[Intel-gfx] [PATCH 16/26] drm/i915: use new iterator in i915_gem_object_wait_reservation v2
Tvrtko Ursulin
tvrtko.ursulin at linux.intel.com
Mon Sep 20 10:00:59 UTC 2021
On 17/09/2021 13:35, Christian König wrote:
> Simplifying the code a bit.
>
> v2: add missing rcu read unlock.
>
> Signed-off-by: Christian König <christian.koenig at amd.com>
> ---
> drivers/gpu/drm/i915/gem/i915_gem_wait.c | 57 ++++++------------------
> 1 file changed, 14 insertions(+), 43 deletions(-)
>
> diff --git a/drivers/gpu/drm/i915/gem/i915_gem_wait.c b/drivers/gpu/drm/i915/gem/i915_gem_wait.c
> index f909aaa09d9c..e416cf528635 100644
> --- a/drivers/gpu/drm/i915/gem/i915_gem_wait.c
> +++ b/drivers/gpu/drm/i915/gem/i915_gem_wait.c
> @@ -37,55 +37,26 @@ i915_gem_object_wait_reservation(struct dma_resv *resv,
> unsigned int flags,
> long timeout)
> {
> - struct dma_fence *excl;
> - bool prune_fences = false;
> -
> - if (flags & I915_WAIT_ALL) {
> - struct dma_fence **shared;
> - unsigned int count, i;
> - int ret;
> -
> - ret = dma_resv_get_fences(resv, &excl, &count, &shared);
> - if (ret)
> - return ret;
> -
> - for (i = 0; i < count; i++) {
> - timeout = i915_gem_object_wait_fence(shared[i],
> - flags, timeout);
> - if (timeout < 0)
> - break;
> -
> - dma_fence_put(shared[i]);
> - }
> -
> - for (; i < count; i++)
> - dma_fence_put(shared[i]);
> - kfree(shared);
> -
> - /*
> - * If both shared fences and an exclusive fence exist,
> - * then by construction the shared fences must be later
> - * than the exclusive fence. If we successfully wait for
> - * all the shared fences, we know that the exclusive fence
> - * must all be signaled. If all the shared fences are
> - * signaled, we can prune the array and recover the
> - * floating references on the fences/requests.
> - */
> - prune_fences = count && timeout >= 0;
> - } else {
> - excl = dma_resv_get_excl_unlocked(resv);
> + struct dma_resv_iter cursor;
> + struct dma_fence *fence;
> +
> + rcu_read_lock();
> + dma_resv_iter_begin(&cursor, resv, flags & I915_WAIT_ALL);
> + dma_resv_for_each_fence_unlocked(&cursor, fence) {
> + rcu_read_unlock();
> + timeout = i915_gem_object_wait_fence(fence, flags, timeout);
Converting this one could be problematic. It's the wait ioctl which used
to grab an atomic snapshot and wait for that rendering to complete. With
this change I think it has the potential to run forever keeps catching
new activity against the same object.
I am not sure whether or not the difference is relevant for how
userspace uses it but I think needs discussion.
Hm actually there are internal callers as well, and at least some of
those have the object locked. Would a wider refactoring to separate
those into buckets (locked vs unlocked) make sense?
Regards,
Tvrtko
> + rcu_read_lock();
> + if (timeout < 0)
> + break;
> }
> -
> - if (excl && timeout >= 0)
> - timeout = i915_gem_object_wait_fence(excl, flags, timeout);
> -
> - dma_fence_put(excl);
> + dma_resv_iter_end(&cursor);
> + rcu_read_unlock();
>
> /*
> * Opportunistically prune the fences iff we know they have *all* been
> * signaled.
> */
> - if (prune_fences)
> + if (timeout > 0)
> dma_resv_prune(resv);
>
> return timeout;
>
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