[Intel-gfx] [PATCH 2/2] drm/i915/gt: Do not schedule normal requests immediately along virtual

Tvrtko Ursulin tvrtko.ursulin at linux.intel.com
Wed May 27 07:50:02 UTC 2020


On 27/05/2020 08:47, Chris Wilson wrote:
> Quoting Tvrtko Ursulin (2020-05-27 08:32:05)
>>
>> On 27/05/2020 08:03, Chris Wilson wrote:
>>> Quoting Tvrtko Ursulin (2020-05-27 07:51:44)
>>>>
>>>> On 26/05/2020 10:07, Chris Wilson wrote:
>>>>> When we push a virtual request onto the HW, we update the rq->engine to
>>>>> point to the physical engine. A request that is then submitted by the
>>>>> user that waits upon the virtual engine, but along the physical engine
>>>>> in use, will then see that it is due to be submitted to the same engine
>>>>> and take a shortcut (and be queued without waiting for the completion
>>>>> fence). However, the virtual request may be preempted (either by higher
>>>>> priority users, or by timeslicing) and removed from the physical engine
>>>>> to be migrated over to one of its siblings. The dependent normal request
>>>>> however is oblivious to the removal of the virtual request and remains
>>>>> queued to execute on HW, believing that once it reaches the head of its
>>>>> queue all of its predecessors will have completed executing!
>>>>>
>>>>> v2: Beware restriction of signal->execution_mask prior to submission.
>>>>>
>>>>> Fixes: 6d06779e8672 ("drm/i915: Load balancing across a virtual engine")
>>>>> Testcase: igt/gem_exec_balancer/sliced
>>>>> Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
>>>>> Cc: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
>>>>> Cc: <stable at vger.kernel.org> # v5.3+
>>>>> ---
>>>>>     drivers/gpu/drm/i915/i915_request.c | 25 +++++++++++++++++++++----
>>>>>     1 file changed, 21 insertions(+), 4 deletions(-)
>>>>>
>>>>> diff --git a/drivers/gpu/drm/i915/i915_request.c b/drivers/gpu/drm/i915/i915_request.c
>>>>> index 33bbad623e02..0b07ccc7e9bc 100644
>>>>> --- a/drivers/gpu/drm/i915/i915_request.c
>>>>> +++ b/drivers/gpu/drm/i915/i915_request.c
>>>>> @@ -1237,6 +1237,25 @@ i915_request_await_execution(struct i915_request *rq,
>>>>>         return 0;
>>>>>     }
>>>>>     
>>>>> +static int
>>>>> +await_request_submit(struct i915_request *to, struct i915_request *from)
>>>>> +{
>>>>> +     /*
>>>>> +      * If we are waiting on a virtual engine, then it may be
>>>>> +      * constrained to execute on a single engine *prior* to submission.
>>>>> +      * When it is submitted, it will be first submitted to the virtual
>>>>> +      * engine and then passed to the physical engine. We cannot allow
>>>>> +      * the waiter to be submitted immediately to the physical engine
>>>>> +      * as it may then bypass the virtual request.
>>>>> +      */
>>>>> +     if (to->engine == READ_ONCE(from->engine))
>>>>> +             return i915_sw_fence_await_sw_fence_gfp(&to->submit,
>>>>> +                                                     &from->submit,
>>>>> +                                                     I915_FENCE_GFP);
>>>>> +     else
>>>>> +             return __i915_request_await_execution(to, from, NULL);
>>>>
>>>> If I am following correctly this branch will be the virtual <-> physical
>>>> or virtual <-> virtual dependency on the same physical engine. Why is
>>>> await_execution sufficient in this case? Is there something preventing
>>>> timeslicing between the two (not wanted right!) once from start
>>>> execution (not finishes).
>>>
>>> Timeslicing is only between independent requests. When we expire a
>>> request, we also expire all of its waiters along the same engine, so
>>> that the execution order remains intact.
>>
>> Via scheduler dependencies - they are enough?
> 
> Yes.

Okay, I really need to use this all more often rather than just review..

Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin at intel.com>

Regards,

Tvrtko




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