[Intel-gfx] [PATCH 3/6] drm/i915: Fix overlay colorkey for 30bpp and 8bpp
Chris Wilson
chris at chris-wilson.co.uk
Fri May 15 16:38:21 UTC 2020
Quoting Ville Syrjala (2019-10-28 11:30:33)
> From: Ville Syrjälä <ville.syrjala at linux.intel.com>
>
> As with the video sprites the colorkey is always specified
> as 8bpc.
> For 10bpc primary plane formats we just ignore the
> two lsbs of each component.
Sensible.
> For C8 we'll replicate the same
> key to each chanel, which is what the hardware wants.
Gray, ok.
> Signed-off-by: Ville Syrjälä <ville.syrjala at linux.intel.com>
> ---
> drivers/gpu/drm/i915/display/intel_overlay.c | 14 +++++++++++---
> 1 file changed, 11 insertions(+), 3 deletions(-)
>
> diff --git a/drivers/gpu/drm/i915/display/intel_overlay.c b/drivers/gpu/drm/i915/display/intel_overlay.c
> index 848ce07a8ec2..23829374f751 100644
> --- a/drivers/gpu/drm/i915/display/intel_overlay.c
> +++ b/drivers/gpu/drm/i915/display/intel_overlay.c
> @@ -101,12 +101,15 @@
> #define CLK_RGB24_MASK 0x0
> #define CLK_RGB16_MASK 0x070307
> #define CLK_RGB15_MASK 0x070707
> -#define CLK_RGB8I_MASK 0xffffff
>
> +#define RGB30_TO_COLORKEY(c) \
> + (((c & 0x3FC00000) >> 6) | ((c & 0x000FF000) >> 4) | ((c & 0x000003FC) >> 2))
0x00ff00000 0x0000ff00 0x000000ff
Reviewed-by: Chris Wilson <chris at chris-wilson.co.uk>
-Chris
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