[Intel-gfx] [PATCH v3] drm/i915/display: Exit PSR when doing async flips
Souza, Jose
jose.souza at intel.com
Fri Nov 5 17:44:21 UTC 2021
On Fri, 2021-11-05 at 15:46 +0200, Ville Syrjälä wrote:
> On Thu, Nov 04, 2021 at 05:56:52PM +0000, Souza, Jose wrote:
> > On Thu, 2021-11-04 at 16:10 +0200, Ville Syrjälä wrote:
> > > On Tue, Nov 02, 2021 at 12:32:14PM -0700, José Roberto de Souza wrote:
> > > > Changing the buffer in the middle of the scanout then entering an
> > > > period of flip idleness will cause part of the previous buffer being
> > > > diplayed to user when PSR is enabled.
> > > >
> > > > So here disabling PSR and scheduling activation during the next
> > > > sync flip.
> > > >
> > > > The async flip check that we had in PSR compute is not executed at
> > > > every flip so it was not doing anything useful and is also being
> > > > dropped here.
> > > >
> > > > v2:
> > > > - scheduling the PSR work in _intel_psr_post_plane_update()
> > > >
> > > > v3:
> > > > - only re enabling PSR when doing a sync flip
> > > >
> > > > Cc: Karthik B S <karthik.b.s at intel.com>
> > > > Cc: Vandita Kulkarni <vandita.kulkarni at intel.com>
> > > > Cc: Ville Syrjälä <ville.syrjala at linux.intel.com>
> > > > Cc: Rodrigo Vivi <rodrigo.vivi at intel.com>
> > > > Signed-off-by: José Roberto de Souza <jose.souza at intel.com>
> > > > ---
> > > > drivers/gpu/drm/i915/display/intel_psr.c | 37 ++++++++++++++----------
> > > > 1 file changed, 21 insertions(+), 16 deletions(-)
> > > >
> > > > diff --git a/drivers/gpu/drm/i915/display/intel_psr.c b/drivers/gpu/drm/i915/display/intel_psr.c
> > > > index 9d589d471e335..b8fac53d57df1 100644
> > > > --- a/drivers/gpu/drm/i915/display/intel_psr.c
> > > > +++ b/drivers/gpu/drm/i915/display/intel_psr.c
> > > > @@ -731,12 +731,6 @@ static bool intel_psr2_sel_fetch_config_valid(struct intel_dp *intel_dp,
> > > > return false;
> > > > }
> > > >
> > > > - if (crtc_state->uapi.async_flip) {
> > > > - drm_dbg_kms(&dev_priv->drm,
> > > > - "PSR2 sel fetch not enabled, async flip enabled\n");
> > > > - return false;
> > > > - }
> > > > -
> > > > /* Wa_14010254185 Wa_14010103792 */
> > > > if (IS_TGL_DISPLAY_STEP(dev_priv, STEP_A0, STEP_C0)) {
> > > > drm_dbg_kms(&dev_priv->drm,
> > > > @@ -1780,36 +1774,47 @@ void intel_psr_pre_plane_update(struct intel_atomic_state *state,
> > > > if (psr->enabled && needs_to_disable)
> > > > intel_psr_disable_locked(intel_dp);
> > > >
> > > > + if (psr->enabled && crtc_state->uapi.async_flip)
> > > > + intel_psr_exit(intel_dp);
> > > > +
> > > > mutex_unlock(&psr->lock);
> > > > }
> > > > }
> > > >
> > > > static void _intel_psr_post_plane_update(const struct intel_atomic_state *state,
> > > > - const struct intel_crtc_state *crtc_state)
> > > > + const struct intel_crtc_state *old_crtc_state,
> > > > + const struct intel_crtc_state *new_crtc_state)
> > >
> > > Might make sense to change this to match how psr_pre_plane_update()
> > > works these days.
> >
> > Will do as follow up.
> >
> > >
> > > > {
> > > > struct drm_i915_private *dev_priv = to_i915(state->base.dev);
> > > > struct intel_encoder *encoder;
> > > >
> > > > - if (!crtc_state->has_psr)
> > > > + if (!new_crtc_state->has_psr)
> > > > return;
> > > >
> > > > for_each_intel_encoder_mask_with_psr(state->base.dev, encoder,
> > > > - crtc_state->uapi.encoder_mask) {
> > > > + new_crtc_state->uapi.encoder_mask) {
> > > > struct intel_dp *intel_dp = enc_to_intel_dp(encoder);
> > > > struct intel_psr *psr = &intel_dp->psr;
> > > >
> > > > mutex_lock(&psr->lock);
> > > >
> > > > - drm_WARN_ON(&dev_priv->drm, psr->enabled && !crtc_state->active_planes);
> > > > + drm_WARN_ON(&dev_priv->drm, psr->enabled &&
> > > > + !new_crtc_state->active_planes);
> > > >
> > > > /* Only enable if there is active planes */
> > > > - if (!psr->enabled && crtc_state->active_planes)
> > > > - intel_psr_enable_locked(intel_dp, crtc_state);
> > > > + if (!psr->enabled && new_crtc_state->active_planes)
> > > > + intel_psr_enable_locked(intel_dp, new_crtc_state);
> > >
> > > What prevents this guy from activating PSR while we're doing
> > > an async flip?
> >
> > enabled != active, when doing a async flip it will set active = false but enabled will be kept on.
>
> intel_psr_enable_locked() calls intel_psr_activate() uncoditionally.
> There is no active=false thing anywhere that I can see.
>
> >
> > And to change the number of active_planes it will need to do a sync flip, so we are safe.
>
> Why would the number of active planes need to change for this
> to get called?
If CRTC is left on but the number of planes goes to 0, PSR is disabled.
Then it is enabled again if the number of planes goes to 1 or more.
>
> I guess maybe there's some reason why this can't happen but it is
> entirely non-obvious when reading this code. Also seems pretty
> fragile if some other code now changes and suddenly causes this
> to get called. In fact from the looks of things the only thing
> needed would be for someone to call intel_psr_disable_locked()
> so that psr->enabled gets cleared.
If someone calls intel_psr_disable_locked() then in the next flip the code above will indeed enable it again but as PSR takes at least 2 frames to
actually activate after registers are programmed, we are safe. (see PSR2 EDP_PSR2_FRAME_BEFORE_SU and PSR1 psr_compute_idle_frames())
Then on the next async flip, it will exited again and active set to false.
>
> I might suggest adding crtc_state->psr_active or soemthing along
> those lines to make it obvious when we want to have psr logically
> enabled, but actually inactive.
Because of the invalidate frontbuffer rendering cases, we can't keep PSR status in atomic state.
>
More information about the Intel-gfx
mailing list