[Intel-gfx] [PATCH] drm/i915: Reduce i915_request.lock contention for i915_request_wait

Tvrtko Ursulin tvrtko.ursulin at linux.intel.com
Wed Jul 15 12:26:23 UTC 2020


On 15/07/2020 13:06, Tvrtko Ursulin wrote:
> 
> On 15/07/2020 11:50, Chris Wilson wrote:
>> Currently, we use i915_request_completed() directly in
>> i915_request_wait() and follow up with a manual invocation of
>> dma_fence_signal(). This appears to cause a large number of contentions
>> on i915_request.lock as when the process is woken up after the fence is
>> signaled by an interrupt, we will then try and call dma_fence_signal()
>> ourselves while the signaler is still holding the lock.
>> dma_fence_is_signaled() has the benefit of checking the
>> DMA_FENCE_FLAG_SIGNALED_BIT prior to calling dma_fence_signal() and so
>> avoids most of that contention.
>>
>> Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
>> Cc: Matthew Auld <matthew.auld at intel.com>
>> Cc: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
>> ---
>>   drivers/gpu/drm/i915/i915_request.c | 12 ++++--------
>>   1 file changed, 4 insertions(+), 8 deletions(-)
>>
>> diff --git a/drivers/gpu/drm/i915/i915_request.c 
>> b/drivers/gpu/drm/i915/i915_request.c
>> index 0b2fe55e6194..bb4eb1a8780e 100644
>> --- a/drivers/gpu/drm/i915/i915_request.c
>> +++ b/drivers/gpu/drm/i915/i915_request.c
>> @@ -1640,7 +1640,7 @@ static bool busywait_stop(unsigned long timeout, 
>> unsigned int cpu)
>>       return this_cpu != cpu;
>>   }
>> -static bool __i915_spin_request(const struct i915_request * const rq, 
>> int state)
>> +static bool __i915_spin_request(struct i915_request * const rq, int 
>> state)
>>   {
>>       unsigned long timeout_ns;
>>       unsigned int cpu;
>> @@ -1673,7 +1673,7 @@ static bool __i915_spin_request(const struct 
>> i915_request * const rq, int state)
>>       timeout_ns = READ_ONCE(rq->engine->props.max_busywait_duration_ns);
>>       timeout_ns += local_clock_ns(&cpu);
>>       do {
>> -        if (i915_request_completed(rq))
>> +        if (dma_fence_is_signaled(&rq->fence))
>>               return true;
>>           if (signal_pending_state(state, current))
>> @@ -1766,10 +1766,8 @@ long i915_request_wait(struct i915_request *rq,
>>        * duration, which we currently lack.
>>        */
>>       if (IS_ACTIVE(CONFIG_DRM_I915_MAX_REQUEST_BUSYWAIT) &&
>> -        __i915_spin_request(rq, state)) {
>> -        dma_fence_signal(&rq->fence);
>> +        __i915_spin_request(rq, state))
>>           goto out;
>> -    }
>>       /*
>>        * This client is about to stall waiting for the GPU. In many cases
>> @@ -1796,10 +1794,8 @@ long i915_request_wait(struct i915_request *rq,
>>       for (;;) {
>>           set_current_state(state);
>> -        if (i915_request_completed(rq)) {
>> -            dma_fence_signal(&rq->fence);
>> +        if (dma_fence_is_signaled(&rq->fence))
>>               break;
>> -        }
>>           intel_engine_flush_submission(rq->engine);
>>
> 
> In other words putting some latency back into the waiters, which is 
> probably okay, since sync waits is not our primary model.
> 
> I have a slight concern about the remaining value of busy spinning if 
> i915_request_completed check is removed from there as well. Of course it 
> doesn't make sense to have different completion criteria between the 
> two.. We could wait a bit longer if real check in busyspin said request 
> is actually completed, just not signal it but wait for the breadcrumbs 
> to do it.

What a load of nonsense.. :)

Okay, I think the only real question is i915_request_completed vs 
dma_fence_signaled in __i915_spin_request. Do we want to burn CPU cycles 
waiting on GPU and breadcrumb irq work, or just the GPU.

Regards,

Tvrtko





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