[Intel-gfx] [RFC v2 2/2] drm/i915: Use ABI engine class in error state ecode
Chris Wilson
chris at chris-wilson.co.uk
Thu Nov 5 11:42:09 UTC 2020
Quoting Tvrtko Ursulin (2020-11-05 11:38:42)
> From: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
>
> Instead of printing out the internal engine mask, which can change between
> kernel versions making it difficult to map to actual engines, present a
> bitmask of hanging engines ABI classes. For example:
>
> [drm] GPU HANG: ecode 9:8:24dffffd, in gem_exec_schedu [1334]
>
> Engine ABI class is useful to quickly categorize render vs media etc hangs
> in bug reports. Considering virtual engine even more so than the current
> scheme.
>
> v2:
> * Do not re-order fields. (Chris)
>
> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
Both patches look sane, so preemptive
Reviewed-by: Chris Wilson <chris at chris-wilson.co.uk>
-Chris
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