[Intel-gfx] [PATCH 1/4] drm/i915/audio: group audio under anonymous struct in drm_i915_private
Jani Nikula
jani.nikula at intel.com
Thu Oct 28 17:36:42 UTC 2021
On Fri, 22 Oct 2021, Lucas De Marchi <lucas.demarchi at intel.com> wrote:
> On Fri, Oct 22, 2021 at 07:27:55PM +0300, Jani Nikula wrote:
>>With an anonymous struct, this can be pure hierarchical organization
>>without code changes.
>
> start reading from patch 1 left me confused. A sentence here that next
> patches will add the sub-struct name would be good.
Fixed in v2.
>
> Lucas De Marchi
>
>>
>>Cc: Dave Airlie <airlied at redhat.com>
>>Signed-off-by: Jani Nikula <jani.nikula at intel.com>
>>---
>> drivers/gpu/drm/i915/i915_drv.h | 43 +++++++++++++++++----------------
>> 1 file changed, 22 insertions(+), 21 deletions(-)
>>
>>diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
>>index 19e6700a4315..ee210e12648a 100644
>>--- a/drivers/gpu/drm/i915/i915_drv.h
>>+++ b/drivers/gpu/drm/i915/i915_drv.h
>>@@ -995,9 +995,6 @@ struct drm_i915_private {
>> /* Display internal color functions */
>> const struct intel_color_funcs *color_funcs;
>>
>>- /* Display internal audio functions */
>>- const struct intel_audio_funcs *audio_funcs;
>>-
>> /* Display CDCLK functions */
>> const struct intel_cdclk_funcs *cdclk_funcs;
>>
>>@@ -1084,17 +1081,6 @@ struct drm_i915_private {
>> struct drm_property *broadcast_rgb_property;
>> struct drm_property *force_audio_property;
>>
>>- /* hda/i915 audio component */
>>- struct i915_audio_component *audio_component;
>>- bool audio_component_registered;
>>- /**
>>- * av_mutex - mutex for audio/video sync
>>- *
>>- */
>>- struct mutex av_mutex;
>>- int audio_power_refcount;
>>- u32 audio_freq_cntrl;
>>-
>> u32 fdi_rx_config;
>>
>> /* Shadow for DISPLAY_PHY_CONTROL which can't be safely read */
>>@@ -1227,14 +1213,29 @@ struct drm_i915_private {
>>
>> bool ipc_enabled;
>>
>>- /* Used to save the pipe-to-encoder mapping for audio */
>>- struct intel_encoder *av_enc_map[I915_MAX_PIPES];
>>-
>>- /* necessary resource sharing with HDMI LPE audio driver. */
>> struct {
>>- struct platform_device *platdev;
>>- int irq;
>>- } lpe_audio;
>>+ /* Display internal audio functions */
>>+ const struct intel_audio_funcs *audio_funcs;
>>+
>>+ /* hda/i915 audio component */
>>+ struct i915_audio_component *audio_component;
>>+ bool audio_component_registered;
>>+ /**
>>+ * av_mutex - mutex for audio/video sync
>>+ */
>>+ struct mutex av_mutex;
>>+ int audio_power_refcount;
>>+ u32 audio_freq_cntrl;
>>+
>>+ /* Used to save the pipe-to-encoder mapping for audio */
>>+ struct intel_encoder *av_enc_map[I915_MAX_PIPES];
>>+
>>+ /* necessary resource sharing with HDMI LPE audio driver. */
>>+ struct {
>>+ struct platform_device *platdev;
>>+ int irq;
>>+ } lpe_audio;
>>+ };
>>
>> struct i915_pmu pmu;
>>
>>--
>>2.30.2
>>
--
Jani Nikula, Intel Open Source Graphics Center
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