[Intel-gfx] [PATCH 2/6] drm/i915/gt: Move ivb GT workarounds from init_clock_gating to workarounds
Mika Kuoppala
mika.kuoppala at linux.intel.com
Thu Jun 11 09:59:19 UTC 2020
Chris Wilson <chris at chris-wilson.co.uk> writes:
> Rescue the GT workarounds from being buried inside init_clock_gating so
> that we remember to apply them after a GT reset, and that they are
> included in our verification that the workarounds are applied.
>
> Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
> ---
> drivers/gpu/drm/i915/gt/intel_workarounds.c | 62 +++++++++++++++++++++
> drivers/gpu/drm/i915/i915_reg.h | 2 +-
> drivers/gpu/drm/i915/intel_pm.c | 48 ----------------
> 3 files changed, 63 insertions(+), 49 deletions(-)
>
> diff --git a/drivers/gpu/drm/i915/gt/intel_workarounds.c b/drivers/gpu/drm/i915/gt/intel_workarounds.c
> index 39f070bff09d..a5ba3ea8d45a 100644
> --- a/drivers/gpu/drm/i915/gt/intel_workarounds.c
> +++ b/drivers/gpu/drm/i915/gt/intel_workarounds.c
> @@ -714,6 +714,66 @@ int intel_engine_emit_ctx_wa(struct i915_request *rq)
> return 0;
> }
>
> +static void
> +ivb_gt_workarounds_init(struct drm_i915_private *i915, struct i915_wa_list *wal)
> +{
> + /* WaDisableEarlyCull:ivb */
> + wa_masked_en(wal,_3D_CHICKEN3, _3D_CHICKEN_SF_DISABLE_OBJEND_CULL);
> +
> + /* WaDisablePSDDualDispatchEnable:ivb */
> + if (IS_IVB_GT1(i915))
> + wa_masked_en(wal,
> + GEN7_HALF_SLICE_CHICKEN1,
> + GEN7_PSD_SINGLE_PORT_DISPATCH_ENABLE);
> +
> + /* WaDisable_RenderCache_OperationalFlush:ivb */
> + wa_masked_dis(wal, CACHE_MODE_0_GEN7, RC_OP_FLUSH_ENABLE);
> +
> + /* Apply the WaDisableRHWOOptimizationForRenderHang:ivb workaround. */
> + wa_masked_dis(wal,
> + GEN7_COMMON_SLICE_CHICKEN1,
> + GEN7_CSC1_RHWO_OPT_DISABLE_IN_RCC);
> +
> + /* WaApplyL3ControlAndL3ChickenMode:ivb */
> + wa_write(wal, GEN7_L3CNTLREG1, GEN7_WA_FOR_GEN7_L3_CONTROL);
> + wa_write(wal, GEN7_L3_CHICKEN_MODE_REGISTER, GEN7_WA_L3_CHICKEN_MODE);
> +
> + /* WaForceL3Serialization:ivb */
> + wa_write_clr(wal, GEN7_L3SQCREG4, L3SQ_URB_READ_CAM_MATCH_DISABLE);
> +
> + /*
> + * WaVSThreadDispatchOverride:ivb,vlv
> + *
> + * This actually overrides the dispatch
> + * mode for all thread types.
> + */
> + wa_write_masked_or(wal, GEN7_FF_THREAD_MODE,
> + GEN7_FF_SCHED_MASK,
> + GEN7_FF_TS_SCHED_HW |
> + GEN7_FF_VS_SCHED_HW |
> + GEN7_FF_DS_SCHED_HW);
> +
> + if (0) { /* causes HiZ corruption on ivb:gt1 */
> + /* enable HiZ Raw Stall Optimization */
> + wa_masked_dis(wal, CACHE_MODE_0_GEN7, HIZ_RAW_STALL_OPT_DISABLE);
> + }
> +
> + /* WaDisable4x2SubspanOptimization:ivb */
> + wa_masked_en(wal, CACHE_MODE_1, PIXEL_SUBSPAN_COLLECT_OPT_DISABLE);
> +
> + /*
> + * BSpec recommends 8x4 when MSAA is used,
> + * however in practice 16x4 seems fastest.
> + *
> + * Note that PS/WM thread counts depend on the WIZ hashing
> + * disable bit, which we don't touch here, but it's good
> + * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
> + */
> + wa_add(wal, GEN7_GT_MODE, 0,
> + _MASKED_FIELD(GEN6_WIZ_HASHING_MASK, GEN6_WIZ_HASHING_16x4),
> + GEN6_WIZ_HASHING_16x4);
> +}
> +
> static void
> hsw_gt_workarounds_init(struct drm_i915_private *i915, struct i915_wa_list *wal)
> {
> @@ -1033,6 +1093,8 @@ gt_init_workarounds(struct drm_i915_private *i915, struct i915_wa_list *wal)
> skl_gt_workarounds_init(i915, wal);
> else if (IS_HASWELL(i915))
> hsw_gt_workarounds_init(i915, wal);
> + else if (IS_IVYBRIDGE(i915))
> + ivb_gt_workarounds_init(i915, wal);
> else if (INTEL_GEN(i915) <= 8)
> return;
> else
> diff --git a/drivers/gpu/drm/i915/i915_reg.h b/drivers/gpu/drm/i915/i915_reg.h
> index 9aca6d778220..19e1fed198c3 100644
> --- a/drivers/gpu/drm/i915/i915_reg.h
> +++ b/drivers/gpu/drm/i915/i915_reg.h
> @@ -7924,7 +7924,7 @@ enum {
>
> /* GEN7 chicken */
> #define GEN7_COMMON_SLICE_CHICKEN1 _MMIO(0x7010)
> - #define GEN7_CSC1_RHWO_OPT_DISABLE_IN_RCC ((1 << 10) | (1 << 26))
> + #define GEN7_CSC1_RHWO_OPT_DISABLE_IN_RCC (1 << 10)
I dont have bspec but evidence is overwhelming that this is masked reg.
> #define GEN9_RHWO_OPTIMIZATION_DISABLE (1 << 14)
>
> #define COMMON_SLICE_CHICKEN2 _MMIO(0x7014)
> diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c
> index 249ee720874c..b835e5e97515 100644
> --- a/drivers/gpu/drm/i915/intel_pm.c
> +++ b/drivers/gpu/drm/i915/intel_pm.c
> @@ -7338,32 +7338,11 @@ static void ivb_init_clock_gating(struct drm_i915_private *dev_priv)
>
> I915_WRITE(ILK_DSPCLK_GATE_D, ILK_VRHUNIT_CLOCK_GATE_DISABLE);
>
> - /* WaDisableEarlyCull:ivb */
> - I915_WRITE(_3D_CHICKEN3,
> - _MASKED_BIT_ENABLE(_3D_CHICKEN_SF_DISABLE_OBJEND_CULL));
> -
> /* WaDisableBackToBackFlipFix:ivb */
> I915_WRITE(IVB_CHICKEN3,
> CHICKEN3_DGMG_REQ_OUT_FIX_DISABLE |
> CHICKEN3_DGMG_DONE_FIX_DISABLE);
>
> - /* WaDisablePSDDualDispatchEnable:ivb */
> - if (IS_IVB_GT1(dev_priv))
> - I915_WRITE(GEN7_HALF_SLICE_CHICKEN1,
> - _MASKED_BIT_ENABLE(GEN7_PSD_SINGLE_PORT_DISPATCH_ENABLE));
> -
> - /* WaDisable_RenderCache_OperationalFlush:ivb */
> - I915_WRITE(CACHE_MODE_0_GEN7, _MASKED_BIT_DISABLE(RC_OP_FLUSH_ENABLE));
> -
> - /* Apply the WaDisableRHWOOptimizationForRenderHang:ivb workaround. */
> - I915_WRITE(GEN7_COMMON_SLICE_CHICKEN1,
> - GEN7_CSC1_RHWO_OPT_DISABLE_IN_RCC);
> -
> - /* WaApplyL3ControlAndL3ChickenMode:ivb */
> - I915_WRITE(GEN7_L3CNTLREG1,
> - GEN7_WA_FOR_GEN7_L3_CONTROL);
> - I915_WRITE(GEN7_L3_CHICKEN_MODE_REGISTER,
> - GEN7_WA_L3_CHICKEN_MODE);
> if (IS_IVB_GT1(dev_priv))
> I915_WRITE(GEN7_ROW_CHICKEN2,
> _MASKED_BIT_ENABLE(DOP_CLOCK_GATING_DISABLE));
> @@ -7375,10 +7354,6 @@ static void ivb_init_clock_gating(struct drm_i915_private *dev_priv)
> _MASKED_BIT_ENABLE(DOP_CLOCK_GATING_DISABLE));
> }
>
> - /* WaForceL3Serialization:ivb */
> - I915_WRITE(GEN7_L3SQCREG4, I915_READ(GEN7_L3SQCREG4) &
> - ~L3SQ_URB_READ_CAM_MATCH_DISABLE);
> -
> /*
> * According to the spec, bit 13 (RCZUNIT) must be set on IVB.
> * This implements the WaDisableRCZUnitClockGating:ivb workaround.
> @@ -7393,29 +7368,6 @@ static void ivb_init_clock_gating(struct drm_i915_private *dev_priv)
>
> g4x_disable_trickle_feed(dev_priv);
>
> - gen7_setup_fixed_func_scheduler(dev_priv);
This just disappears without explanation.
-Mika
> -
> - if (0) { /* causes HiZ corruption on ivb:gt1 */
> - /* enable HiZ Raw Stall Optimization */
> - I915_WRITE(CACHE_MODE_0_GEN7,
> - _MASKED_BIT_DISABLE(HIZ_RAW_STALL_OPT_DISABLE));
> - }
> -
> - /* WaDisable4x2SubspanOptimization:ivb */
> - I915_WRITE(CACHE_MODE_1,
> - _MASKED_BIT_ENABLE(PIXEL_SUBSPAN_COLLECT_OPT_DISABLE));
> -
> - /*
> - * BSpec recommends 8x4 when MSAA is used,
> - * however in practice 16x4 seems fastest.
> - *
> - * Note that PS/WM thread counts depend on the WIZ hashing
> - * disable bit, which we don't touch here, but it's good
> - * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
> - */
> - I915_WRITE(GEN7_GT_MODE,
> - _MASKED_FIELD(GEN6_WIZ_HASHING_MASK, GEN6_WIZ_HASHING_16x4));
> -
> snpcr = I915_READ(GEN6_MBCUNIT_SNPCR);
> snpcr &= ~GEN6_MBC_SNPCR_MASK;
> snpcr |= GEN6_MBC_SNPCR_MED;
> --
> 2.20.1
>
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