[Intel-gfx] [PATCH v9 04/17] drm/i915/pxp: allocate a vcs context for pxp usage
Jani Nikula
jani.nikula at linux.intel.com
Thu Sep 16 11:06:56 UTC 2021
On Wed, 15 Sep 2021, Rodrigo Vivi <rodrigo.vivi at intel.com> wrote:
> On Wed, Sep 15, 2021 at 04:53:35PM +0300, Jani Nikula wrote:
>> On Fri, 10 Sep 2021, Daniele Ceraolo Spurio <daniele.ceraolospurio at intel.com> wrote:
>> > diff --git a/drivers/gpu/drm/i915/pxp/intel_pxp.h b/drivers/gpu/drm/i915/pxp/intel_pxp.h
>> > new file mode 100644
>> > index 000000000000..e87550fb9821
>> > --- /dev/null
>> > +++ b/drivers/gpu/drm/i915/pxp/intel_pxp.h
>> > @@ -0,0 +1,35 @@
>> > +/* SPDX-License-Identifier: MIT */
>> > +/*
>> > + * Copyright(c) 2020, Intel Corporation. All rights reserved.
>> > + */
>> > +
>> > +#ifndef __INTEL_PXP_H__
>> > +#define __INTEL_PXP_H__
>> > +
>> > +#include "gt/intel_gt_types.h"
>>
>> I've been trying to promote the idea that we don't include headers from
>> headers, unless really necessary. It helps with build times by reducing
>> rebuilds due to changes, but more importantly, it helps with coming up
>> with abstractions that don't need to look at the guts of other
>> components.
>>
>> The above include line pulls in 67 other includes. And it has to look at
>> the same files a *lot* more times to know not to include them again.
>>
>> Maybe we need to start being more aggressive about hiding the
>> abstractions behind the interfaces and headers. Static inlines are
>> nothing but micro-optimizations that leak abstractions. Do we need
>> these?
>
> Yeap, we have a few cases where this is already happening...
>
> Should we start using the container_of more directly and avoid the a_to_b()
> helpers?
>
> Should we create the a_to_b() helpers only inside .c files like we have
> in a few other cases?
>
> In this pxp case here it looks like using the container of directly is
> everywhere is better... is this your recommendation?
Either that, or make it a non-inline function that's actually
abstracted. Yes, it leads to a function call, but I'm really starting to
wonder about the costs of a function call vs. maintainability across the
board.
Static inlines considered harmful.
BR,
Jani.
>
>>
>> > +#include "intel_pxp_types.h"
>> > +
>> > +static inline struct intel_gt *pxp_to_gt(const struct intel_pxp *pxp)
>> > +{
>> > + return container_of(pxp, struct intel_gt, pxp);
>> > +}
>>
>> I think it's questionable to claim the parameter is const, when you can
>> do:
>>
>> const struct intel_pxp *const_pxp = something;
>> struct intel_pxp *pxp = &pxp_to_gt(const_pxp)->pxp;
>>
>> BR,
>> Jani.
>>
>> > +
>> > +static inline bool intel_pxp_is_enabled(const struct intel_pxp *pxp)
>> > +{
>> > + return pxp->ce;
>> > +}
>> > +
>> > +#ifdef CONFIG_DRM_I915_PXP
>> > +void intel_pxp_init(struct intel_pxp *pxp);
>> > +void intel_pxp_fini(struct intel_pxp *pxp);
>> > +#else
>> > +static inline void intel_pxp_init(struct intel_pxp *pxp)
>> > +{
>> > +}
>> > +
>> > +static inline void intel_pxp_fini(struct intel_pxp *pxp)
>> > +{
>> > +}
>> > +#endif
>> > +
>> > +#endif /* __INTEL_PXP_H__ */
>> > diff --git a/drivers/gpu/drm/i915/pxp/intel_pxp_types.h b/drivers/gpu/drm/i915/pxp/intel_pxp_types.h
>> > new file mode 100644
>> > index 000000000000..bd12c520e60a
>> > --- /dev/null
>> > +++ b/drivers/gpu/drm/i915/pxp/intel_pxp_types.h
>> > @@ -0,0 +1,15 @@
>> > +/* SPDX-License-Identifier: MIT */
>> > +/*
>> > + * Copyright(c) 2020, Intel Corporation. All rights reserved.
>> > + */
>> > +
>> > +#ifndef __INTEL_PXP_TYPES_H__
>> > +#define __INTEL_PXP_TYPES_H__
>> > +
>> > +struct intel_context;
>> > +
>> > +struct intel_pxp {
>> > + struct intel_context *ce;
>> > +};
>> > +
>> > +#endif /* __INTEL_PXP_TYPES_H__ */
>>
>> --
>> Jani Nikula, Intel Open Source Graphics Center
--
Jani Nikula, Intel Open Source Graphics Center
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