[Intel-gfx] [PATCH v2] drm/i915: Limit audio CDCLK>=2*BCLK constraint back to GLK only
Kai Vehmanen
kai.vehmanen at linux.intel.com
Thu Mar 12 17:27:58 UTC 2020
Hey,
On Tue, 10 Mar 2020, Ville Syrjälä wrote:
> On Tue, Mar 10, 2020 at 07:18:58PM +0200, Kai Vehmanen wrote:
>> On Tue, 10 Mar 2020, Ville Syrjälä wrote:
>>> audio at init time. And we could maybe try to remove the modeset from the
>>> put_power() so that at least if you get a blink it's just the one. I did
>>
>> Hmm, this is interesting and maybe a better compromise for the in-between
>> generations. Could it be as simple as not setting
>
> The logic around the cdclk computation is still a bit messy.
>
> First draft of just doing the lazy force_min_cdclk reduction in put_power():
> git://github.com/vsyrjala/linux.git no_cdclk_in_audio_put_power
>
> Very lightly smoke tested, but not sure if it achieves anything useful :P
I tested this today and no issues found. I can see clock bumped if there
is audio activity, but clock is kept after audio goes back to sleep.
But then e.g. at next display-off timeout, clk is brought back down.
So works as expected.
But, but, then I also tested...
>> One problematic scenario that this doesn't cover:
>> - a single display is used (at low cdclk), and
>> - audio block goes to runtime suspend while display stays up.
>>
>> Upon resume (for e.g. UI notification sound), audio will initialize the
>> HDA bus and call get_power() on i915, even if the notification goes to
Now actually hitting this requires some effort. On most systems I tried,
with display active, the clock will stay above the limit for other
reasons, but yup, when this happens, it is pretty, pretty bad.
Your no_cdclk_in_audio_put_power patch does reduce the level of annoyance
also in this case -- you only get one flash instead of two. But does not
seem acceptable still. If you happen to have a system where the conditions
are met, then this happens all the time. In case of UI notification sounds
being the trigger, we could consider the visual flash as a feature, but
probably not widely appreciated. ;) .. and especially as you cannot turn
it off.
So I think this starts to look that we should move calling glk_force_audio
to bind/unbind pair. I can make a patch for this.
>> I just also noted if we keep the glk_force_audio function, we need to get
>> rid of the hardcoded 96Mhz BCLK value that is used now, and instead dig up
>
> I think when I last complained about the assumed 96 MHz BCLK
> people said "48 MHz never happens". But I guess it can be made
> to happen?
Indeed the recommendation still is 96 Mhz and that will be the dominant
value, but 48 Mhz is still an option. To keep the system open for
configurability, I think the bind/unbind restriction should take the
effective BCLK value into account. So if 48 Mhz is chosen, you get the
benefits with just a BIOS change and no need to muck around the
kernel as well.
Br, Kai
More information about the Intel-gfx
mailing list