[Intel-gfx] [PATCH 01/21] drm: Add Enhanced Gamma and color lut range attributes
Pekka Paalanen
ppaalanen at gmail.com
Wed Jun 2 09:33:35 UTC 2021
On Tue, 1 Jun 2021 16:21:58 +0530
Uma Shankar <uma.shankar at intel.com> wrote:
> Existing LUT precision structure is having only 16 bit
> precision. This is not enough for upcoming enhanced hardwares
> and advance usecases like HDR processing. Hence added a new
> structure with 32 bit precision values.
>
> This also defines a new structure to define color lut ranges,
> along with related macro definitions and enums. This will help
> describe multi segmented lut ranges in the hardware.
>
> Signed-off-by: Uma Shankar <uma.shankar at intel.com>
> ---
> include/uapi/drm/drm_mode.h | 58 +++++++++++++++++++++++++++++++++++++
> 1 file changed, 58 insertions(+)
>
> diff --git a/include/uapi/drm/drm_mode.h b/include/uapi/drm/drm_mode.h
> index 9b6722d45f36..d0ce48d2e732 100644
> --- a/include/uapi/drm/drm_mode.h
> +++ b/include/uapi/drm/drm_mode.h
> @@ -819,6 +819,64 @@ struct hdr_output_metadata {
> };
> };
>
> +/*
> + * DRM_MODE_LUT_GAMMA|DRM_MODE_LUT_DEGAMMA is legal and means the LUT
> + * can be used for either purpose, but not simultaneously. To expose
> + * modes that support gamma and degamma simultaneously the gamma mode
> + * must declare distinct DRM_MODE_LUT_GAMMA and DRM_MODE_LUT_DEGAMMA
> + * ranges.
> + */
> +/* LUT is for gamma (after CTM) */
> +#define DRM_MODE_LUT_GAMMA BIT(0)
> +/* LUT is for degamma (before CTM) */
> +#define DRM_MODE_LUT_DEGAMMA BIT(1)
> +/* linearly interpolate between the points */
> +#define DRM_MODE_LUT_INTERPOLATE BIT(2)
> +/*
> + * the last value of the previous range is the
> + * first value of the current range.
> + */
> +#define DRM_MODE_LUT_REUSE_LAST BIT(3)
> +/* the curve must be non-decreasing */
> +#define DRM_MODE_LUT_NON_DECREASING BIT(4)
> +/* the curve is reflected across origin for negative inputs */
> +#define DRM_MODE_LUT_REFLECT_NEGATIVE BIT(5)
> +/* the same curve (red) is used for blue and green channels as well */
> +#define DRM_MODE_LUT_SINGLE_CHANNEL BIT(6)
> +
> +struct drm_color_lut_range {
> + /* DRM_MODE_LUT_* */
> + __u32 flags;
> + /* number of points on the curve */
> + __u16 count;
> + /* input/output bits per component */
> + __u8 input_bpc, output_bpc;
> + /* input start/end values */
> + __s32 start, end;
> + /* output min/max values */
> + __s32 min, max;
> +};
> +
> +enum lut_type {
Unprefixed type name in UAPI headers is probably not a good idea.
> + LUT_TYPE_DEGAMMA = 0,
> + LUT_TYPE_GAMMA = 1,
> +};
All the above stuff seems to be the same in your other patch series'
patch "[PATCH 1/9] drm: Add gamma mode property". Is this series
replacing the series "[PATCH 0/9] Enhance pipe color support for multi
segmented luts" or what does this mean?
Thanks,
pq
> +
> +/*
> + * Creating 64 bit palette entries for better data
> + * precision. This will be required for HDR and
> + * similar color processing usecases.
> + */
> +struct drm_color_lut_ext {
> + /*
> + * Data is U32.32 fixed point format.
> + */
> + __u64 red;
> + __u64 green;
> + __u64 blue;
> + __u64 reserved;
> +};
> +
> #define DRM_MODE_PAGE_FLIP_EVENT 0x01
> #define DRM_MODE_PAGE_FLIP_ASYNC 0x02
> #define DRM_MODE_PAGE_FLIP_TARGET_ABSOLUTE 0x4
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