[Intel-gfx] [PATCH 2/4] amdgpu_ucode: reduce number of pr_debug calls

Joe Perches joe at perches.com
Thu Sep 30 02:08:51 UTC 2021


On Wed, 2021-09-29 at 19:44 -0600, Jim Cromie wrote:
> There are blocks of DRM_DEBUG calls, consolidate their args into
> single calls.  With dynamic-debug in use, each callsite consumes 56
> bytes of callsite data, and this patch removes about 65 calls, so
> it saves ~3.5kb.
> 
> no functional changes.

No functional change, but an output logging content change.

> RFC: this creates multi-line log messages, does that break any syslog
> conventions ?

It does change the output as each individual DRM_DEBUG is a call to
__drm_dbg which is effectively:

	printk(KERN_DEBUG "[" DRM_NAME ":%ps] %pV",
	       __builtin_return_address(0), &vaf);


> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_ucode.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_ucode.c
[]
> @@ -30,17 +30,26 @@
>  
> 
>  static void amdgpu_ucode_print_common_hdr(const struct common_firmware_header *hdr)
>  {
> -	DRM_DEBUG("size_bytes: %u\n", le32_to_cpu(hdr->size_bytes));
> -	DRM_DEBUG("header_size_bytes: %u\n", le32_to_cpu(hdr->header_size_bytes));
[]
> +	DRM_DEBUG("size_bytes: %u\n"
> +		  "header_size_bytes: %u\n"

etc...




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