[Intel-gfx] [PATCH 10/16] drm/i915/gt: Use virtual_engine during execlists_dequeue
Chris Wilson
chris at chris-wilson.co.uk
Tue Nov 24 11:42:13 UTC 2020
Rather than going back and forth between the rb_node entry and the
virtual_engine type, store the ve local and reuse it. As the
container_of conversion from rb_node to virtual_engine requires a
variable offset, performing that conversion just once shaves off a bit
of code.
v2: Keep a single virtual engine lookup, for typical use.
Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
---
drivers/gpu/drm/i915/gt/intel_lrc.c | 239 ++++++++++++----------------
1 file changed, 105 insertions(+), 134 deletions(-)
diff --git a/drivers/gpu/drm/i915/gt/intel_lrc.c b/drivers/gpu/drm/i915/gt/intel_lrc.c
index 3a6a9539b54e..a4f6e446f188 100644
--- a/drivers/gpu/drm/i915/gt/intel_lrc.c
+++ b/drivers/gpu/drm/i915/gt/intel_lrc.c
@@ -454,9 +454,15 @@ static int queue_prio(const struct intel_engine_execlists *execlists)
return ((p->priority + 1) << I915_USER_PRIORITY_SHIFT) - ffs(p->used);
}
+static int virtual_prio(const struct intel_engine_execlists *el)
+{
+ struct rb_node *rb = rb_first_cached(&el->virtual);
+
+ return rb ? rb_entry(rb, struct ve_node, rb)->prio : INT_MIN;
+}
+
static inline bool need_preempt(const struct intel_engine_cs *engine,
- const struct i915_request *rq,
- struct rb_node *rb)
+ const struct i915_request *rq)
{
int last_prio;
@@ -493,25 +499,6 @@ static inline bool need_preempt(const struct intel_engine_cs *engine,
rq_prio(list_next_entry(rq, sched.link)) > last_prio)
return true;
- if (rb) {
- struct virtual_engine *ve =
- rb_entry(rb, typeof(*ve), nodes[engine->id].rb);
- bool preempt = false;
-
- if (engine == ve->siblings[0]) { /* only preempt one sibling */
- struct i915_request *next;
-
- rcu_read_lock();
- next = READ_ONCE(ve->request);
- if (next)
- preempt = rq_prio(next) > last_prio;
- rcu_read_unlock();
- }
-
- if (preempt)
- return preempt;
- }
-
/*
* If the inflight context did not trigger the preemption, then maybe
* it was the set of queued requests? Pick the highest priority in
@@ -522,7 +509,8 @@ static inline bool need_preempt(const struct intel_engine_cs *engine,
* ELSP[0] or ELSP[1] as, thanks again to PI, if it was the same
* context, it's priority would not exceed ELSP[0] aka last_prio.
*/
- return queue_prio(&engine->execlists) > last_prio;
+ return max(virtual_prio(&engine->execlists),
+ queue_prio(&engine->execlists)) > last_prio;
}
__maybe_unused static inline bool
@@ -1808,6 +1796,35 @@ static bool virtual_matches(const struct virtual_engine *ve,
return true;
}
+static struct virtual_engine *
+first_virtual_engine(struct intel_engine_cs *engine)
+{
+ struct intel_engine_execlists *el = &engine->execlists;
+ struct rb_node *rb = rb_first_cached(&el->virtual);
+
+ while (rb) {
+ struct virtual_engine *ve =
+ rb_entry(rb, typeof(*ve), nodes[engine->id].rb);
+ struct i915_request *rq = READ_ONCE(ve->request);
+
+ /* lazily cleanup after another engine handled rq */
+ if (!rq) {
+ rb_erase_cached(rb, &el->virtual);
+ RB_CLEAR_NODE(rb);
+ rb = rb_first_cached(&el->virtual);
+ continue;
+ }
+
+ if (!virtual_matches(ve, rq, engine)) {
+ rb = rb_next(rb);
+ continue;
+ }
+ return ve;
+ }
+
+ return NULL;
+}
+
static void virtual_xfer_context(struct virtual_engine *ve,
struct intel_engine_cs *engine)
{
@@ -1896,32 +1913,15 @@ static void defer_active(struct intel_engine_cs *engine)
static bool
need_timeslice(const struct intel_engine_cs *engine,
- const struct i915_request *rq,
- const struct rb_node *rb)
+ const struct i915_request *rq)
{
int hint;
if (!intel_engine_has_timeslices(engine))
return false;
- hint = engine->execlists.queue_priority_hint;
-
- if (rb) {
- const struct virtual_engine *ve =
- rb_entry(rb, typeof(*ve), nodes[engine->id].rb);
- const struct intel_engine_cs *inflight =
- intel_context_inflight(&ve->context);
-
- if (!inflight || inflight == engine) {
- struct i915_request *next;
-
- rcu_read_lock();
- next = READ_ONCE(ve->request);
- if (next)
- hint = max(hint, rq_prio(next));
- rcu_read_unlock();
- }
- }
+ hint = max(engine->execlists.queue_priority_hint,
+ virtual_prio(&engine->execlists));
if (!list_is_last(&rq->sched.link, &engine->active.requests))
hint = max(hint, rq_prio(list_next_entry(rq, sched.link)));
@@ -2068,6 +2068,7 @@ static void execlists_dequeue(struct intel_engine_cs *engine)
struct i915_request **port = execlists->pending;
struct i915_request ** const last_port = port + execlists->port_mask;
struct i915_request *last = *execlists->active;
+ struct virtual_engine *ve;
struct rb_node *rb;
bool submit = false;
@@ -2095,26 +2096,6 @@ static void execlists_dequeue(struct intel_engine_cs *engine)
spin_lock(&engine->active.lock);
- for (rb = rb_first_cached(&execlists->virtual); rb; ) {
- struct virtual_engine *ve =
- rb_entry(rb, typeof(*ve), nodes[engine->id].rb);
- struct i915_request *rq = READ_ONCE(ve->request);
-
- if (!rq) { /* lazily cleanup after another engine handled rq */
- rb_erase_cached(rb, &execlists->virtual);
- RB_CLEAR_NODE(rb);
- rb = rb_first_cached(&execlists->virtual);
- continue;
- }
-
- if (!virtual_matches(ve, rq, engine)) {
- rb = rb_next(rb);
- continue;
- }
-
- break;
- }
-
/*
* If the queue is higher priority than the last
* request in the currently active context, submit afresh.
@@ -2137,7 +2118,7 @@ static void execlists_dequeue(struct intel_engine_cs *engine)
if (last) {
if (i915_request_completed(last)) {
goto check_secondary;
- } else if (need_preempt(engine, last, rb)) {
+ } else if (need_preempt(engine, last)) {
ENGINE_TRACE(engine,
"preempting last=%llx:%lld, prio=%d, hint=%d\n",
last->fence.context,
@@ -2163,7 +2144,7 @@ static void execlists_dequeue(struct intel_engine_cs *engine)
__unwind_incomplete_requests(engine);
last = NULL;
- } else if (need_timeslice(engine, last, rb) &&
+ } else if (need_timeslice(engine, last) &&
timeslice_expired(execlists, last)) {
ENGINE_TRACE(engine,
"expired last=%llx:%lld, prio=%d, hint=%d, yield?=%s\n",
@@ -2214,96 +2195,86 @@ static void execlists_dequeue(struct intel_engine_cs *engine)
}
}
- while (rb) { /* XXX virtual is always taking precedence */
- struct virtual_engine *ve =
- rb_entry(rb, typeof(*ve), nodes[engine->id].rb);
+ /* XXX virtual is always taking precedence */
+ while ((ve = first_virtual_engine(engine))) {
struct i915_request *rq;
spin_lock(&ve->base.active.lock);
rq = ve->request;
- if (unlikely(!rq)) { /* lost the race to a sibling */
- spin_unlock(&ve->base.active.lock);
- rb_erase_cached(rb, &execlists->virtual);
- RB_CLEAR_NODE(rb);
- rb = rb_first_cached(&execlists->virtual);
- continue;
- }
+ if (unlikely(!rq)) /* lost the race to a sibling */
+ goto unlock;
- GEM_BUG_ON(rq != ve->request);
GEM_BUG_ON(rq->engine != &ve->base);
GEM_BUG_ON(rq->context != &ve->context);
- if (rq_prio(rq) >= queue_prio(execlists)) {
- if (!virtual_matches(ve, rq, engine)) {
- spin_unlock(&ve->base.active.lock);
- rb = rb_next(rb);
- continue;
- }
+ if (unlikely(rq_prio(rq) < queue_prio(execlists))) {
+ spin_unlock(&ve->base.active.lock);
+ break;
+ }
- if (last && !can_merge_rq(last, rq)) {
- spin_unlock(&ve->base.active.lock);
- spin_unlock(&engine->active.lock);
- start_timeslice(engine, rq_prio(rq));
- return; /* leave this for another sibling */
- }
+ GEM_BUG_ON(!virtual_matches(ve, rq, engine));
- ENGINE_TRACE(engine,
- "virtual rq=%llx:%lld%s, new engine? %s\n",
- rq->fence.context,
- rq->fence.seqno,
- i915_request_completed(rq) ? "!" :
- i915_request_started(rq) ? "*" :
- "",
- yesno(engine != ve->siblings[0]));
-
- WRITE_ONCE(ve->request, NULL);
- WRITE_ONCE(ve->base.execlists.queue_priority_hint,
- INT_MIN);
- rb_erase_cached(rb, &execlists->virtual);
- RB_CLEAR_NODE(rb);
+ if (last && !can_merge_rq(last, rq)) {
+ spin_unlock(&ve->base.active.lock);
+ spin_unlock(&engine->active.lock);
+ start_timeslice(engine, rq_prio(rq));
+ return; /* leave this for another sibling */
+ }
- GEM_BUG_ON(!(rq->execution_mask & engine->mask));
- WRITE_ONCE(rq->engine, engine);
+ ENGINE_TRACE(engine,
+ "virtual rq=%llx:%lld%s, new engine? %s\n",
+ rq->fence.context,
+ rq->fence.seqno,
+ i915_request_completed(rq) ? "!" :
+ i915_request_started(rq) ? "*" :
+ "",
+ yesno(engine != ve->siblings[0]));
- if (__i915_request_submit(rq)) {
- /*
- * Only after we confirm that we will submit
- * this request (i.e. it has not already
- * completed), do we want to update the context.
- *
- * This serves two purposes. It avoids
- * unnecessary work if we are resubmitting an
- * already completed request after timeslicing.
- * But more importantly, it prevents us altering
- * ve->siblings[] on an idle context, where
- * we may be using ve->siblings[] in
- * virtual_context_enter / virtual_context_exit.
- */
- virtual_xfer_context(ve, engine);
- GEM_BUG_ON(ve->siblings[0] != engine);
+ WRITE_ONCE(ve->request, NULL);
+ WRITE_ONCE(ve->base.execlists.queue_priority_hint, INT_MIN);
- submit = true;
- last = rq;
- }
- i915_request_put(rq);
+ rb = &ve->nodes[engine->id].rb;
+ rb_erase_cached(rb, &execlists->virtual);
+ RB_CLEAR_NODE(rb);
+
+ GEM_BUG_ON(!(rq->execution_mask & engine->mask));
+ WRITE_ONCE(rq->engine, engine);
+ if (__i915_request_submit(rq)) {
/*
- * Hmm, we have a bunch of virtual engine requests,
- * but the first one was already completed (thanks
- * preempt-to-busy!). Keep looking at the veng queue
- * until we have no more relevant requests (i.e.
- * the normal submit queue has higher priority).
+ * Only after we confirm that we will submit
+ * this request (i.e. it has not already
+ * completed), do we want to update the context.
+ *
+ * This serves two purposes. It avoids
+ * unnecessary work if we are resubmitting an
+ * already completed request after timeslicing.
+ * But more importantly, it prevents us altering
+ * ve->siblings[] on an idle context, where
+ * we may be using ve->siblings[] in
+ * virtual_context_enter / virtual_context_exit.
*/
- if (!submit) {
- spin_unlock(&ve->base.active.lock);
- rb = rb_first_cached(&execlists->virtual);
- continue;
- }
+ virtual_xfer_context(ve, engine);
+ GEM_BUG_ON(ve->siblings[0] != engine);
+
+ submit = true;
+ last = rq;
}
+ i915_request_put(rq);
+unlock:
spin_unlock(&ve->base.active.lock);
- break;
+
+ /*
+ * Hmm, we have a bunch of virtual engine requests,
+ * but the first one was already completed (thanks
+ * preempt-to-busy!). Keep looking at the veng queue
+ * until we have no more relevant requests (i.e.
+ * the normal submit queue has higher priority).
+ */
+ if (submit)
+ break;
}
while ((rb = rb_first_cached(&execlists->queue))) {
--
2.20.1
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