[Intel-gfx] [PATCH 2/4] drm/uAPI: Add "active bpc" as feedback channel for "max bpc" drm property
Maxime Ripard
maxime at cerno.tech
Mon Jun 7 07:40:37 UTC 2021
Hi,
On Fri, Jun 04, 2021 at 07:17:21PM +0200, Werner Sembach wrote:
> Add a new general drm property "active bpc" which can be used by graphic drivers
> to report the applied bit depth per pixel back to userspace.
Just a heads up, we'll need an open source project that has accepted it
before merging it.
See https://www.kernel.org/doc/html/latest/gpu/drm-uapi.html#open-source-userspace-requirements
> While "max bpc" can be used to change the color depth, there was no way to check
> which one actually got used. While in theory the driver chooses the best/highest
> color depth within the max bpc setting a user might not be fully aware what his
> hardware is or isn't capable off. This is meant as a quick way to double check
> the setup.
>
> In the future, automatic color calibration for screens might also depend on this
> information available.
>
> Signed-off-by: Werner Sembach <wse at tuxedocomputers.com>
> ---
> drivers/gpu/drm/drm_atomic_uapi.c | 2 ++
> drivers/gpu/drm/drm_connector.c | 40 +++++++++++++++++++++++++++++++
> include/drm/drm_connector.h | 15 ++++++++++++
> 3 files changed, 57 insertions(+)
>
> diff --git a/drivers/gpu/drm/drm_atomic_uapi.c b/drivers/gpu/drm/drm_atomic_uapi.c
> index 268bb69c2e2f..7ae4e40936b5 100644
> --- a/drivers/gpu/drm/drm_atomic_uapi.c
> +++ b/drivers/gpu/drm/drm_atomic_uapi.c
> @@ -873,6 +873,8 @@ drm_atomic_connector_get_property(struct drm_connector *connector,
> *val = 0;
> } else if (property == connector->max_bpc_property) {
> *val = state->max_requested_bpc;
> + } else if (property == connector->active_bpc_property) {
> + *val = state->active_bpc;
> } else if (connector->funcs->atomic_get_property) {
> return connector->funcs->atomic_get_property(connector,
> state, property, val);
> diff --git a/drivers/gpu/drm/drm_connector.c b/drivers/gpu/drm/drm_connector.c
> index 7631f76e7f34..5f42a5be5822 100644
> --- a/drivers/gpu/drm/drm_connector.c
> +++ b/drivers/gpu/drm/drm_connector.c
> @@ -1195,6 +1195,13 @@ static const struct drm_prop_enum_list dp_colorspaces[] = {
> * drm_connector_attach_max_bpc_property() to create and attach the
> * property to the connector during initialization.
> *
> + * active bpc:
> + * This read-only range property is used by userspace check the bit depth
> + * actually applied by the GPU driver after evaluation all hardware
^ display
Depending on the system, the display component might have a GPU attached
or not, and the GPU might have a display component or not.
> + * capabilities and max bpc. Drivers to use the function
> + * drm_connector_attach_active_bpc_property() to create and attach the
> + * property to the connector during initialization.
> + *
> * Connectors also have one standardized atomic property:
> *
> * CRTC_ID:
> @@ -2150,6 +2157,39 @@ int drm_connector_attach_max_bpc_property(struct drm_connector *connector,
> }
> EXPORT_SYMBOL(drm_connector_attach_max_bpc_property);
>
> +/**
> + * drm_connector_attach_active_bpc_property - attach "active bpc" property
> + * @connector: connector to attach active bpc property on.
> + * @min: The minimum bit depth supported by the connector.
> + * @max: The maximum bit depth supported by the connector.
> + *
> + * This is used to check the applied bit depth on a connector.
> + *
> + * Returns:
> + * Zero on success, negative errno on failure.
> + */
> +int drm_connector_attach_active_bpc_property(struct drm_connector *connector,
> + int min, int max)
> +{
> + struct drm_device *dev = connector->dev;
> + struct drm_property *prop;
> +
> + prop = connector->active_bpc_property;
> + if (!prop) {
> + prop = drm_property_create_range(dev, 0, "active bpc", min, max);
> + if (!prop)
> + return -ENOMEM;
> +
> + connector->active_bpc_property = prop;
> + }
> +
> + drm_object_attach_property(&connector->base, prop, 0);
> + connector->state->active_bpc = 0;
I guess we want to default to 8?
Maxime
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