[Intel-gfx] [PATCH v2] drm/i915: Use common priotree lists for virtual engine
Chris Wilson
chris at chris-wilson.co.uk
Tue Jan 14 11:55:34 UTC 2020
Since commit 422d7df4f090 ("drm/i915: Replace engine->timeline with a
plain list"), we used the default embedded priotree slot for the virtual
engine request queue, which means we can also use the same solitary slot
with the scheduler. However, the priolist is expected to be guarded by
the engine->active.lock, but this is not true for the virtual engine
v2: Update i915_sched_node.link explanation for current usage where it
is a link on both the queue and on the runlists.
References: 422d7df4f090 ("drm/i915: Replace engine->timeline with a plain list")
Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala at linux.intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
---
drivers/gpu/drm/i915/gt/intel_lrc.c | 13 ++++++++-----
drivers/gpu/drm/i915/i915_request.c | 4 +++-
drivers/gpu/drm/i915/i915_request.h | 17 +++++++++++++++++
drivers/gpu/drm/i915/i915_scheduler.c | 22 ++++++++++------------
4 files changed, 38 insertions(+), 18 deletions(-)
diff --git a/drivers/gpu/drm/i915/gt/intel_lrc.c b/drivers/gpu/drm/i915/gt/intel_lrc.c
index e9e42de9a9c3..09cfe7a8ecd0 100644
--- a/drivers/gpu/drm/i915/gt/intel_lrc.c
+++ b/drivers/gpu/drm/i915/gt/intel_lrc.c
@@ -985,6 +985,8 @@ __unwind_incomplete_requests(struct intel_engine_cs *engine)
GEM_BUG_ON(RB_EMPTY_ROOT(&engine->execlists.queue.rb_root));
list_move(&rq->sched.link, pl);
+ set_bit(I915_FENCE_FLAG_PQUEUE, &rq->fence.flags);
+
active = rq;
} else {
struct intel_engine_cs *owner = rq->context->engine;
@@ -2452,11 +2454,12 @@ static void execlists_preempt(struct timer_list *timer)
}
static void queue_request(struct intel_engine_cs *engine,
- struct i915_sched_node *node,
- int prio)
+ struct i915_request *rq)
{
- GEM_BUG_ON(!list_empty(&node->link));
- list_add_tail(&node->link, i915_sched_lookup_priolist(engine, prio));
+ GEM_BUG_ON(!list_empty(&rq->sched.link));
+ list_add_tail(&rq->sched.link,
+ i915_sched_lookup_priolist(engine, rq_prio(rq)));
+ set_bit(I915_FENCE_FLAG_PQUEUE, &rq->fence.flags);
}
static void __submit_queue_imm(struct intel_engine_cs *engine)
@@ -2492,7 +2495,7 @@ static void execlists_submit_request(struct i915_request *request)
/* Will be called from irq-context when using foreign fences. */
spin_lock_irqsave(&engine->active.lock, flags);
- queue_request(engine, &request->sched, rq_prio(request));
+ queue_request(engine, request);
GEM_BUG_ON(RB_EMPTY_ROOT(&engine->execlists.queue.rb_root));
GEM_BUG_ON(list_empty(&request->sched.link));
diff --git a/drivers/gpu/drm/i915/i915_request.c b/drivers/gpu/drm/i915/i915_request.c
index f5696698d234..705ade87d166 100644
--- a/drivers/gpu/drm/i915/i915_request.c
+++ b/drivers/gpu/drm/i915/i915_request.c
@@ -408,8 +408,10 @@ bool __i915_request_submit(struct i915_request *request)
xfer: /* We may be recursing from the signal callback of another i915 fence */
spin_lock_nested(&request->lock, SINGLE_DEPTH_NESTING);
- if (!test_and_set_bit(I915_FENCE_FLAG_ACTIVE, &request->fence.flags))
+ if (!test_and_set_bit(I915_FENCE_FLAG_ACTIVE, &request->fence.flags)) {
list_move_tail(&request->sched.link, &engine->active.requests);
+ clear_bit(I915_FENCE_FLAG_PQUEUE, &request->fence.flags);
+ }
if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT, &request->fence.flags) &&
!test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &request->fence.flags) &&
diff --git a/drivers/gpu/drm/i915/i915_request.h b/drivers/gpu/drm/i915/i915_request.h
index 031433691a06..a9f0d3c8d8b7 100644
--- a/drivers/gpu/drm/i915/i915_request.h
+++ b/drivers/gpu/drm/i915/i915_request.h
@@ -70,6 +70,18 @@ enum {
*/
I915_FENCE_FLAG_ACTIVE = DMA_FENCE_FLAG_USER_BITS,
+ /*
+ * I915_FENCE_FLAG_PQUEUE - this request is ready for execution
+ *
+ * Using the scheduler, when a request is ready for execution it is put
+ * into the priority queue, and removed from the queue when transferred
+ * to the HW runlists. We want to track its membership within that
+ * queue so that we can easily check before rescheduling.
+ *
+ * See i915_request_in_priority_queue()
+ */
+ I915_FENCE_FLAG_PQUEUE,
+
/*
* I915_FENCE_FLAG_SIGNAL - this request is currently on signal_list
*
@@ -361,6 +373,11 @@ static inline bool i915_request_is_active(const struct i915_request *rq)
return test_bit(I915_FENCE_FLAG_ACTIVE, &rq->fence.flags);
}
+static inline bool i915_request_in_priority_queue(const struct i915_request *rq)
+{
+ return test_bit(I915_FENCE_FLAG_PQUEUE, &rq->fence.flags);
+}
+
/**
* Returns true if seq1 is later than seq2.
*/
diff --git a/drivers/gpu/drm/i915/i915_scheduler.c b/drivers/gpu/drm/i915/i915_scheduler.c
index bf87c70bfdd9..db3da81b7f05 100644
--- a/drivers/gpu/drm/i915/i915_scheduler.c
+++ b/drivers/gpu/drm/i915/i915_scheduler.c
@@ -326,20 +326,18 @@ static void __i915_schedule(struct i915_sched_node *node,
node->attr.priority = prio;
- if (list_empty(&node->link)) {
- /*
- * If the request is not in the priolist queue because
- * it is not yet runnable, then it doesn't contribute
- * to our preemption decisions. On the other hand,
- * if the request is on the HW, it too is not in the
- * queue; but in that case we may still need to reorder
- * the inflight requests.
- */
+ /*
+ * Once the request is ready, it will be place into the
+ * priority lists and then onto the HW runlist. Before the
+ * request is ready, it does not contribute to our preemption
+ * decisions and we can safely ignore it, as it will, and
+ * any preemption required, be dealt with upon submission.
+ * See engine->submit_request()
+ */
+ if (list_empty(&node->link))
continue;
- }
- if (!intel_engine_is_virtual(engine) &&
- !i915_request_is_active(node_to_request(node))) {
+ if (i915_request_in_priority_queue(node_to_request(node))) {
if (!cache.priolist)
cache.priolist =
i915_sched_lookup_priolist(engine,
--
2.25.0.rc2
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