[Intel-gfx] [PATCH 1/4] drm/i915/audio: group audio under anonymous struct in drm_i915_private

Jani Nikula jani.nikula at intel.com
Thu Oct 28 17:36:42 UTC 2021


On Fri, 22 Oct 2021, Lucas De Marchi <lucas.demarchi at intel.com> wrote:
> On Fri, Oct 22, 2021 at 07:27:55PM +0300, Jani Nikula wrote:
>>With an anonymous struct, this can be pure hierarchical organization
>>without code changes.
>
> start reading from patch 1 left me confused. A sentence here that next
> patches will add the sub-struct name would be good.

Fixed in v2.

>
> Lucas De Marchi
>
>>
>>Cc: Dave Airlie <airlied at redhat.com>
>>Signed-off-by: Jani Nikula <jani.nikula at intel.com>
>>---
>> drivers/gpu/drm/i915/i915_drv.h | 43 +++++++++++++++++----------------
>> 1 file changed, 22 insertions(+), 21 deletions(-)
>>
>>diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
>>index 19e6700a4315..ee210e12648a 100644
>>--- a/drivers/gpu/drm/i915/i915_drv.h
>>+++ b/drivers/gpu/drm/i915/i915_drv.h
>>@@ -995,9 +995,6 @@ struct drm_i915_private {
>> 	/* Display internal color functions */
>> 	const struct intel_color_funcs *color_funcs;
>>
>>-	/* Display internal audio functions */
>>-	const struct intel_audio_funcs *audio_funcs;
>>-
>> 	/* Display CDCLK functions */
>> 	const struct intel_cdclk_funcs *cdclk_funcs;
>>
>>@@ -1084,17 +1081,6 @@ struct drm_i915_private {
>> 	struct drm_property *broadcast_rgb_property;
>> 	struct drm_property *force_audio_property;
>>
>>-	/* hda/i915 audio component */
>>-	struct i915_audio_component *audio_component;
>>-	bool audio_component_registered;
>>-	/**
>>-	 * av_mutex - mutex for audio/video sync
>>-	 *
>>-	 */
>>-	struct mutex av_mutex;
>>-	int audio_power_refcount;
>>-	u32 audio_freq_cntrl;
>>-
>> 	u32 fdi_rx_config;
>>
>> 	/* Shadow for DISPLAY_PHY_CONTROL which can't be safely read */
>>@@ -1227,14 +1213,29 @@ struct drm_i915_private {
>>
>> 	bool ipc_enabled;
>>
>>-	/* Used to save the pipe-to-encoder mapping for audio */
>>-	struct intel_encoder *av_enc_map[I915_MAX_PIPES];
>>-
>>-	/* necessary resource sharing with HDMI LPE audio driver. */
>> 	struct {
>>-		struct platform_device *platdev;
>>-		int	irq;
>>-	} lpe_audio;
>>+		/* Display internal audio functions */
>>+		const struct intel_audio_funcs *audio_funcs;
>>+
>>+		/* hda/i915 audio component */
>>+		struct i915_audio_component *audio_component;
>>+		bool audio_component_registered;
>>+		/**
>>+		 * av_mutex - mutex for audio/video sync
>>+		 */
>>+		struct mutex av_mutex;
>>+		int audio_power_refcount;
>>+		u32 audio_freq_cntrl;
>>+
>>+		/* Used to save the pipe-to-encoder mapping for audio */
>>+		struct intel_encoder *av_enc_map[I915_MAX_PIPES];
>>+
>>+		/* necessary resource sharing with HDMI LPE audio driver. */
>>+		struct {
>>+			struct platform_device *platdev;
>>+			int irq;
>>+		} lpe_audio;
>>+	};
>>
>> 	struct i915_pmu pmu;
>>
>>-- 
>>2.30.2
>>

-- 
Jani Nikula, Intel Open Source Graphics Center


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