ i915_scheduler_next_virtual_deadline(rq_prio(rq))));
+}
+
static bool hold_request(const struct i915_request *rq)
{
struct i915_dependency *p;
@@ -835,6 +840,46 @@ static bool ancestor_on_hold(const struct intel_engine_cs *engine,
return unlikely(!list_empty(&engine->active.hold)) && hold_request(rq);
}
+bool __i915_request_requeue(struct i915_request *rq,
+ struct intel_engine_cs *engine)
+{
+ RQ_TRACE(rq, "transfer from %s to %s\n",
+ rq->engine->name, engine->name);
+
+ lockdep_assert_held(&engine->active.lock);
+ lockdep_assert_held(&rq->engine->active.lock);
+ GEM_BUG_ON(!test_bit(I915_FENCE_FLAG_PQUEUE, &rq->fence.flags));
+ GEM_BUG_ON(rq->engine == engine);
+
+ list_del_init(&rq->sched.link);
+ WRITE_ONCE(rq->engine, engine);
+
+ if (i915_request_completed(rq)) {
+ clear_bit(I915_FENCE_FLAG_PQUEUE, &rq->fence.flags);
+ set_bit(I915_FENCE_FLAG_ACTIVE, &rq->fence.flags);
+ return false;
+ }
+
+ if (unlikely(ancestor_on_hold(engine, rq))) {
+ RQ_TRACE(rq, "ancestor on hold\n");
+ clear_bit(I915_FENCE_FLAG_PQUEUE, &rq->fence.flags);
+ list_add_tail(&rq->sched.link, &engine->active.hold);
+ i915_request_set_hold(rq);
+ } else {
+ u64 deadline = min(earliest_deadline(rq), rq_deadline(rq));
+
+ /* Maintain request ordering wrt to existing on target */
+ __i915_request_set_deadline(rq, deadline);
+ if (!list_empty(&rq->sched.waiters_list))
+ __defer_request(engine, rq, deadline);
+
+ GEM_BUG_ON(rq_deadline(rq) == I915_DEADLINE_NEVER);
+ }
+
+ GEM_BUG_ON(list_empty(&rq->sched.link));
+ return true;
+}
+
void i915_request_enqueue(struct i915_request *rq)
{
struct intel_engine_cs *engine = rq->engine;
diff --git a/drivers/gpu/drm/i915/i915_scheduler.h b/drivers/gpu/drm/i915/i915_scheduler.h
index 05989fa7a390..e6b7f35e8243 100644
--- a/drivers/gpu/drm/i915/i915_scheduler.h
+++ b/drivers/gpu/drm/i915/i915_scheduler.h
@@ -49,6 +49,8 @@ u64 i915_scheduler_virtual_deadline(u64 kt, int priority);
u64 i915_scheduler_next_virtual_deadline(int priority);
void i915_request_enqueue(struct i915_request *request);
+bool __i915_request_requeue(struct i915_request *rq,
+ struct intel_engine_cs *engine);
bool __intel_engine_queue_request(struct intel_engine_cs *engine,
struct i915_request *request);
--
2.20.1
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