[Intel-gfx] [PATCH 08/17] drm/i915/selftests: Add request throughput measurement to perf
Chris Wilson
chris at chris-wilson.co.uk
Tue Mar 10 11:09:19 UTC 2020
Quoting Tvrtko Ursulin (2020-03-10 10:38:21)
>
> On 06/03/2020 13:38, Chris Wilson wrote:
> > +static int perf_many(void *arg)
> > +{
> > + struct perf_parallel *p = arg;
> > + struct intel_engine_cs *engine = p->engine;
> > + struct intel_context *ce;
> > + IGT_TIMEOUT(end_time);
> > + unsigned long count;
> > + int err = 0;
> > + bool busy;
> > +
> > + ce = intel_context_create(engine);
> > + if (IS_ERR(ce))
> > + return PTR_ERR(ce);
> > +
> > + err = intel_context_pin(ce);
> > + if (err) {
> > + intel_context_put(ce);
> > + return err;
> > + }
> > +
> > + busy = false;
> > + if (intel_engine_supports_stats(engine) &&
> > + !intel_enable_engine_stats(engine)) {
> > + p->busy = intel_engine_get_busy_time(engine);
> > + busy = true;
> > + }
> > +
> > + count = 0;
> > + p->time = ktime_get();
> > + do {
> > + struct i915_request *rq;
> > +
> > + rq = i915_request_create(ce);
> > + if (IS_ERR(rq)) {
> > + err = PTR_ERR(rq);
> > + break;
> > + }
> > +
> > + i915_request_add(rq);
>
> Any concerns on ring size here and maybe managing the wait explicitly?
No concern, the intention is to flood the ring. If we are able to wait
on the ring, we have succeeded in submitting faster than the engine can
retire. (Which might be another issue for us to resolve, as it may be
our own interrupt latency that is then the bottleneck.)
If we did a sync0, sync1, many; that could give us some more insight
into the interrupt latency in comparison to engine latency.
>
> > + count++;
> > + } while (!__igt_timeout(end_time, NULL));
> > + p->time = ktime_sub(ktime_get(), p->time);
> > +
> > + if (busy) {
> > + p->busy = ktime_sub(intel_engine_get_busy_time(engine),
> > + p->busy);
> > + intel_disable_engine_stats(engine);
> > + }
> > +
> > + err = switch_to_kernel_sync(ce, err);
> > + p->runtime = intel_context_get_total_runtime_ns(ce);
> > + p->count = count;
> > +
> > + intel_context_unpin(ce);
> > + intel_context_put(ce);
> > + return err;
> > +}
> > +
> > +static int perf_parallel_engines(void *arg)
> > +{
> > + struct drm_i915_private *i915 = arg;
> > + static int (* const func[])(void *arg) = {
> > + perf_sync,
> > + perf_many,
> > + NULL,
> > + };
> > + const unsigned int nengines = num_uabi_engines(i915);
> > + struct intel_engine_cs *engine;
> > + int (* const *fn)(void *arg);
> > + struct pm_qos_request *qos;
> > + struct {
> > + struct perf_parallel p;
> > + struct task_struct *tsk;
> > + } *engines;
> > + int err = 0;
> > +
> > + engines = kcalloc(nengines, sizeof(*engines), GFP_KERNEL);
> > + if (!engines)
> > + return -ENOMEM;
> > +
> > + qos = kzalloc(sizeof(*qos), GFP_KERNEL);
> > + if (qos)
> > + pm_qos_add_request(qos, PM_QOS_CPU_DMA_LATENCY, 0);
> > +
> > + for (fn = func; *fn; fn++) {
> > + char name[KSYM_NAME_LEN];
> > + struct igt_live_test t;
> > + unsigned int idx;
> > +
> > + snprintf(name, sizeof(name), "%ps", *fn);
>
> Is this any better than just storing the name in local static array?
It's easier for sure, and since the name is already in a static array,
why not use it :)
> > + err = igt_live_test_begin(&t, i915, __func__, name);
> > + if (err)
> > + break;
> > +
> > + atomic_set(&i915->selftest.counter, nengines);
> > +
> > + idx = 0;
> > + for_each_uabi_engine(engine, i915) {
>
> For a pure driver overhead test I would suggest this to be a gt live test.
It's a request performance test, so sits above the gt. My thinking is
that this is a more of a high level request/scheduler test than
execlists/guc (though it depends on those backends).
> > + intel_engine_pm_get(engine);
> > +
> > + memset(&engines[idx].p, 0, sizeof(engines[idx].p));
> > + engines[idx].p.engine = engine;
> > +
> > + engines[idx].tsk = kthread_run(*fn, &engines[idx].p,
> > + "igt:%s", engine->name);
>
> Test will get affected by the host CPU core count. How about we only
> measure num_cpu engines? Might be even more important with discrete.
No. We want to be able to fill the GPU with the different processors.
Comparing glk to kbl helps highlight any inefficiencies we have -- we
have to be efficient enough that core count is simply not a critical
factor to offset our submission overhead.
So we can run the same test and see how it scaled with engines vs cpus
just by running it on different machines and look for problems.
-Chris
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