[Intel-gfx] [Linaro-mm-sig] [PATCH v4 03/18] drm/sched: Add dependency tracking
Christian König
christian.koenig at amd.com
Wed Jul 28 12:46:46 UTC 2021
Am 28.07.21 um 14:09 schrieb Daniel Vetter:
> On Wed, Jul 28, 2021 at 1:29 PM Christian König
> <ckoenig.leichtzumerken at gmail.com> wrote:
>> Am 27.07.21 um 13:09 schrieb Daniel Vetter:
>>> Adding a few more people to this bikeshed.
>>>
>>> On Mon, Jul 12, 2021 at 10:02 PM Daniel Vetter <daniel.vetter at ffwll.ch> wrote:
>>>
>>>> @@ -349,6 +367,13 @@ int drm_sched_job_init(struct drm_sched_job *job,
>>>> struct drm_sched_entity *entity,
>>>> void *owner);
>>>> void drm_sched_job_arm(struct drm_sched_job *job);
>>>> +int drm_sched_job_await_fence(struct drm_sched_job *job,
>>>> + struct dma_fence *fence);
>>>> +int drm_sched_job_await_implicit(struct drm_sched_job *job,
>>>> + struct drm_gem_object *obj,
>>>> + bool write);
>>>> +
>>>> +
>>> I'm still waiting on the paint delivery for these two functions so I
>>> can finish this shed.
>> Well I wouldn't call that bike shedding, good names are important.
>>
>> Just imaging we would have called the exclusive-fence write-fence instead.
> Sure naming matters, but at least to my English understanding there's
> not a semantic different between telling something to await for
> something else (i.e. add a dependency) or to tell something to add a
> dependency (i.e. await that thing later on before you start doing your
> own thing).
To be honest I had to google what await means when you first mentioned
it because I didn't had that in my English vocabulary.
(But I have to note that my English education is basically non-existent.
I speak German and a good bunch of Dutch and just interfere most of the
words).
Regards,
Christian.
> Exclusive vs write fence otoh is a pretty big difference in what it means.
>
> But also if there's consensus that I'm wrong then I'm happy to pick
> the more preferred of the two options I deem equivalent.
>
>> What speaks against calling them add_dependency() and
>> _add_implicit_depencencies() ?
> Nothing. I just like another ack on this before I rename it all. Also
> I wasnt sure what you'd want to name the implicit dependency thing.
>
> Lucas, Boris, Melissa, any acks here?
> -Daniel
>
>> Regards,
>> Christian.
>>
>>> Thanks, Daniel
>>>
>>>> void drm_sched_entity_modify_sched(struct drm_sched_entity *entity,
>>>> struct drm_gpu_scheduler **sched_list,
>>>> unsigned int num_sched_list);
>>>> --
>>>> 2.32.0
>>>>
>
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