[Intel-gfx] [PATCH 2/2] drm/i915/gt: Do not schedule normal requests immediately along virtual

Tvrtko Ursulin tvrtko.ursulin at linux.intel.com
Wed May 27 06:51:44 UTC 2020


On 26/05/2020 10:07, Chris Wilson wrote:
> When we push a virtual request onto the HW, we update the rq->engine to
> point to the physical engine. A request that is then submitted by the
> user that waits upon the virtual engine, but along the physical engine
> in use, will then see that it is due to be submitted to the same engine
> and take a shortcut (and be queued without waiting for the completion
> fence). However, the virtual request may be preempted (either by higher
> priority users, or by timeslicing) and removed from the physical engine
> to be migrated over to one of its siblings. The dependent normal request
> however is oblivious to the removal of the virtual request and remains
> queued to execute on HW, believing that once it reaches the head of its
> queue all of its predecessors will have completed executing!
> 
> v2: Beware restriction of signal->execution_mask prior to submission.
> 
> Fixes: 6d06779e8672 ("drm/i915: Load balancing across a virtual engine")
> Testcase: igt/gem_exec_balancer/sliced
> Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
> Cc: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
> Cc: <stable at vger.kernel.org> # v5.3+
> ---
>   drivers/gpu/drm/i915/i915_request.c | 25 +++++++++++++++++++++----
>   1 file changed, 21 insertions(+), 4 deletions(-)
> 
> diff --git a/drivers/gpu/drm/i915/i915_request.c b/drivers/gpu/drm/i915/i915_request.c
> index 33bbad623e02..0b07ccc7e9bc 100644
> --- a/drivers/gpu/drm/i915/i915_request.c
> +++ b/drivers/gpu/drm/i915/i915_request.c
> @@ -1237,6 +1237,25 @@ i915_request_await_execution(struct i915_request *rq,
>   	return 0;
>   }
>   
> +static int
> +await_request_submit(struct i915_request *to, struct i915_request *from)
> +{
> +	/*
> +	 * If we are waiting on a virtual engine, then it may be
> +	 * constrained to execute on a single engine *prior* to submission.
> +	 * When it is submitted, it will be first submitted to the virtual
> +	 * engine and then passed to the physical engine. We cannot allow
> +	 * the waiter to be submitted immediately to the physical engine
> +	 * as it may then bypass the virtual request.
> +	 */
> +	if (to->engine == READ_ONCE(from->engine))
> +		return i915_sw_fence_await_sw_fence_gfp(&to->submit,
> +							&from->submit,
> +							I915_FENCE_GFP);
> +	else
> +		return __i915_request_await_execution(to, from, NULL);

If I am following correctly this branch will be the virtual <-> physical 
or virtual <-> virtual dependency on the same physical engine. Why is 
await_execution sufficient in this case? Is there something preventing 
timeslicing between the two (not wanted right!) once from start 
execution (not finishes).

Regards,

Tvrtko

> +}
> +
>   static int
>   i915_request_await_request(struct i915_request *to, struct i915_request *from)
>   {
> @@ -1258,10 +1277,8 @@ i915_request_await_request(struct i915_request *to, struct i915_request *from)
>   			return ret;
>   	}
>   
> -	if (to->engine == READ_ONCE(from->engine))
> -		ret = i915_sw_fence_await_sw_fence_gfp(&to->submit,
> -						       &from->submit,
> -						       I915_FENCE_GFP);
> +	if (is_power_of_2(to->execution_mask | READ_ONCE(from->execution_mask)))
> +		ret = await_request_submit(to, from);
>   	else
>   		ret = emit_semaphore_wait(to, from, I915_FENCE_GFP);
>   	if (ret < 0)
> 


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