[Intel-gfx] [PATCH 2/2] drm/i915: Avoid using rq->engine after free during i915_fence_release

Tvrtko Ursulin tvrtko.ursulin at linux.intel.com
Thu May 21 13:57:27 UTC 2020


On 21/05/2020 10:44, Chris Wilson wrote:
> Quoting Chris Wilson (2020-05-21 10:32:49)
>> Quoting Chris Wilson (2020-05-21 10:27:16)
>>> Quoting Tvrtko Ursulin (2020-05-21 10:13:14)
>>>>
>>>> On 21/05/2020 09:53, Chris Wilson wrote:
>>>>> In order to be valid to dereference during the i915_fence_release, after
>>>>> retiring the fence and releasing its refererences, we assume that
>>>>> rq->engine can only be a real engine (that stay intact until the device
>>>>> is shutdown after all fences have been flushed). However, due to a quirk
>>>>> of preempt-to-busy, we may retire a request that still belongs to a
>>>>> virtual engine and so eventually free it with rq->engine being invalid.
>>>>> To avoid dereferencing that invalid engine, we look at the
>>>>> execution_mask which if it indicates it may be executed on more than one
>>>>> engine, we know it originated on a virtual engine and may still be on
>>>>> one.
>>>>>
>>>>> Closes: https://gitlab.freedesktop.org/drm/intel/-/issues/1906
>>>>> Fixes: 43acd6516ca9 ("drm/i915: Keep a per-engine request pool")
>>>>> Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
>>>>> Cc: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
>>>>> ---
>>>>>    drivers/gpu/drm/i915/i915_request.c | 25 +++++++++++++++++++++++--
>>>>>    1 file changed, 23 insertions(+), 2 deletions(-)
>>>>>
>>>>> diff --git a/drivers/gpu/drm/i915/i915_request.c b/drivers/gpu/drm/i915/i915_request.c
>>>>> index 526c1e9acbd5..6e357183bece 100644
>>>>> --- a/drivers/gpu/drm/i915/i915_request.c
>>>>> +++ b/drivers/gpu/drm/i915/i915_request.c
>>>>> @@ -121,8 +121,29 @@ static void i915_fence_release(struct dma_fence *fence)
>>>>>        i915_sw_fence_fini(&rq->submit);
>>>>>        i915_sw_fence_fini(&rq->semaphore);
>>>>>    
>>>>> -     /* Keep one request on each engine for reserved use under mempressure */
>>>>> -     if (!cmpxchg(&rq->engine->request_pool, NULL, rq))
>>>>> +     /*
>>>>> +      * Keep one request on each engine for reserved use under mempressure
>>>>> +      *
>>>>> +      * We do not hold a reference to the engine here and so have to be
>>>>> +      * very careful in what rq->engine we poke. The virtual engine is
>>>>> +      * referenced via the rq->context and we released that ref during
>>>>> +      * i915_request_retire(), ergo we must not dereference a virtual
>>>>> +      * engine here. Not that we would want to, as the only consumer of
>>>>> +      * the reserved engine->request_pool is the powermanagent parking,
>>>>
>>>> power management
>>>>
>>>>> +      * which must-not-fail, and that is only run on the physical engines.
>>>>> +      *
>>>>> +      * Since the request must have been executed to be have completed,
>>>>> +      * we know that it will have been processed by the HW and will
>>>>> +      * not be unsubmitted again, so rq->engine and rq->execution_mask
>>>>> +      * at this point is stable. rq->execution_mask will be a single
>>>>> +      * bit if the last and only engine it could execution on was a
>>>>> +      * physical engine, if it's multiple bits then it started on and
>>>>> +      * could still be on a virtual engine. Thus if the mask is not a
>>>>> +      * power-of-two we assume that rq->engine may still be a virtual
>>>>> +      * engien and so a dangling invalid pointer that we cannot
>>>>
>>>> engine
>>>>
>>>> But.. submit fence can mask out execution_mask bits and make it appear
>>>> the request was on a physical engine. What then?
>>>
>>> Then we execute along a single engine and it is never returned to the
>>> virtual engine (in __unwind_incomplete_requests).
>>
>>           * For example, consider the flow of a bonded request through a virtual
>>           * engine. The request is created with a wide engine mask (all engines
>>           * that we might execute on). On processing the bond, the request mask
>>           * is reduced to one or more engines. If the request is subsequently
>>           * bound to a single engine, it will then be constrained to only
>>           * execute on that engine and never returned to the virtual engine
>>           * after timeslicing away, see __unwind_incomplete_requests(). Thus we
>>           * know that if the rq->execution_mask is a single bit, only rq->engine
> 
> rq->engine can only be a physical engine, with the exact corresponding mask.

Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin at intel.com>

Regards,

Tvrtko

> 
>>           * can be the exact corresponding engine->mask.
>>
>> -Chris


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