[Intel-gfx] ✗ Fi.CI.IGT: failure for drm/i915/ttm: Async migration

Patchwork patchwork at emeril.freedesktop.org
Thu Nov 11 10:16:12 UTC 2021


== Series Details ==

Series: drm/i915/ttm: Async migration
URL   : https://patchwork.freedesktop.org/series/96798/
State : failure

== Summary ==

CI Bug Log - changes from CI_DRM_10866_full -> Patchwork_21558_full
====================================================

Summary
-------

  **FAILURE**

  Serious unknown changes coming with Patchwork_21558_full absolutely need to be
  verified manually.
  
  If you think the reported changes have nothing to do with the changes
  introduced in Patchwork_21558_full, please notify your bug team to allow them
  to document this new failure mode, which will reduce false positives in CI.

  

Participating hosts (11 -> 12)
------------------------------

  Additional (1): pig-snb-2600 

Possible new issues
-------------------

  Here are the unknown changes that may have been introduced in Patchwork_21558_full:

### IGT changes ###

#### Possible regressions ####

  * igt at gem_eio@in-flight-suspend:
    - shard-glk:          [PASS][1] -> [INCOMPLETE][2]
   [1]: https://intel-gfx-ci.01.org/tree/drm-tip/CI_DRM_10866/shard-glk8/igt@gem_eio@in-flight-suspend.html
   [2]: https://intel-gfx-ci.01.org/tree/drm-tip/Patchwork_21558/shard-glk8/igt@gem_eio@in-flight-suspend.html

  * igt at perf@i915-ref-count:
    - shard-iclb:         [PASS][3] -> [FAIL][4]
   [3]: https://intel-gfx-ci.01.org/tree/drm-tip/CI_DRM_10866/shard-iclb4/igt@perf@i915-ref-count.html
   [4]: https://intel-gfx-ci.01.org/tree/drm-tip/Patchwork_21558/shard-iclb3/igt@perf@i915-ref-count.html
    - shard-glk:          [PASS][5] -> [FAIL][6]
   [5]: https://intel-gfx-ci.01.org/tree/drm-tip/CI_DRM_10866/shard-glk6/igt@perf@i915-ref-count.html
   [6]: https://intel-gfx-ci.01.org/tree/drm-tip/Patchwork_21558/shard-glk4/igt@perf@i915-ref-count.html

  

### Piglit changes ###

#### Possible regressions ####

  * spec at arb_gpu_shader_fp64@execution at built-in-functions@fs-abs-dvec3 (NEW):
    - pig-snb-2600:       NOTRUN -> [FAIL][7] +25298 similar issues
   [7]: https://intel-gfx-ci.01.org/tree/drm-tip/Patchwork_21558/pig-snb-2600/spec@arb_gpu_shader_fp64@execution@built-in-functions@fs-abs-dvec3.html

  
New tests
---------

  New tests have been introduced between CI_DRM_10866_full and Patchwork_21558_full:

### New Piglit tests (24921) ###

  * fast_color_clear at all-colors:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * fast_color_clear at fast-slow-clear-interaction:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * fast_color_clear at fcc-blit-between-clears:
    - Statuses : 1 fail(s)
    - Exec time: [0.03] s

  * fast_color_clear at fcc-read-after-clear blit rb:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * fast_color_clear at fcc-read-after-clear blit tex:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * fast_color_clear at fcc-read-after-clear copy rb:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * fast_color_clear at fcc-read-after-clear copy tex:
    - Statuses : 1 fail(s)
    - Exec time: [0.03] s

  * fast_color_clear at fcc-read-after-clear read_pixels rb:
    - Statuses : 1 fail(s)
    - Exec time: [0.03] s

  * fast_color_clear at fcc-read-after-clear read_pixels tex:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * fast_color_clear at fcc-read-after-clear sample tex:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * fast_color_clear at fcc-read-to-pbo-after-clear:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * fast_color_clear at non-redundant-clear:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * fast_color_clear at redundant-clear:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * hiz at hiz-depth-read-fbo-d24-s0:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * hiz at hiz-depth-read-fbo-d24-s8:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * hiz at hiz-depth-read-fbo-d24s8:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * hiz at hiz-depth-read-window-stencil0:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * hiz at hiz-depth-read-window-stencil1:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * hiz at hiz-depth-stencil-test-fbo-d0-s8:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * hiz at hiz-depth-stencil-test-fbo-d24-s0:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * hiz at hiz-depth-stencil-test-fbo-d24-s8:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * hiz at hiz-depth-stencil-test-fbo-d24s8:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * hiz at hiz-depth-test-fbo-d24-s0:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * hiz at hiz-depth-test-fbo-d24-s8:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * hiz at hiz-depth-test-fbo-d24s8:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * hiz at hiz-depth-test-window-stencil0:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * hiz at hiz-depth-test-window-stencil1:
    - Statuses : 1 fail(s)
    - Exec time: [0.08] s

  * hiz at hiz-stencil-read-fbo-d0-s8:
    - Statuses : 1 fail(s)
    - Exec time: [0.08] s

  * hiz at hiz-stencil-read-fbo-d24-s8:
    - Statuses : 1 fail(s)
    - Exec time: [0.03] s

  * hiz at hiz-stencil-read-fbo-d24s8:
    - Statuses : 1 fail(s)
    - Exec time: [0.09] s

  * hiz at hiz-stencil-read-window-depth0:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * hiz at hiz-stencil-read-window-depth1:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * hiz at hiz-stencil-test-fbo-d0-s8:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * hiz at hiz-stencil-test-fbo-d24-s8:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * hiz at hiz-stencil-test-fbo-d24s8:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * hiz at hiz-stencil-test-window-depth0:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * hiz at hiz-stencil-test-window-depth1:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * object namespace pollution at buffer with glbitmap:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * object namespace pollution at buffer with glblitframebuffer:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * object namespace pollution at buffer with glclear:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * object namespace pollution at buffer with glcleartexsubimage:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * object namespace pollution at buffer with glcopyimagesubdata:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * object namespace pollution at buffer with glcopypixels:
    - Statuses : 1 fail(s)
    - Exec time: [0.03] s

  * object namespace pollution at buffer with glcopytexsubimage2d:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * object namespace pollution at buffer with gldrawpixels:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * object namespace pollution at buffer with glgeneratemipmap:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * object namespace pollution at buffer with glgetteximage:
    - Statuses : 1 fail(s)
    - Exec time: [0.08] s

  * object namespace pollution at buffer with glgetteximage-compressed:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * object namespace pollution at buffer with gltexsubimage2d:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * object namespace pollution at framebuffer with glbitmap:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * object namespace pollution at framebuffer with glblitframebuffer:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * object namespace pollution at framebuffer with glclear:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * object namespace pollution at framebuffer with glcleartexsubimage:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * object namespace pollution at framebuffer with glcopyimagesubdata:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * object namespace pollution at framebuffer with glcopypixels:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * object namespace pollution at framebuffer with glcopytexsubimage2d:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * object namespace pollution at framebuffer with gldrawpixels:
    - Statuses : 1 fail(s)
    - Exec time: [0.08] s

  * object namespace pollution at framebuffer with glgeneratemipmap:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * object namespace pollution at framebuffer with glgetteximage:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * object namespace pollution at framebuffer with glgetteximage-compressed:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * object namespace pollution at framebuffer with gltexsubimage2d:
    - Statuses : 1 fail(s)
    - Exec time: [0.03] s

  * object namespace pollution at program with glbitmap:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * object namespace pollution at program with glblitframebuffer:
    - Statuses : 1 fail(s)
    - Exec time: [0.03] s

  * object namespace pollution at program with glclear:
    - Statuses : 1 fail(s)
    - Exec time: [0.03] s

  * object namespace pollution at program with glcleartexsubimage:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * object namespace pollution at program with glcopyimagesubdata:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * object namespace pollution at program with glcopypixels:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * object namespace pollution at program with glcopytexsubimage2d:
    - Statuses : 1 fail(s)
    - Exec time: [0.03] s

  * object namespace pollution at program with glgeneratemipmap:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * object namespace pollution at program with glgetteximage:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * object namespace pollution at program with glgetteximage-compressed:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * object namespace pollution at program with gltexsubimage2d:
    - Statuses : 1 fail(s)
    - Exec time: [0.03] s

  * object namespace pollution at renderbuffer with glbitmap:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * object namespace pollution at renderbuffer with glblitframebuffer:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * object namespace pollution at renderbuffer with glclear:
    - Statuses : 1 fail(s)
    - Exec time: [0.07] s

  * object namespace pollution at renderbuffer with glcleartexsubimage:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * object namespace pollution at renderbuffer with glcopyimagesubdata:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * object namespace pollution at renderbuffer with glcopypixels:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * object namespace pollution at renderbuffer with glcopytexsubimage2d:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * object namespace pollution at renderbuffer with gldrawpixels:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * object namespace pollution at renderbuffer with glgeneratemipmap:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * object namespace pollution at renderbuffer with glgetteximage:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * object namespace pollution at texture with glcleartexsubimage:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * object namespace pollution at texture with glcopyimagesubdata:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * object namespace pollution at texture with glcopypixels:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * object namespace pollution at texture with glcopytexsubimage2d:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * object namespace pollution at texture with gldrawpixels:
    - Statuses : 1 fail(s)
    - Exec time: [0.03] s

  * object namespace pollution at texture with glgeneratemipmap:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * object namespace pollution at texture with glgetteximage:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * object namespace pollution at texture with glgetteximage-compressed:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * object namespace pollution at texture with gltexsubimage2d:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * object namespace pollution at vertex-array with glbitmap:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * object namespace pollution at vertex-array with glblitframebuffer:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * object namespace pollution at vertex-array with glclear:
    - Statuses : 1 fail(s)
    - Exec time: [0.07] s

  * object namespace pollution at vertex-array with glcleartexsubimage:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * object namespace pollution at vertex-array with glcopyimagesubdata:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * object namespace pollution at vertex-array with glcopypixels:
    - Statuses : 1 fail(s)
    - Exec time: [0.03] s

  * object namespace pollution at vertex-array with glcopytexsubimage2d:
    - Statuses : 1 fail(s)
    - Exec time: [0.03] s

  * object namespace pollution at vertex-array with gldrawpixels:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * object namespace pollution at vertex-array with glgeneratemipmap:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * object namespace pollution at vertex-array with glgetteximage:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * object namespace pollution at vertex-array with glgetteximage-compressed:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * object namespace pollution at vertex-array with gltexsubimage2d:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * security at initialized-fbo:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * security at initialized-vbo:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at activeprogram-bad-program:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * shaders at activeprogram-get:
    - Statuses : 1 fail(s)
    - Exec time: [0.09] s

  * shaders at attribute0:
    - Statuses : 1 fail(s)
    - Exec time: [0.07] s

  * shaders at complex-loop-analysis-bug:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at createshaderprogram-attached-shaders:
    - Statuses : 1 fail(s)
    - Exec time: [0.07] s

  * shaders at createshaderprogram-bad-type:
    - Statuses : 1 fail(s)
    - Exec time: [0.07] s

  * shaders at dead-code-break-interaction:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at dependency-hints@exp2:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at fragcoord_w:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at getuniform-01:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * shaders at getuniform-02:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at getuniform-03:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * shaders at glsl link two programs, global initializer:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-algebraic-add-add-1:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-algebraic-add-add-2:
    - Statuses : 1 fail(s)
    - Exec time: [0.07] s

  * shaders at glsl-algebraic-add-add-3:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * shaders at glsl-algebraic-add-add-4:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-algebraic-add-sub-1:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-algebraic-add-sub-2:
    - Statuses : 1 fail(s)
    - Exec time: [0.08] s

  * shaders at glsl-algebraic-add-zero:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-algebraic-add-zero-2:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-algebraic-div-one:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-algebraic-div-one-2:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-algebraic-logicand-false:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-algebraic-logicand-false-2:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-algebraic-logicand-true:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-algebraic-logicand-true-2:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-algebraic-logicor-false:
    - Statuses : 1 fail(s)
    - Exec time: [0.03] s

  * shaders at glsl-algebraic-logicor-false-2:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * shaders at glsl-algebraic-logicor-true:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-algebraic-logicor-true-2:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-algebraic-logicxor-false:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-algebraic-logicxor-true:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-algebraic-mul-mul-1:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-algebraic-mul-one:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-algebraic-mul-one-2:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * shaders at glsl-algebraic-mul-zero:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-algebraic-neg-neg:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-algebraic-not-equals:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-algebraic-not-notequals:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * shaders at glsl-algebraic-pow-two:
    - Statuses : 1 fail(s)
    - Exec time: [0.03] s

  * shaders at glsl-algebraic-rcp-rcp:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-algebraic-rcp-rsq:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-algebraic-rcp-sqrt:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-algebraic-rcp-sqrt-2:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-algebraic-sub-sub-1:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * shaders at glsl-algebraic-sub-zero:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * shaders at glsl-algebraic-sub-zero-2:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * shaders at glsl-algebraic-sub-zero-3:
    - Statuses : 1 fail(s)
    - Exec time: [0.03] s

  * shaders at glsl-algebraic-sub-zero-4:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-arb-fragment-coord-conventions:
    - Statuses : 1 fail(s)
    - Exec time: [0.07] s

  * shaders at glsl-array-bounds-01:
    - Statuses : 1 fail(s)
    - Exec time: [0.08] s

  * shaders at glsl-array-bounds-02:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-array-bounds-03:
    - Statuses : 1 fail(s)
    - Exec time: [0.07] s

  * shaders at glsl-array-bounds-04:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-array-bounds-05:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-array-bounds-06:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * shaders at glsl-array-bounds-07:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-array-bounds-08:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-array-bounds-09:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-array-bounds-10:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-array-bounds-11:
    - Statuses : 1 fail(s)
    - Exec time: [0.03] s

  * shaders at glsl-array-bounds-12:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-array-bounds-13:
    - Statuses : 1 fail(s)
    - Exec time: [0.03] s

  * shaders at glsl-array-compare:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-array-compare-02:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-array-length:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * shaders at glsl-array-uniform:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-array-uniform-length:
    - Statuses : 1 fail(s)
    - Exec time: [0.07] s

  * shaders at glsl-array-varying-01:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * shaders at glsl-bindattriblocation:
    - Statuses : 1 fail(s)
    - Exec time: [0.07] s

  * shaders at glsl-bug-22603:
    - Statuses : 1 fail(s)
    - Exec time: [0.07] s

  * shaders at glsl-cache-fallback-shader-source:
    - Statuses : 1 fail(s)
    - Exec time: [0.11] s

  * shaders at glsl-clamp-vertex-color:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-complex-subscript:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-const-builtin-abs:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-const-builtin-acos:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-const-builtin-all:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-const-builtin-any:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-const-builtin-asin:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-const-builtin-atan:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-const-builtin-ceil:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-const-builtin-clamp:
    - Statuses : 1 fail(s)
    - Exec time: [0.03] s

  * shaders at glsl-const-builtin-cos:
    - Statuses : 1 fail(s)
    - Exec time: [0.03] s

  * shaders at glsl-const-builtin-cosh:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-const-builtin-cross:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-const-builtin-degrees:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-const-builtin-derivatives:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-const-builtin-distance:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-const-builtin-dot:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-const-builtin-equal:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-const-builtin-equal-bool:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * shaders at glsl-const-builtin-exp:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-const-builtin-exp2:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-const-builtin-faceforward:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-const-builtin-floor:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-const-builtin-fract:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-const-builtin-greaterthan:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * shaders at glsl-const-builtin-greaterthanequal:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-const-builtin-inversesqrt:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-const-builtin-length:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-const-builtin-lessthan:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-const-builtin-lessthanequal:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-const-builtin-log:
    - Statuses : 1 fail(s)
    - Exec time: [0.03] s

  * shaders at glsl-const-builtin-log2:
    - Statuses : 1 fail(s)
    - Exec time: [0.07] s

  * shaders at glsl-const-builtin-matrixcompmult:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-const-builtin-max:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-const-builtin-min:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-const-builtin-mix:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * shaders at glsl-const-builtin-mod:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-const-builtin-normalize:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-const-builtin-not:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-const-builtin-outerproduct:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-const-builtin-pow:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-const-builtin-radians:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-const-builtin-reflect:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-const-builtin-refract:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-const-builtin-sign:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-const-builtin-sin:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-const-builtin-smoothstep:
    - Statuses : 1 fail(s)
    - Exec time: [0.03] s

  * shaders at glsl-const-builtin-sqrt:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-const-builtin-step:
    - Statuses : 1 fail(s)
    - Exec time: [0.03] s

  * shaders at glsl-const-builtin-tan:
    - Statuses : 1 fail(s)
    - Exec time: [0.03] s

  * shaders at glsl-const-builtin-transpose:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-const-folding-01:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-const-initializer-01:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * shaders at glsl-const-initializer-02:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-const-initializer-03:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-constant-folding-call-1:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-copy-propagation-if-1:
    - Statuses : 1 fail(s)
    - Exec time: [0.03] s

  * shaders at glsl-copy-propagation-if-2:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-copy-propagation-if-3:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-copy-propagation-loop-1:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * shaders at glsl-copy-propagation-loop-2:
    - Statuses : 1 fail(s)
    - Exec time: [0.03] s

  * shaders at glsl-copy-propagation-self-1:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-copy-propagation-self-2:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-copy-propagation-vector-indexing:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * shaders at glsl-cos:
    - Statuses : 1 fail(s)
    - Exec time: [0.09] s

  * shaders at glsl-deadcode-call:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-deadcode-self-assign:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * shaders at glsl-deadcode-varying:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-derivs:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * shaders at glsl-derivs-abs:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-derivs-abs-sign:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-derivs-sign:
    - Statuses : 1 fail(s)
    - Exec time: [0.03] s

  * shaders at glsl-derivs-swizzle:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-derivs-varyings:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-dlist-getattriblocation:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * shaders at glsl-empty-vs-no-fs:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-floating-constant-120:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-fs-abs-01:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-fs-abs-02:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * shaders at glsl-fs-abs-03:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-fs-abs-04:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-fs-abs-neg:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-fs-abs-neg-with-intermediate:
    - Statuses : 1 fail(s)
    - Exec time: [0.03] s

  * shaders at glsl-fs-add-masked:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-fs-all-01:
    - Statuses : 1 fail(s)
    - Exec time: [0.03] s

  * shaders at glsl-fs-all-02:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-fs-any:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-fs-array-redeclaration:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * shaders at glsl-fs-asin:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-fs-atan-1:
    - Statuses : 1 fail(s)
    - Exec time: [0.03] s

  * shaders at glsl-fs-atan-2:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-fs-atan-3:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-fs-bit-01:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-fs-bit-02:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-fs-bug25902:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-fs-ceil:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * shaders at glsl-fs-clamp-1:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-fs-clamp-2:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-fs-clamp-3:
    - Statuses : 1 fail(s)
    - Exec time: [0.08] s

  * shaders at glsl-fs-clamp-4:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-fs-clamp-5:
    - Statuses : 1 fail(s)
    - Exec time: [0.06] s

  * shaders at glsl-fs-color-matrix:
    - Statuses : 1 fail(s)
    - Exec time: [0.08] s

  * shaders at glsl-fs-conditional-output-write:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-fs-continue-in-switch-in-do-while:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-fs-continue-inside-do-while:
    - Statuses : 1 fail(s)
    - Exec time: [0.05] s

  * shaders at glsl-fs-convolution-1:
    - Statuses : 1 fail(s)
    - Exec time: [0.03] s

  * shaders at glsl-fs-convolution-2:
    - Statuses : 1 fail(s)
    - Exec time: [0.04] s

  * shaders at glsl-fs-copy-propagation-texcoords-1:
    - Statuses : 1 fail(s

== Logs ==

For more details see: https://intel-gfx-ci.01.org/tree/drm-tip/Patchwork_21558/index.html
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