[Intel-gfx] [PATCH 3/6] drm/i915/gt: Move vlv GT workarounds from init_clock_gating to workarounds
Mika Kuoppala
mika.kuoppala at linux.intel.com
Thu Jun 11 10:02:54 UTC 2020
Chris Wilson <chris at chris-wilson.co.uk> writes:
> Rescue the GT workarounds from being buried inside init_clock_gating so
> that we remember to apply them after a GT reset, and that they are
> included in our verification that the workarounds are applied.
>
> Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala at linux.intel.com>
> ---
> drivers/gpu/drm/i915/gt/intel_workarounds.c | 59 ++++++++++++++++++++
> drivers/gpu/drm/i915/intel_pm.c | 61 ---------------------
> 2 files changed, 59 insertions(+), 61 deletions(-)
>
> diff --git a/drivers/gpu/drm/i915/gt/intel_workarounds.c b/drivers/gpu/drm/i915/gt/intel_workarounds.c
> index a5ba3ea8d45a..688ca25d79d0 100644
> --- a/drivers/gpu/drm/i915/gt/intel_workarounds.c
> +++ b/drivers/gpu/drm/i915/gt/intel_workarounds.c
> @@ -774,6 +774,63 @@ ivb_gt_workarounds_init(struct drm_i915_private *i915, struct i915_wa_list *wal)
> GEN6_WIZ_HASHING_16x4);
> }
>
> +static void
> +vlv_gt_workarounds_init(struct drm_i915_private *i915, struct i915_wa_list *wal)
> +{
> + /* WaDisableEarlyCull:vlv */
> + wa_masked_en(wal,_3D_CHICKEN3, _3D_CHICKEN_SF_DISABLE_OBJEND_CULL);
> +
> + /* WaPsdDispatchEnable:vlv */
> + /* WaDisablePSDDualDispatchEnable:vlv */
> + wa_masked_en(wal,
> + GEN7_HALF_SLICE_CHICKEN1,
> + GEN7_MAX_PS_THREAD_DEP |
> + GEN7_PSD_SINGLE_PORT_DISPATCH_ENABLE);
> +
> + /* WaDisable_RenderCache_OperationalFlush:vlv */
> + wa_masked_dis(wal, CACHE_MODE_0_GEN7, RC_OP_FLUSH_ENABLE);
> +
> + /* WaForceL3Serialization:vlv */
> + wa_write_clr(wal, GEN7_L3SQCREG4, L3SQ_URB_READ_CAM_MATCH_DISABLE);
> +
> + /*
> + * WaVSThreadDispatchOverride:ivb,vlv
> + *
> + * This actually overrides the dispatch
> + * mode for all thread types.
> + */
> + wa_write_masked_or(wal,
> + GEN7_FF_THREAD_MODE,
> + GEN7_FF_SCHED_MASK,
> + GEN7_FF_TS_SCHED_HW |
> + GEN7_FF_VS_SCHED_HW |
> + GEN7_FF_DS_SCHED_HW);
> +
> + /*
> + * BSpec says this must be set, even though
> + * WaDisable4x2SubspanOptimization isn't listed for VLV.
> + */
> + wa_masked_en(wal, CACHE_MODE_1, PIXEL_SUBSPAN_COLLECT_OPT_DISABLE);
> +
> + /*
> + * BSpec recommends 8x4 when MSAA is used,
> + * however in practice 16x4 seems fastest.
> + *
> + * Note that PS/WM thread counts depend on the WIZ hashing
> + * disable bit, which we don't touch here, but it's good
> + * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
> + */
> + wa_add(wal, GEN7_GT_MODE, 0,
> + _MASKED_FIELD(GEN6_WIZ_HASHING_MASK, GEN6_WIZ_HASHING_16x4),
> + GEN6_WIZ_HASHING_16x4);
> +
> + /*
> + * WaIncreaseL3CreditsForVLVB0:vlv
> + * This is the hardware default actually.
> + */
> + wa_write(wal, GEN7_L3SQCREG1, VLV_B0_WA_L3SQCREG1_VALUE);
> +}
> +
> static void
> hsw_gt_workarounds_init(struct drm_i915_private *i915, struct i915_wa_list *wal)
> {
> @@ -1093,6 +1150,8 @@ gt_init_workarounds(struct drm_i915_private *i915, struct i915_wa_list *wal)
> skl_gt_workarounds_init(i915, wal);
> else if (IS_HASWELL(i915))
> hsw_gt_workarounds_init(i915, wal);
> + else if (IS_VALLEYVIEW(i915))
> + vlv_gt_workarounds_init(i915, wal);
> else if (IS_IVYBRIDGE(i915))
> ivb_gt_workarounds_init(i915, wal);
> else if (INTEL_GEN(i915) <= 8)
> diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c
> index b835e5e97515..29abde47e987 100644
> --- a/drivers/gpu/drm/i915/intel_pm.c
> +++ b/drivers/gpu/drm/i915/intel_pm.c
> @@ -7077,24 +7077,6 @@ static void gen6_init_clock_gating(struct drm_i915_private *dev_priv)
> gen6_check_mch_setup(dev_priv);
> }
>
> -static void gen7_setup_fixed_func_scheduler(struct drm_i915_private *dev_priv)
> -{
> - u32 reg = I915_READ(GEN7_FF_THREAD_MODE);
> -
> - /*
> - * WaVSThreadDispatchOverride:ivb,vlv
> - *
> - * This actually overrides the dispatch
> - * mode for all thread types.
> - */
> - reg &= ~GEN7_FF_SCHED_MASK;
> - reg |= GEN7_FF_TS_SCHED_HW;
> - reg |= GEN7_FF_VS_SCHED_HW;
> - reg |= GEN7_FF_DS_SCHED_HW;
> -
> - I915_WRITE(GEN7_FF_THREAD_MODE, reg);
> -}
> -
> static void lpt_init_clock_gating(struct drm_i915_private *dev_priv)
> {
> /*
> @@ -7381,28 +7363,11 @@ static void ivb_init_clock_gating(struct drm_i915_private *dev_priv)
>
> static void vlv_init_clock_gating(struct drm_i915_private *dev_priv)
> {
> - /* WaDisableEarlyCull:vlv */
> - I915_WRITE(_3D_CHICKEN3,
> - _MASKED_BIT_ENABLE(_3D_CHICKEN_SF_DISABLE_OBJEND_CULL));
> -
> /* WaDisableBackToBackFlipFix:vlv */
> I915_WRITE(IVB_CHICKEN3,
> CHICKEN3_DGMG_REQ_OUT_FIX_DISABLE |
> CHICKEN3_DGMG_DONE_FIX_DISABLE);
>
> - /* WaPsdDispatchEnable:vlv */
> - /* WaDisablePSDDualDispatchEnable:vlv */
> - I915_WRITE(GEN7_HALF_SLICE_CHICKEN1,
> - _MASKED_BIT_ENABLE(GEN7_MAX_PS_THREAD_DEP |
> - GEN7_PSD_SINGLE_PORT_DISPATCH_ENABLE));
> -
> - /* WaDisable_RenderCache_OperationalFlush:vlv */
> - I915_WRITE(CACHE_MODE_0_GEN7, _MASKED_BIT_DISABLE(RC_OP_FLUSH_ENABLE));
> -
> - /* WaForceL3Serialization:vlv */
> - I915_WRITE(GEN7_L3SQCREG4, I915_READ(GEN7_L3SQCREG4) &
> - ~L3SQ_URB_READ_CAM_MATCH_DISABLE);
> -
> /* WaDisableDopClockGating:vlv */
> I915_WRITE(GEN7_ROW_CHICKEN2,
> _MASKED_BIT_ENABLE(DOP_CLOCK_GATING_DISABLE));
> @@ -7412,8 +7377,6 @@ static void vlv_init_clock_gating(struct drm_i915_private *dev_priv)
> I915_READ(GEN7_SQ_CHICKEN_MBCUNIT_CONFIG) |
> GEN7_SQ_CHICKEN_MBCUNIT_SQINTMOB);
>
> - gen7_setup_fixed_func_scheduler(dev_priv);
> -
> /*
> * According to the spec, bit 13 (RCZUNIT) must be set on IVB.
> * This implements the WaDisableRCZUnitClockGating:vlv workaround.
> @@ -7427,30 +7390,6 @@ static void vlv_init_clock_gating(struct drm_i915_private *dev_priv)
> I915_WRITE(GEN7_UCGCTL4,
> I915_READ(GEN7_UCGCTL4) | GEN7_L3BANK2X_CLOCK_GATE_DISABLE);
>
> - /*
> - * BSpec says this must be set, even though
> - * WaDisable4x2SubspanOptimization isn't listed for VLV.
> - */
> - I915_WRITE(CACHE_MODE_1,
> - _MASKED_BIT_ENABLE(PIXEL_SUBSPAN_COLLECT_OPT_DISABLE));
> -
> - /*
> - * BSpec recommends 8x4 when MSAA is used,
> - * however in practice 16x4 seems fastest.
> - *
> - * Note that PS/WM thread counts depend on the WIZ hashing
> - * disable bit, which we don't touch here, but it's good
> - * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
> - */
> - I915_WRITE(GEN7_GT_MODE,
> - _MASKED_FIELD(GEN6_WIZ_HASHING_MASK, GEN6_WIZ_HASHING_16x4));
> -
> - /*
> - * WaIncreaseL3CreditsForVLVB0:vlv
> - * This is the hardware default actually.
> - */
> - I915_WRITE(GEN7_L3SQCREG1, VLV_B0_WA_L3SQCREG1_VALUE);
> -
> /*
> * WaDisableVLVClockGating_VBIIssue:vlv
> * Disable clock gating on th GCFG unit to prevent a delay
> --
> 2.20.1
>
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