[Intel-gfx] [PATCH 1/3] dma-buf/sw_sync: Avoid recursive lock during fence signal.

Bas Nieuwenhuizen bas at basnieuwenhuizen.nl
Tue Jul 14 20:14:40 UTC 2020


Thanks for updating the patch. LGTM

On Tue, Jul 14, 2020 at 10:07 PM Chris Wilson <chris at chris-wilson.co.uk> wrote:
>
> From: Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl>
>
> Calltree:
>   timeline_fence_release
>   drm_sched_entity_wakeup
>   dma_fence_signal_locked
>   sync_timeline_signal
>   sw_sync_ioctl
>
> Releasing the reference to the fence in the fence signal callback
> seems reasonable to me, so this patch avoids the locking issue in
> sw_sync.
>
> d3862e44daa7 ("dma-buf/sw-sync: Fix locking around sync_timeline lists")
> fixed the recursive locking issue but caused an use-after-free. Later
> d3c6dd1fb30d ("dma-buf/sw_sync: Synchronize signal vs syncpt free")
> fixed the use-after-free but reintroduced the recursive locking issue.
>
> In this attempt we avoid the use-after-free still because the release
> function still always locks, and outside of the locking region in the
> signal function we have properly refcounted references.
>
> We furthermore also avoid the recurive lock by making sure that either:
>
> 1) We have a properly refcounted reference, preventing the signal from
>    triggering the release function inside the locked region.
> 2) The refcount was already zero, and hence nobody will be able to trigger
>    the release function from the signal function.
>
> v2: Move dma_fence_signal() into second loop in preparation to moving
> the callback out of the timeline obj->lock.
>
> Fixes: d3c6dd1fb30d ("dma-buf/sw_sync: Synchronize signal vs syncpt free")
> Cc: Sumit Semwal <sumit.semwal at linaro.org>
> Cc: Chris Wilson <chris at chris-wilson.co.uk>
> Cc: Gustavo Padovan <gustavo at padovan.org>
> Cc: Christian König <christian.koenig at amd.com>
> Cc: <stable at vger.kernel.org>
> Signed-off-by: Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl>
> Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
> ---
>  drivers/dma-buf/sw_sync.c | 32 ++++++++++++++++++++++----------
>  1 file changed, 22 insertions(+), 10 deletions(-)
>
> diff --git a/drivers/dma-buf/sw_sync.c b/drivers/dma-buf/sw_sync.c
> index 348b3a9170fa..807c82148062 100644
> --- a/drivers/dma-buf/sw_sync.c
> +++ b/drivers/dma-buf/sw_sync.c
> @@ -192,6 +192,7 @@ static const struct dma_fence_ops timeline_fence_ops = {
>  static void sync_timeline_signal(struct sync_timeline *obj, unsigned int inc)
>  {
>         struct sync_pt *pt, *next;
> +       LIST_HEAD(signal);
>
>         trace_sync_timeline(obj);
>
> @@ -203,21 +204,32 @@ static void sync_timeline_signal(struct sync_timeline *obj, unsigned int inc)
>                 if (!timeline_fence_signaled(&pt->base))
>                         break;
>
> -               list_del_init(&pt->link);
> -               rb_erase(&pt->node, &obj->pt_tree);
> -
>                 /*
> -                * A signal callback may release the last reference to this
> -                * fence, causing it to be freed. That operation has to be
> -                * last to avoid a use after free inside this loop, and must
> -                * be after we remove the fence from the timeline in order to
> -                * prevent deadlocking on timeline->lock inside
> -                * timeline_fence_release().
> +                * We need to take a reference to avoid a release during
> +                * signalling (which can cause a recursive lock of obj->lock).
> +                * If refcount was already zero, another thread is already
> +                * taking care of destroying the fence.
>                  */
> -               dma_fence_signal_locked(&pt->base);
> +               if (!dma_fence_get_rcu(&pt->base))
> +                       continue;
> +
> +               list_move_tail(&pt->link, &signal);
> +               rb_erase(&pt->node, &obj->pt_tree);
>         }
>
>         spin_unlock_irq(&obj->lock);
> +
> +       list_for_each_entry_safe(pt, next, &signal, link) {
> +               /*
> +                * This needs to be cleared before release, otherwise the
> +                * timeline_fence_release function gets confused about also
> +                * removing the fence from the pt_tree.
> +                */
> +               list_del_init(&pt->link);
> +
> +               dma_fence_signal(&pt->base);
> +               dma_fence_put(&pt->base);
> +       }
>  }
>
>  /**
> --
> 2.20.1
>


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